Player Matchup

Ra
Ra
Chris1vid
Ra
Level 28
God Stats
5W - 9L
1,457 SR
Queue Stats
194W - 195L
1,592 Elo+
Party 1
Osiris
Osiris
EzMonster
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 52L
1,679 Elo+
Solo
Horus
Horus
JackalJake
Horus
Level 29
God Stats
9W - 8L
1,531 SR
Queue Stats
226W - 210L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
darcria1
Baron Samedi
Level 18
God Stats
3W - 3L
1,898 SR
Queue Stats
79W - 51L
1,648 Elo+
Solo
Hercules
Hercules
yomomaho
Hercules
Level 23
God Stats
0W - 1L
1,255 SR
Queue Stats
29W - 28L
1,553 Elo+
Solo
Team Averages
Level 25
1,528 SR
1,616 Elo+

VS

Team Averages
Level 34
1,462 SR
1,566 Elo+
Thor
Thor
 
Thor
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Brednbuttababy
Cthulhu
Level 12
God Stats
3W - 1L
1,357 SR
Queue Stats
19W - 13L
1,587 Elo+
Solo
Olorun
Olorun
WafflePHD
Olorun
Level 94
God Stats
2W - 1L
1,478 SR
Queue Stats
149W - 105L
1,648 Elo+
Party 2
Ullr
Ullr
cArck3d
Ullr
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
144W - 142L
1,586 Elo+
Solo
Mulan
Mulan
thom-y-
Mulan
Level 29
God Stats
7W - 9L
1,258 SR
Queue Stats
117W - 116L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,375
461
4,607
12,900
11,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
EzMonster
Osiris
17
6 / 1 / 2
10,011
626
10,371
13,044
9,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
12
2 / 6 / 5
7,369
461
11,824
12,571
5,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
darcria1
Baron Samedi
15
5 / 4 / 2
8,961
560
9,070
12,555
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
yomomaho
Hercules
4
0 / 2 / 0
5,047
315
660
3,352
1,327
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
11 / 2 / 3
10,261
641
12,973
10,700
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 10
7,221
451
7,092
10,687
8,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
WafflePHD
Olorun
14
2 / 4 / 4
8,609
538
10,374
11,699
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
cArck3d
Ullr
13
2 / 3 / 8
8,103
506
5,871
10,619
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
thom-y-
Mulan
14
1 / 4 / 1
8,549
534
4,199
11,127
9,237
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
16
Kills
16
16
Deaths
16
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
2
3
6.25
W
0
3
10
1.67
L
3
3
3
1.5
L
Osiris
EzMonster
Osiris
6
1
2
7
L
Horus
2
6
5
0.75
W
Olorun
WafflePHD
Olorun
2
4
4
1
W
Ullr
cArck3d
Ullr
2
3
8
2
L
Baron Samedi
darcria1
Baron Samedi
5
4
2
1.5
W
Mulan
thom-y-
Mulan
1
4
1
0.38
L
Hercules
yomomaho
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,532
Damage
40,509
54,422
Taken
54,832
32,568
Mitigated
30,414
15,447
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,973
3,502
0
3,570
10,700
3,486
0
3,191
7,509
0
64,287
W
7,092
464
348
880
10,687
8,376
0
3,067
7,620
20,638
0
L
4,607
481
749
3,893
12,900
11,541
115
5,630
7,270
21,879
0
L
Osiris
EzMonster
Osiris
10,371
4,167
0
4,263
13,044
9,237
668
4,124
8,920
0
76,151
L
Horus
11,824
5,500
210
1,814
12,571
5,175
480
4,389
8,182
0
46,926
W
Olorun
WafflePHD
Olorun
10,374
5,039
300
2,646
11,699
6,820
3,557
1,798
9,901
54,344
0
W
Ullr
cArck3d
Ullr
5,871
2,625
0
1,578
10,619
2,495
209
4,628
5,991
0
40,615
L
Baron Samedi
darcria1
Baron Samedi
9,070
872
419
3,346
12,555
5,288
0
3,323
9,232
61,076
0
W
Mulan
thom-y-
Mulan
4,199
377
0
2,372
11,127
9,237
984
993
10,134
0
48,060
L
Hercules
yomomaho
Hercules
660
196
0
753
3,352
1,327
0
0
3,352
0
5,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
42,743
355
Minions Killed
437
0
Camps Cleared
0
1,306,954
Distance Traveled
1,540,553
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,261
641
121
8
0
345,875
0
W
Cthulhu
7,221
451
29
2
0
318,052
14
L
Ra
7,375
461
27
2
0
298,119
1
L
Osiris
10,011
626
134
8
0
326,362
4
L
Horus
7,369
461
76
5
0
321,515
1
W
Olorun
8,609
538
100
6
0
291,643
1
W
Ullr
8,103
506
80
5
0
296,293
1
L
Baron Samedi
8,961
560
107
7
0
290,449
5
W
Mulan
8,549
534
107
7
0
288,690
7
L
Hercules
5,047
315
11
1
0
70,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role