Player Matchup

Arachne
Arachne
LpHi123
Arachne
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 85L
1,394 Elo+
Solo
Odin
Odin
SimKarte_HD
Odin
Level 81
God Stats
2W - 1L
1,729 SR
Queue Stats
25W - 26L
1,425 Elo+
Solo
Eset
Eset
adribarro07
Eset
Level 116
God Stats
3W - 3L
1,550 SR
Queue Stats
681W - 687L
1,466 Elo+
Party 3
Izanami
Izanami
itsFriGo
Izanami
Level 85
God Stats
2W - 3L
1,102 SR
Queue Stats
192W - 218L
1,360 Elo+
Solo
Bacchus
Bacchus
varo1013
Bacchus
Level 70
God Stats
35W - 40L
1,480 SR
Queue Stats
409W - 427L
1,457 Elo+
Party 3
Team Averages
Level 94
1,472 SR
1,420 Elo+

VS

Team Averages
Level 73
1,417 SR
1,379 Elo+
Artio
Artio
Mister_Migg
Artio
Level 61
God Stats
14W - 21L
1,382 SR
Queue Stats
167W - 197L
1,380 Elo+
Party 1
Bakasura
Bakasura
Omron121
Bakasura
Level 60
God Stats
11W - 20L
1,358 SR
Queue Stats
60W - 83L
1,317 Elo+
Party 2
Anubis
Anubis
f_jose_serrano25
Anubis
Level 67
God Stats
22W - 32L
1,395 SR
Queue Stats
133W - 144L
1,395 Elo+
Solo
Tyr
Tyr
farnfield
Tyr
Level 87
God Stats
7W - 11L
1,376 SR
Queue Stats
109W - 133L
1,382 Elo+
Party 2
Izanami
Izanami
jrtm43
Izanami
Level 89
God Stats
3W - 4L
1,575 SR
Queue Stats
133W - 133L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LpHi123
Arachne
14
7 / 2 / 2
8,555
535
9,417
10,886
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 0 / 0
8,867
554
4,804
6,113
4,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 1
8,566
535
8,120
9,287
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
itsFriGo
Izanami
15
5 / 0 / 3
9,223
576
8,241
7,219
2,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
varo1013
Bacchus
13
1 / 0 / 10
8,601
538
6,747
11,435
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,973
373
2,013
12,886
7,237
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Omron121
Bakasura
11
3 / 4 / 0
6,952
435
4,454
12,140
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 6 / 4
7,905
494
6,946
12,043
4,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 0
7,764
485
3,611
7,962
5,173
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
jrtm43
Izanami
10
0 / 3 / 0
6,212
388
3,801
6,702
1,359
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
7
7
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
LpHi123
Arachne
7
2
2
4
L
0
3
1
0.17
L
Bakasura
Omron121
Bakasura
3
4
0
0.75
W
1
0
0
1
W
2
5
1
0.5
L
3
6
4
0.83
L
1
0
0
1
W
Izanami
itsFriGo
Izanami
5
0
3
6.5
L
Izanami
jrtm43
Izanami
0
3
0
0
W
Bacchus
varo1013
Bacchus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,329
Damage
20,825
44,940
Taken
51,733
26,430
Mitigated
22,155
16,415
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
LpHi123
Arachne
9,417
6,702
0
5,330
10,886
4,565
0
2,172
8,694
0
54,010
L
2,013
268
303
3,993
12,886
7,237
0
4,655
8,123
16,822
0
L
Bakasura
Omron121
Bakasura
4,454
3,357
0
4,446
12,140
3,845
135
2,019
10,035
0
22,424
W
4,804
703
110
1,469
6,113
4,608
0
624
5,489
0
51,454
W
8,120
338
0
2,307
9,287
2,811
247
3,288
5,999
54,810
0
L
6,946
670
0
3,390
12,043
4,541
263
5,116
6,480
40,623
0
L
3,611
314
0
2,740
7,962
5,173
488
663
7,245
0
49,090
W
Izanami
itsFriGo
Izanami
8,241
6,339
0
3,003
7,219
2,278
2,045
1,068
6,141
0
89,189
L
Izanami
jrtm43
Izanami
3,801
2,530
0
1,423
6,702
1,359
0
1,683
4,983
0
34,940
W
Bacchus
varo1013
Bacchus
6,747
1,096
233
3,963
11,435
12,168
275
1,849
9,586
22,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,812
Gold Earned
34,806
503
Minions Killed
347
0
Camps Cleared
0
1,519,311
Distance Traveled
1,440,639
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,555
535
71
4
0
345,481
2
L
Artio
5,973
373
32
2
0
307,488
1
L
Bakasura
6,952
435
71
4
0
330,005
2
W
Odin
8,867
554
135
8
0
301,157
0
W
Eset
8,566
535
116
7
0
270,702
3
L
Anubis
7,905
494
77
5
0
252,883
4
L
Tyr
7,764
485
92
6
0
320,758
5
W
Izanami
9,223
576
150
9
0
283,071
1
L
Izanami
6,212
388
75
5
0
229,505
1
W
Bacchus
8,601
538
31
2
0
318,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role