Player Matchup

King Arthur
King Arthur
Ashesofmortis
King Arthur
Level 14
God Stats
7W - 4L
1,690 SR
Queue Stats
22W - 21L
1,514 Elo+
Party 1
Cupid
Cupid
FoxtrotMedz
Cupid
Level 29
God Stats
3W - 4L
1,541 SR
Queue Stats
18W - 15L
1,526 Elo+
Solo
Cliodhna
Cliodhna
SGB-Flamage_1
Cliodhna
Level 36
God Stats
20W - 8L
1,728 SR
Queue Stats
50W - 48L
1,392 Elo+
Party 1
Ne Zha
Ne Zha
im_sorryUnU
Ne Zha
Level 17
God Stats
2W - 1L
1,994 SR
Queue Stats
20W - 11L
1,733 Elo+
Solo
Ra
Ra
limmillis
Ra
Level 7
God Stats
1W - 1L
1,262 SR
Queue Stats
7W - 14L
1,265 Elo+
Solo
Team Averages
Level 21
1,643 SR
1,486 Elo+

VS

Team Averages
Level 23
1,561 SR
1,511 Elo+
Artemis
Artemis
 
Artemis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Heru_1337
Olorun
Level 27
God Stats
0W - 4L
1,225 SR
Queue Stats
41W - 46L
1,340 Elo+
Solo
Yemoja
Yemoja
LuisASF1102
Yemoja
Level 29
God Stats
0W - 4L
1,286 SR
Queue Stats
115W - 140L
1,259 Elo+
Solo
Arachne
Arachne
TotemicBear822
Arachne
Level 29
God Stats
1W - 1L
1,721 SR
Queue Stats
108W - 100L
1,473 Elo+
Solo
Anubis
Anubis
Zeraornah
Anubis
Level 7
God Stats
12W - 1L
2,072 SR
Queue Stats
13W - 2L
1,984 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ashesofmortis
King Arthur
14
1 / 10 / 3
9,686
461
4,932
18,216
12,722
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 6 / 4
12,175
580
10,325
13,380
4,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
SGB-Flamage_1
Cliodhna
20
14 / 5 / 6
14,673
699
25,080
17,308
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
20
10 / 4 / 6
13,669
651
23,104
27,484
17,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 10 / 3
9,667
460
3,349
12,285
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 3 / 1
6,943
331
979
2,703
504
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Heru_1337
Olorun
16
3 / 7 / 8
10,018
477
12,431
23,801
6,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
15
2 / 8 / 3
10,163
484
7,874
21,941
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
6 / 7 / 5
11,815
563
12,868
20,861
9,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Zeraornah
Anubis
19
22 / 6 / 1
13,782
656
24,073
25,277
14,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
31
Kills
34
35
Deaths
31
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
W
King Arthur
Ashesofmortis
King Arthur
1
10
3
0.25
W
6
6
4
1.33
L
Olorun
Heru_1337
Olorun
3
7
8
1
L
Yemoja
2
8
3
0.44
W
Cliodhna
SGB-Flamage_1
Cliodhna
14
5
6
3.4
L
6
7
5
1.21
L
Anubis
Zeraornah
Anubis
22
6
1
3.75
W
Ne Zha
10
4
6
3.25
W
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,790
Damage
58,225
88,673
Taken
94,583
46,626
Mitigated
37,500
26,844
Healing
34,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
979
648
65
80
2,703
504
25
0
2,703
0
7,358
W
King Arthur
Ashesofmortis
King Arthur
4,932
575
0
0
18,216
12,722
379
12,357
5,859
8,347
30,827
W
10,325
5,052
259
4,029
13,380
4,760
3,362
8,147
5,193
0
79,409
L
Olorun
Heru_1337
Olorun
12,431
7,185
629
11,979
23,801
6,941
753
1,311
22,490
62,837
0
L
Yemoja
7,874
411
155
3,453
21,941
6,361
1,319
997
20,944
47,729
0
W
Cliodhna
SGB-Flamage_1
Cliodhna
25,080
2,562
0
3,552
17,308
7,835
1,335
6,757
10,379
0
107,569
L
12,868
8,961
0
5,524
20,861
9,361
88
190
20,671
0
71,467
L
Anubis
Zeraornah
Anubis
24,073
1,913
0
13,102
25,277
14,333
325
2,331
22,946
91,927
0
W
Ne Zha
23,104
8,837
0
16,189
27,484
17,636
2,721
9,111
18,079
0
108,912
W
3,349
588
581
2,234
12,285
3,673
1,574
7,680
4,471
42,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,870
Gold Earned
52,721
581
Minions Killed
461
0
Camps Cleared
0
1,931,525
Distance Traveled
1,479,221
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,943
331
14
1
0
100,960
2
W
King Arthur
9,686
461
62
3
0
369,350
0
W
Cupid
12,175
580
130
6
0
379,934
3
L
Olorun
10,018
477
86
4
0
304,880
0
L
Yemoja
10,163
484
95
5
0
337,059
0
W
Cliodhna
14,673
699
155
7
0
480,839
3
L
Arachne
11,815
563
117
6
0
402,570
2
L
Anubis
13,782
656
149
7
0
333,752
3
W
Ne Zha
13,669
651
157
7
0
409,998
4
W
Ra
9,667
460
77
4
0
291,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role