Player Matchup

Aphrodite
Aphrodite
BittersweetLime
Aphrodite
Level 15
God Stats
40W - 31L
1,550 SR
Queue Stats
64W - 79L
1,340 Elo+
Solo
Cliodhna
Cliodhna
DarthMeesa
Cliodhna
Level 24
God Stats
21W - 15L
1,500 SR
Queue Stats
108W - 113L
1,432 Elo+
Solo
Hades
Hades
EmpireChris253
Hades
Level 7
God Stats
3W - 5L
1,547 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 2
Izanami
Izanami
Glockz4DaOpz
Izanami
Level 26
God Stats
12W - 13L
1,538 SR
Queue Stats
18W - 18L
1,431 Elo+
Solo
Jing Wei
Jing Wei
Short_Boi253
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,488 Elo+
Party 2
Team Averages
Level 15
1,527 SR
1,418 Elo+

VS

Team Averages
Level 25
1,458 SR
1,457 Elo+
Izanami
Izanami
Cocotibul
Izanami
Level 27
God Stats
7W - 3L
1,292 SR
Queue Stats
50W - 58L
1,414 Elo+
Solo
Achilles
Achilles
Mindfull Oyster
Achilles
Level 32
God Stats
89W - 83L
1,518 SR
Queue Stats
202W - 201L
1,462 Elo+
Party 1
Nemesis
Nemesis
Satin5825
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,479 Elo+
Solo
Yemoja
Yemoja
jacklam12345
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,471 Elo+
Party 1
Zeus
Zeus
koolaidman82509
Zeus
Level 34
God Stats
17W - 15L
1,480 SR
Queue Stats
170W - 155L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BittersweetLime
Aphrodite
20
0 / 2 / 21
15,682
980
9,756
19,693
21,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
DarthMeesa
Cliodhna
20
6 / 8 / 17
16,703
1,044
37,903
26,177
16,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 10 / 11
16,232
1,015
37,268
33,755
31,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Glockz4DaOpz
Izanami
20
10 / 5 / 7
15,923
995
36,054
25,315
9,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Short_Boi253
Jing Wei
19
0 / 2 / 4
12,170
761
1,175
4,852
1,552
Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cocotibul
Izanami
20
4 / 5 / 16
15,945
997
30,696
26,767
10,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
20
12 / 2 / 11
17,247
1,078
20,330
27,797
43,851
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Satin5825
Nemesis
20
2 / 13 / 19
14,462
904
13,661
34,703
29,596
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
20
1 / 0 / 22
17,086
1,068
10,554
17,713
27,340
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 7 / 9
15,572
973
29,140
21,538
7,877
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
104
27
Kills
27
27
Deaths
27
60
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BittersweetLime
Aphrodite
0
2
21
5.25
W
Izanami
Cocotibul
Izanami
4
5
16
2.4
L
Cliodhna
DarthMeesa
Cliodhna
6
8
17
1.81
L
11
10
11
1.65
L
Izanami
Glockz4DaOpz
Izanami
10
5
7
2.7
W
Achilles
12
2
11
8.75
W
Nemesis
Satin5825
Nemesis
2
13
19
0.88
L
Jing Wei
Short_Boi253
Jing Wei
0
2
4
1
W
Yemoja
1
0
22
12
W
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,156
Damage
104,381
109,792
Taken
128,518
80,775
Mitigated
118,828
28,288
Healing
33,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BittersweetLime
Aphrodite
9,756
198
4,040
7,960
19,693
21,622
0
8,011
10,035
23,394
0
W
Izanami
Cocotibul
Izanami
30,696
24,754
0
9,902
26,767
10,164
0
12,774
13,993
0
90,408
L
Cliodhna
DarthMeesa
Cliodhna
37,903
2,526
708
7,737
26,177
16,472
0
9,360
15,610
0
75,011
L
37,268
2,131
324
6,560
33,755
31,887
0
9,233
22,753
59,177
0
L
Izanami
Glockz4DaOpz
Izanami
36,054
27,638
0
959
25,315
9,242
0
11,353
12,371
0
82,224
W
Achilles
20,330
5,293
0
3,696
27,797
43,851
0
6,617
21,180
564
31,748
W
Nemesis
Satin5825
Nemesis
13,661
2,371
0
5,692
34,703
29,596
0
11,855
22,848
883
19,594
L
Jing Wei
Short_Boi253
Jing Wei
1,175
850
0
0
4,852
1,552
0
1,798
2,876
0
4,964
W
Yemoja
10,554
1,019
3,375
5,340
17,713
27,340
0
7,916
9,797
28,111
0
W
29,140
3,929
953
4,051
21,538
7,877
0
7,862
13,676
54,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,710
Gold Earned
80,312
302
Minions Killed
313
2
Camps Cleared
5
1,351,955
Distance Traveled
1,395,835
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
15,682
980
34
2
0
320,439
1
W
Izanami
15,945
997
185
12
2
246,901
0
L
Cliodhna
16,703
1,044
101
6
0
329,017
0
L
Hades
16,232
1,015
55
3
0
292,233
0
L
Izanami
15,923
995
103
6
2
303,043
0
W
Achilles
17,247
1,078
19
1
3
315,165
0
W
Nemesis
14,462
904
12
1
0
310,918
2
L
Jing Wei
12,170
761
9
1
0
107,223
0
W
Yemoja
17,086
1,068
28
2
0
315,105
2
W
Zeus
15,572
973
69
4
0
207,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role