Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
SSStunner
Mercury
Level 129
God Stats
1W - 0L
1,306 SR
Queue Stats
24W - 32L
1,388 Elo+
Solo
Ares
Ares
TDS_DarkFollem
Ares
Level 107
God Stats
3W - 1L
1,342 SR
Queue Stats
6W - 10L
1,280 Elo+
Solo
Zeus
Zeus
Tinted1
Zeus
Level 126
God Stats
22W - 24L
1,552 SR
Queue Stats
47W - 42L
1,357 Elo+
Solo
Nike
Nike
butcherkills
Nike
Level 57
God Stats
16W - 12L
1,432 SR
Queue Stats
51W - 34L
1,432 Elo+
Solo
Team Averages
Level 100
1,426 SR
1,392 Elo+

VS

Team Averages
Level 79
1,513 SR
1,391 Elo+
Cliodhna
Cliodhna
Il augie lI
Cliodhna
Level 80
God Stats
1W - 9L
1,182 SR
Queue Stats
139W - 154L
1,366 Elo+
Solo
Scylla
Scylla
NaerysII
Scylla
Level 86
God Stats
18W - 18L
1,403 SR
Queue Stats
62W - 82L
1,321 Elo+
Solo
Neith
Neith
breonniefordd
Neith
Level 33
God Stats
11W - 11L
1,597 SR
Queue Stats
24W - 30L
1,391 Elo+
Solo
Tyr
Tyr
nastyynorris
Tyr
Level 140
God Stats
0W - 2L
1,445 SR
Queue Stats
18W - 16L
1,504 Elo+
Solo
Cthulhu
Cthulhu
zToxine
Cthulhu
Level 54
God Stats
0W - 1L
1,939 SR
Queue Stats
24W - 25L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 1 / 6
6,463
923
6,853
4,983
1,646
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
SSStunner
Mercury
13
4 / 0 / 5
6,858
980
3,707
3,233
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 8
6,634
948
2,959
6,719
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Tinted1
Zeus
12
4 / 1 / 2
6,428
918
4,563
2,822
887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 4
5,604
801
3,415
5,664
4,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Il augie lI
Cliodhna
11
1 / 2 / 1
5,888
841
2,318
4,392
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
NaerysII
Scylla
10
0 / 1 / 3
5,106
729
3,826
4,014
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 4 / 0
5,174
739
4,125
6,935
2,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 0
5,277
754
2,698
6,347
3,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
zToxine
Cthulhu
9
1 / 2 / 2
5,431
776
2,196
3,942
2,023
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
11
Kills
4
4
Deaths
11
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
6
5
L
Cliodhna
Il augie lI
Cliodhna
1
2
1
0.75
L
Scylla
NaerysII
Scylla
0
1
3
1.5
W
Mercury
SSStunner
Mercury
4
0
5
6.5
W
1
1
8
5
W
Zeus
Tinted1
Zeus
4
1
2
5
L
1
4
0
0.25
W
0
1
4
2
L
1
2
0
0.5
L
Cthulhu
zToxine
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,497
Damage
15,163
23,421
Taken
25,630
11,632
Mitigated
10,398
5,727
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,853
504
0
288
4,983
1,646
197
1,238
3,641
0
18,023
L
Cliodhna
Il augie lI
Cliodhna
2,318
289
0
873
4,392
1,587
0
838
3,554
0
16,471
L
Scylla
NaerysII
Scylla
3,826
219
0
805
4,014
1,183
2
602
3,412
9,626
0
W
Mercury
SSStunner
Mercury
3,707
996
0
934
3,233
1,353
0
1,112
2,041
0
22,916
W
2,959
193
0
2,934
6,719
3,627
100
1,430
5,249
9,986
0
W
Zeus
Tinted1
Zeus
4,563
448
66
281
2,822
887
383
1,153
1,593
18,775
0
L
4,125
1,547
0
1,450
6,935
2,334
0
2,361
4,574
0
14,773
W
3,415
125
712
512
5,664
4,119
0
1,048
4,552
2,802
9,455
L
2,698
475
0
2,147
6,347
3,271
0
3,458
2,889
0
11,373
L
Cthulhu
zToxine
Cthulhu
2,196
0
422
373
3,942
2,023
1
1,058
2,884
4,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
26,876
157
Minions Killed
105
8
Camps Cleared
6
751,173
Distance Traveled
560,293
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,463
923
31
4
0
165,840
0
L
Cliodhna
5,888
841
32
5
2
137,863
0
L
Scylla
5,106
729
21
3
1
123,157
2
W
Mercury
6,858
980
49
7
6
155,466
3
W
Ares
6,634
948
15
2
0
145,358
0
W
Zeus
6,428
918
38
5
2
138,167
2
L
Neith
5,174
739
26
4
1
115,716
0
W
Nike
5,604
801
24
3
0
146,342
0
L
Tyr
5,277
754
22
3
2
119,649
1
L
Cthulhu
5,431
776
4
1
0
63,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role