Player Matchup

Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
loema29
Zeus
Level 127
God Stats
32W - 19L
1,554 SR
Queue Stats
97W - 98L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
mint-innit
Gilgamesh
Level 114
God Stats
4W - 2L
1,250 SR
Queue Stats
100W - 110L
1,407 Elo+
Solo
Team Averages
Level 132
1,434 SR
1,441 Elo+

VS

Team Averages
Level 63
1,457 SR
1,323 Elo+
Cliodhna
Cliodhna
AllEyezInMyHood
Cliodhna
Level 80
God Stats
2W - 6L
1,145 SR
Queue Stats
93W - 153L
1,297 Elo+
Party 2
Jormungandr
Jormungandr
ZweiEuroNichMehr
Jormungandr
Level 66
God Stats
1W - 2L
1,741 SR
Queue Stats
72W - 118L
1,272 Elo+
Party 2
Cernunnos
Cernunnos
v011er-lucky
Cernunnos
Level 44
God Stats
5W - 4L
1,485 SR
Queue Stats
49W - 56L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
7 / 3 / 11
12,044
708
12,800
13,741
5,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
loema29
Zeus
16
5 / 3 / 14
11,838
696
14,767
8,489
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
mint-innit
Gilgamesh
17
8 / 2 / 11
13,257
780
12,558
20,694
20,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
3 / 5 / 3
11,258
662
15,286
12,005
5,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ZweiEuroNichMehr
Jormungandr
14
2 / 6 / 5
10,711
630
9,513
19,913
25,502
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
v011er-lucky
Cernunnos
14
3 / 9 / 1
10,077
593
10,120
14,403
6,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
20
Kills
8
8
Deaths
20
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
11
4.17
L
Cliodhna
3
5
3
0.9
L
Jormungandr
ZweiEuroNichMehr
Jormungandr
2
6
5
0.75
W
Zeus
loema29
Zeus
5
3
14
4
W
Gilgamesh
mint-innit
Gilgamesh
8
2
11
6.75
L
Cernunnos
v011er-lucky
Cernunnos
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,125
Damage
34,919
42,924
Taken
46,321
29,297
Mitigated
36,827
13,796
Healing
2,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,800
7,776
1,595
2,769
13,741
5,285
2,454
3,068
10,673
0
39,988
L
Cliodhna
15,286
674
0
1,706
12,005
5,257
530
3,416
8,589
0
39,784
L
Jormungandr
ZweiEuroNichMehr
Jormungandr
9,513
2,301
0
340
19,913
25,502
240
6,840
13,073
33,644
0
W
Zeus
loema29
Zeus
14,767
329
227
845
8,489
3,218
680
2,336
6,153
40,722
0
W
Gilgamesh
mint-innit
Gilgamesh
12,558
4,028
1,172
7,188
20,694
20,794
82
5,163
15,531
0
40,757
L
Cernunnos
v011er-lucky
Cernunnos
10,120
4,952
0
160
14,403
6,068
0
4,915
9,488
0
33,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,139
Gold Earned
32,046
183
Minions Killed
145
9
Camps Cleared
5
863,212
Distance Traveled
856,994
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,044
708
69
4
4
283,224
4
L
Cliodhna
11,258
662
45
3
2
334,365
5
L
Jormungandr
10,711
630
43
3
1
283,731
5
W
Zeus
11,838
696
67
4
1
264,776
3
W
Gilgamesh
13,257
780
47
3
4
315,212
3
L
Cernunnos
10,077
593
57
3
2
238,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role