Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Joseloy8022
Cliodhna
Level 108
God Stats
2W - 2L
1,254 SR
Queue Stats
222W - 191L
1,442 Elo+
Party 1
Bellona
Bellona
Neon Knight7649
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,738 Elo+
Party 1
Chiron
Chiron
QuasiMad
Chiron
Level 43
God Stats
6W - 0L
1,728 SR
Queue Stats
127W - 65L
1,643 Elo+
Party 2
Persephone
Persephone
cremeween
Persephone
Level 43
God Stats
15W - 5L
1,705 SR
Queue Stats
124W - 116L
1,446 Elo+
Solo
Team Averages
Level 61
1,537 SR
1,554 Elo+

VS

Team Averages
Level 54
1,546 SR
1,523 Elo+
Bacchus
Bacchus
Kaidingo
Bacchus
Level 108
God Stats
26W - 21L
1,537 SR
Queue Stats
594W - 578L
1,597 Elo+
Party 4
Set
Set
Kingrygel
Set
Level 42
God Stats
8W - 10L
1,535 SR
Queue Stats
104W - 100L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
RAGlNGofficer
Baron Samedi
Level 27
God Stats
18W - 20L
1,870 SR
Queue Stats
179W - 183L
1,793 Elo+
Party 4
Gilgamesh
Gilgamesh
Stevanator
Gilgamesh
Level 49
God Stats
7W - 13L
1,403 SR
Queue Stats
88W - 102L
1,430 Elo+
Party 3
Thanatos
Thanatos
somedrunkguy911
Thanatos
Level 46
God Stats
28W - 22L
1,387 SR
Queue Stats
160W - 180L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
1 / 3 / 24
12,871
536
7,242
21,016
31,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Joseloy8022
Cliodhna
20
7 / 4 / 13
13,463
561
13,295
16,545
7,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 5 / 10
12,562
523
13,185
21,189
22,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
QuasiMad
Chiron
20
20 / 3 / 9
15,095
629
23,681
18,304
7,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
cremeween
Persephone
19
8 / 2 / 14
13,927
580
18,373
14,658
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kaidingo
Bacchus
14
0 / 5 / 5
9,630
401
5,682
20,929
25,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 7 / 2
13,214
551
13,840
22,046
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
RAGlNGofficer
Baron Samedi
16
1 / 9 / 4
10,349
431
11,940
18,891
9,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Stevanator
Gilgamesh
14
3 / 10 / 2
9,441
393
14,591
18,426
5,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
14
3 / 12 / 2
9,827
409
7,205
19,698
6,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
31
43
Kills
16
17
Deaths
43
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
24
4.33
W
Cliodhna
Joseloy8022
Cliodhna
7
4
13
3.38
L
Bacchus
Kaidingo
Bacchus
0
5
5
0.5
L
9
7
2
1.43
W
7
5
10
2.4
W
Chiron
QuasiMad
Chiron
20
3
9
8.17
L
Baron Samedi
RAGlNGofficer
Baron Samedi
1
9
4
0.33
L
Gilgamesh
Stevanator
Gilgamesh
3
10
2
0.4
W
Persephone
cremeween
Persephone
8
2
14
7.5
L
Thanatos
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,776
Damage
53,258
91,712
Taken
99,990
75,190
Mitigated
57,154
27,765
Healing
24,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,242
274
0
4,609
21,016
31,508
234
4,595
16,208
28,735
0
W
Cliodhna
Joseloy8022
Cliodhna
13,295
1,697
0
4,327
16,545
7,895
611
2,647
13,826
0
94,203
L
Bacchus
Kaidingo
Bacchus
5,682
734
0
1,705
20,929
25,084
279
4,574
16,355
32,401
0
L
13,840
5,460
0
5,721
22,046
9,834
1,033
6,535
15,511
0
92,629
W
13,185
3,064
0
3,558
21,189
22,883
1,321
2,513
18,623
3,528
58,463
W
Chiron
QuasiMad
Chiron
23,681
12,184
1,923
6,171
18,304
7,326
8,896
4,658
12,499
0
133,261
L
Baron Samedi
RAGlNGofficer
Baron Samedi
11,940
305
1,105
4,957
18,891
9,595
250
6,903
11,988
69,162
0
L
Gilgamesh
Stevanator
Gilgamesh
14,591
4,348
312
2,263
18,426
5,821
790
4,286
14,140
0
40,362
W
Persephone
cremeween
Persephone
18,373
1,142
282
6,895
14,658
5,578
1,312
5,227
9,014
96,497
0
L
Thanatos
7,205
2,006
454
8,054
19,698
6,820
0
4,257
15,441
0
48,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,918
Gold Earned
52,461
533
Minions Killed
472
0
Camps Cleared
0
2,368,361
Distance Traveled
2,035,650
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,871
536
5
0
0
482,544
8
W
Cliodhna
13,463
561
132
6
0
520,123
0
L
Bacchus
9,630
401
42
2
0
432,008
0
L
Set
13,214
551
150
6
0
423,897
1
W
Bellona
12,562
523
89
4
0
458,396
0
W
Chiron
15,095
629
172
7
0
445,861
6
L
Baron Samedi
10,349
431
120
5
0
341,587
5
L
Gilgamesh
9,441
393
69
3
0
419,473
4
W
Persephone
13,927
580
135
6
0
461,437
5
L
Thanatos
9,827
409
91
4
0
418,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role