Player Matchup

Ares
Ares
AshoqNA
Ares
Level 68
God Stats
2W - 1L
1,488 SR
Queue Stats
273W - 238L
1,578 Elo+
Solo
Ymir
Ymir
CahleebAbdul
Ymir
Level 106
God Stats
17W - 13L
1,459 SR
Queue Stats
444W - 256L
1,542 Elo+
Solo
Rama
Rama
Ontheybunz
Rama
Level 108
God Stats
7W - 1L
1,684 SR
Queue Stats
66W - 54L
1,585 Elo+
Solo
Medusa
Medusa
OsirisBlack
Medusa
Level 160
God Stats
19W - 18L
1,532 SR
Queue Stats
458W - 427L
1,554 Elo+
Solo
Guan Yu
Guan Yu
der3984
Guan Yu
Level 101
God Stats
26W - 10L
1,695 SR
Queue Stats
656W - 597L
1,550 Elo+
Solo
Team Averages
Level 109
1,572 SR
1,562 Elo+

VS

Team Averages
Level 124
1,502 SR
1,521 Elo+
Arachne
Arachne
AquaticHyena
Arachne
Level 120
God Stats
2W - 3L
1,611 SR
Queue Stats
722W - 830L
1,497 Elo+
Party 1
Sol
Sol
PropaneStove
Sol
Level 94
God Stats
8W - 9L
1,555 SR
Queue Stats
429W - 474L
1,496 Elo+
Party 1
Nemesis
Nemesis
Revibal
Nemesis
Level 158
God Stats
457W - 389L
1,639 SR
Queue Stats
1,055W - 1,011L
1,593 Elo+
Solo
Ullr
Ullr
TopLee
Ullr
Level 160
God Stats
0W - 6L
1,349 SR
Queue Stats
152W - 127L
1,579 Elo+
Party 1
Xing Tian
Xing Tian
Umyy
Xing Tian
Level 90
God Stats
1W - 3L
1,354 SR
Queue Stats
255W - 285L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AshoqNA
Ares
18
4 / 2 / 6
10,688
563
10,880
14,375
9,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 2 / 5
9,481
499
6,497
12,927
10,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 2 / 5
9,843
518
8,064
9,045
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
17
9 / 2 / 2
11,221
591
11,963
11,352
3,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
der3984
Guan Yu
17
4 / 0 / 3
10,839
570
11,187
14,385
18,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AquaticHyena
Arachne
15
0 / 6 / 0
8,957
471
6,121
16,247
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 5 / 4
8,774
462
7,019
15,547
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Revibal
Nemesis
14
5 / 6 / 1
9,153
482
10,417
16,479
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
TopLee
Ullr
15
1 / 2 / 4
9,053
476
6,607
8,364
2,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Umyy
Xing Tian
13
2 / 3 / 4
8,137
428
4,571
11,861
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
22
Kills
8
8
Deaths
22
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
AquaticHyena
Arachne
0
6
0
0
W
Ares
AshoqNA
Ares
4
2
6
3.5
W
3
2
5
2.75
W
2
2
5
2.25
W
Medusa
9
2
2
5
L
0
5
4
0.4
L
Nemesis
Revibal
Nemesis
5
6
1
0.92
L
Ullr
TopLee
Ullr
1
2
4
1.5
L
Xing Tian
Umyy
Xing Tian
2
3
4
1.33
W
Guan Yu
der3984
Guan Yu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,591
Damage
34,735
62,084
Taken
68,498
46,471
Mitigated
26,145
23,582
Healing
20,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AquaticHyena
Arachne
6,121
4,289
0
6,800
16,247
6,377
1,166
3,721
12,526
0
51,863
W
Ares
AshoqNA
Ares
10,880
971
0
6,360
14,375
9,924
54
1,728
12,647
78,135
0
W
6,497
808
315
840
12,927
10,943
0
3,852
9,075
39,634
0
W
8,064
4,836
0
3,695
9,045
3,173
419
621
8,424
0
70,061
W
Medusa
11,963
5,186
0
3,201
11,352
3,617
5,514
3,336
8,016
0
74,795
L
7,019
1,605
60
8,120
15,547
3,671
0
4,119
11,428
65,910
0
L
Nemesis
Revibal
Nemesis
10,417
5,253
0
3,152
16,479
5,264
0
2,513
13,966
0
49,780
L
Ullr
TopLee
Ullr
6,607
2,937
0
815
8,364
2,317
399
1,581
6,783
0
64,981
L
Xing Tian
Umyy
Xing Tian
4,571
366
0
1,789
11,861
8,516
0
5,848
6,013
21,371
0
W
Guan Yu
der3984
Guan Yu
11,187
1,741
844
8,327
14,385
18,814
0
2,053
12,332
0
75,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,072
Gold Earned
44,074
592
Minions Killed
419
0
Camps Cleared
0
1,864,062
Distance Traveled
1,789,784
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,957
471
110
6
0
349,802
3
W
Ares
10,688
563
124
7
0
411,022
2
W
Ymir
9,481
499
63
3
0
337,909
6
W
Rama
9,843
518
132
7
0
360,174
5
W
Medusa
11,221
591
116
6
0
343,169
5
L
Sol
8,774
462
99
5
0
368,803
2
L
Nemesis
9,153
482
75
4
0
356,271
4
L
Ullr
9,053
476
109
6
0
344,518
7
L
Xing Tian
8,137
428
26
1
0
370,390
9
W
Guan Yu
10,839
570
157
8
0
411,788
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role