Player Matchup

Zeus
Zeus
Kasai1320
Zeus
Level 24
God Stats
42W - 35L
1,559 SR
Queue Stats
70W - 72L
1,413 Elo+
Party 1
Odin
Odin
KonjEn
Odin
Level 66
God Stats
34W - 15L
1,585 SR
Queue Stats
194W - 240L
1,390 Elo+
Party 1
Fenrir
Fenrir
oWolfy
Fenrir
Level 17
God Stats
1W - 1L
1,263 SR
Queue Stats
9W - 10L
1,544 Elo+
Solo
Team Averages
Level 36
1,469 SR
1,449 Elo+

VS

Team Averages
Level 42
1,505 SR
1,461 Elo+
Ratatoskr
Ratatoskr
Akinyee
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,508 Elo+
Party 2
Baba Yaga
Baba Yaga
Kubaxos
Baba Yaga
Level 11
God Stats
0W - 1L
1,322 SR
Queue Stats
2W - 6L
1,303 Elo+
Solo
Cthulhu
Cthulhu
MrRoben1
Cthulhu
Level 87
God Stats
17W - 13L
1,692 SR
Queue Stats
95W - 99L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
7 / 8 / 13
14,822
674
27,902
14,786
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
KonjEn
Odin
18
5 / 2 / 12
14,178
644
14,294
21,140
22,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
oWolfy
Fenrir
18
9 / 9 / 12
15,514
705
17,848
20,428
14,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Akinyee
Ratatoskr
15
10 / 11 / 8
14,253
648
13,925
21,449
22,860
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Kubaxos
Baba Yaga
16
0 / 8 / 14
12,501
568
13,371
16,783
7,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MrRoben1
Cthulhu
18
9 / 3 / 8
14,746
670
21,579
31,907
40,227
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
49
21
Kills
19
19
Deaths
22
37
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Akinyee
Ratatoskr
10
11
8
1.27
W
Zeus
7
8
13
1.69
W
Odin
KonjEn
Odin
5
2
12
5.5
L
Baba Yaga
Kubaxos
Baba Yaga
0
8
14
0.88
L
Cthulhu
MrRoben1
Cthulhu
9
3
8
4.33
W
Fenrir
oWolfy
Fenrir
9
9
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,044
Damage
48,875
56,354
Taken
70,139
43,862
Mitigated
71,064
9,958
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Akinyee
Ratatoskr
13,925
3,793
0
0
21,449
22,860
141
7,129
14,320
0
27,357
W
Zeus
27,902
1,235
0
1,839
14,786
6,562
782
9,257
4,898
83,738
0
W
Odin
KonjEn
Odin
14,294
3,775
915
5,583
21,140
22,775
942
13,872
6,403
2,366
37,920
L
Baba Yaga
Kubaxos
Baba Yaga
13,371
315
0
3,334
16,783
7,977
545
6,260
10,523
52,989
0
L
Cthulhu
MrRoben1
Cthulhu
21,579
1,988
663
8,345
31,907
40,227
373
15,705
16,202
62,067
0
W
Fenrir
oWolfy
Fenrir
17,848
5,098
0
1,621
20,428
14,525
993
10,245
9,542
0
38,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,514
Gold Earned
41,500
211
Minions Killed
192
11
Camps Cleared
5
1,126,929
Distance Traveled
1,144,030
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
14,253
648
28
1
0
349,463
2
W
Zeus
14,822
674
122
6
6
329,299
2
W
Odin
14,178
644
45
2
3
428,870
7
L
Baba Yaga
12,501
568
69
3
3
375,515
4
L
Cthulhu
14,746
670
95
4
2
419,052
1
W
Fenrir
15,514
705
44
2
2
368,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role