Player Matchup

Osiris
Osiris
DarknessDave
Osiris
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 87L
1,555 Elo+
Party 1
Merlin
Merlin
Drakotorion
Merlin
Level 24
God Stats
2W - 0L
1,723 SR
Queue Stats
120W - 112L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
Pazors
Xbalanque
Level 90
God Stats
7W - 7L
1,692 SR
Queue Stats
216W - 192L
1,559 Elo+
Party 1
Team Averages
Level 65
1,638 SR
1,528 Elo+

VS

Team Averages
Level 47
1,500 SR
1,549 Elo+
Neith
Neith
DiedPixel
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Ra
Ra
Exsaturoxx
Ra
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 23L
1,648 Elo+
Party 2
Bacchus
Bacchus
InkWave
Bacchus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
7 / 5 / 10
11,198
747
12,038
14,490
17,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
15
6 / 2 / 13
11,201
747
10,457
9,041
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Pazors
Xbalanque
16
9 / 2 / 9
11,577
772
19,412
10,266
3,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DiedPixel
Neith
12
2 / 9 / 4
9,333
622
7,172
14,104
5,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 6 / 4
9,230
615
8,421
12,695
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
InkWave
Bacchus
11
3 / 7 / 5
9,542
636
10,662
19,595
24,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
22
Kills
8
9
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
7
5
10
2.4
L
Neith
DiedPixel
Neith
2
9
4
0.44
W
Merlin
6
2
13
6.25
L
3
6
4
0.83
L
Bacchus
InkWave
Bacchus
3
7
5
0.79
W
Xbalanque
Pazors
Xbalanque
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,907
Damage
26,255
33,797
Taken
46,394
23,760
Mitigated
35,042
5,568
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
12,038
1,688
0
0
14,490
17,088
84
7,370
6,599
4,585
19,532
L
Neith
DiedPixel
Neith
7,172
4,102
412
2,463
14,104
5,170
0
3,930
9,864
0
22,556
W
Merlin
10,457
359
63
1,191
9,041
3,120
409
6,132
2,561
37,303
0
L
8,421
299
1,387
3,583
12,695
4,937
0
2,888
9,575
25,834
0
L
Bacchus
InkWave
Bacchus
10,662
1,273
0
1,292
19,595
24,935
0
4,747
14,408
20,592
0
W
Xbalanque
Pazors
Xbalanque
19,412
9,861
0
4,314
10,266
3,552
1,872
5,078
5,064
0
61,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
28,105
188
Minions Killed
105
10
Camps Cleared
3
880,932
Distance Traveled
729,091
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,198
747
24
2
1
294,275
1
L
Neith
9,333
622
40
3
1
203,017
1
W
Merlin
11,201
747
61
4
4
291,883
0
L
Ra
9,230
615
50
3
2
265,281
0
L
Bacchus
9,542
636
15
1
0
260,793
4
W
Xbalanque
11,577
772
103
7
5
294,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role