Player Matchup

Anhur
Anhur
Da BeaRz x X
Anhur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 175L
1,490 Elo+
Solo
Merlin
Merlin
Juhri
Merlin
Level 123
God Stats
7W - 3L
1,738 SR
Queue Stats
199W - 205L
1,466 Elo+
Solo
Amaterasu
Amaterasu
kurokami22
Amaterasu
Level 102
God Stats
3W - 7L
1,646 SR
Queue Stats
9W - 16L
1,504 Elo+
Solo
Thoth
Thoth
the_Governor07
Thoth
Level 126
God Stats
5W - 9L
1,520 SR
Queue Stats
47W - 57L
1,739 Elo+
Solo
Set
Set
yourmomsoj
Set
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 42L
1,472 Elo+
Solo
Team Averages
Level 123
1,581 SR
1,534 Elo+

VS

Team Averages
Level 136
1,546 SR
1,561 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Chona1
Kukulkan
Level 115
God Stats
13W - 12L
1,525 SR
Queue Stats
189W - 167L
1,483 Elo+
Solo
Tiamat
Tiamat
Jflo95
Tiamat
Level 160
God Stats
1W - 1L
1,480 SR
Queue Stats
4W - 3L
1,656 Elo+
Party 1
Cliodhna
Cliodhna
Kitsoji
Cliodhna
Level 141
God Stats
3W - 3L
1,604 SR
Queue Stats
5W - 4L
1,576 Elo+
Party 1
Anhur
Anhur
TheGoldenLife
Anhur
Level 157
God Stats
4W - 9L
1,620 SR
Queue Stats
418W - 433L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
5,927
593
2,653
6,663
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Juhri
Merlin
14
0 / 2 / 3
6,846
685
5,219
5,252
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
kurokami22
Amaterasu
12
1 / 2 / 1
6,596
660
6,737
8,411
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 2
6,115
612
3,834
6,243
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 0
6,587
659
1,342
7,748
2,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 1 / 8
7,871
787
2,792
7,871
5,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Chona1
Kukulkan
15
0 / 0 / 2
7,450
745
6,451
2,952
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Jflo95
Tiamat
15
2 / 0 / 3
8,123
812
4,097
5,559
2,558
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Kitsoji
Cliodhna
14
5 / 3 / 3
8,754
875
9,789
6,535
2,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 3
7,548
755
5,386
6,744
2,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
11
11
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
8
6
W
Kukulkan
Chona1
Kukulkan
0
0
2
1
L
0
3
2
0.33
W
Tiamat
Jflo95
Tiamat
2
0
3
3.5
L
Merlin
Juhri
Merlin
0
2
3
0.75
W
Cliodhna
Kitsoji
Cliodhna
5
3
3
2.17
W
2
0
3
3.5
L
Amaterasu
kurokami22
Amaterasu
1
2
1
0.75
L
1
4
2
0.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,785
Damage
28,515
34,317
Taken
29,661
12,856
Mitigated
13,878
6,529
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,792
288
1,541
3,750
7,871
5,747
309
2,023
5,497
0
9,472
W
Kukulkan
Chona1
Kukulkan
6,451
124
0
751
2,952
1,185
400
1,474
1,426
42,403
0
L
2,653
603
0
899
6,663
1,776
0
2,061
4,602
0
15,694
W
Tiamat
Jflo95
Tiamat
4,097
289
0
2,803
5,559
2,558
300
1,796
3,565
31,616
0
L
Merlin
Juhri
Merlin
5,219
431
0
1,100
5,252
1,513
0
1,922
3,330
31,050
0
W
Cliodhna
Kitsoji
Cliodhna
9,789
561
804
1,116
6,535
2,199
1,124
2,551
3,757
0
23,023
W
5,386
2,416
0
547
6,744
2,189
0
2,623
3,846
0
19,974
L
Amaterasu
kurokami22
Amaterasu
6,737
1,318
0
1,619
8,411
5,657
0
2,891
5,520
4,442
15,180
L
3,834
0
0
703
6,243
1,095
0
627
5,616
14,140
0
L
1,342
683
0
2,208
7,748
2,815
0
3,557
4,191
0
13,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,071
Gold Earned
39,746
217
Minions Killed
265
6
Camps Cleared
11
893,981
Distance Traveled
954,266
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,871
787
9
1
0
217,025
0
W
Kukulkan
7,450
745
83
8
3
184,290
2
L
Anhur
5,927
593
40
4
1
154,543
3
W
Tiamat
8,123
812
81
8
3
187,448
0
L
Merlin
6,846
685
72
7
2
173,761
3
W
Cliodhna
8,754
875
43
4
1
194,688
0
W
Anhur
7,548
755
49
5
4
170,815
1
L
Amaterasu
6,596
660
42
4
2
206,977
2
L
Thoth
6,115
612
16
2
0
169,813
0
L
Set
6,587
659
47
5
1
188,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role