Player Matchup

Bellona
Bellona
Ishiyara
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 1
Chaac
Chaac
Qwuci
Chaac
Level 69
God Stats
0W - 1L
1,462 SR
Queue Stats
11W - 21L
1,138 Elo+
Party 1
Merlin
Merlin
TriviaMorrigan
Merlin
Level 27
God Stats
0W - 3L
1,586 SR
Queue Stats
2W - 7L
1,354 Elo+
Solo
Team Averages
Level 34
1,516 SR
1,211 Elo+

VS

Team Averages
Level 32
1,252 SR
1,269 Elo+
Hachiman
Hachiman
AcePinkerton
Hachiman
Level 57
God Stats
5W - 6L
1,339 SR
Queue Stats
81W - 105L
1,287 Elo+
Solo
Anubis
Anubis
DrewT206
Anubis
Level 11
God Stats
3W - 5L
1,233 SR
Queue Stats
3W - 9L
1,248 Elo+
Solo
Kuzenbo
Kuzenbo
DynasSky
Kuzenbo
Level 29
God Stats
7W - 27L
1,184 SR
Queue Stats
80W - 124L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ishiyara
Bellona
13
2 / 3 / 1
9,403
553
7,503
18,489
10,432
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Qwuci
Chaac
11
0 / 5 / 3
8,787
517
12,776
15,119
8,422
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 6 / 0
9,113
536
13,117
13,457
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AcePinkerton
Hachiman
13
6 / 1 / 2
10,663
627
15,153
8,734
2,844
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
DrewT206
Anubis
14
2 / 3 / 10
10,643
626
13,246
8,450
4,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
DynasSky
Kuzenbo
14
5 / 0 / 8
11,723
690
10,912
25,097
26,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
13
14
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AcePinkerton
Hachiman
6
1
2
7
W
Anubis
DrewT206
Anubis
2
3
10
2.33
W
Kuzenbo
DynasSky
Kuzenbo
5
0
8
9
L
Bellona
Ishiyara
Bellona
2
3
1
0.83
L
Chaac
Qwuci
Chaac
0
5
3
0.3
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,396
Damage
39,311
47,065
Taken
42,281
23,506
Mitigated
34,572
5,882
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AcePinkerton
Hachiman
15,153
10,420
389
194
8,734
2,844
1,104
4,021
4,636
0
39,005
W
Anubis
DrewT206
Anubis
13,246
1,672
0
1,656
8,450
4,854
862
2,486
5,720
35,529
0
W
Kuzenbo
DynasSky
Kuzenbo
10,912
4,073
46
8,335
25,097
26,874
596
7,222
17,259
30,054
0
L
Bellona
Ishiyara
Bellona
7,503
1,700
0
436
18,489
10,432
0
9,833
8,656
0
19,911
L
Chaac
Qwuci
Chaac
12,776
3,302
0
4,835
15,119
8,422
0
8,553
6,566
0
25,967
L
13,117
842
100
511
13,457
4,652
0
5,772
7,685
36,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,303
Gold Earned
33,029
117
Minions Killed
138
2
Camps Cleared
4
726,334
Distance Traveled
767,765
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,663
627
48
3
2
226,445
1
W
Anubis
10,643
626
52
3
0
243,941
2
W
Kuzenbo
11,723
690
38
2
2
297,379
0
L
Bellona
9,403
553
35
2
2
291,549
0
L
Chaac
8,787
517
34
2
0
207,094
3
L
Merlin
9,113
536
48
3
0
227,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role