Player Matchup

Medusa
Medusa
GoodDelinquent
Medusa
Level 39
God Stats
52W - 47L
1,655 SR
Queue Stats
240W - 344L
1,281 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HahaFTW
Morgan Le Fay
Level 29
God Stats
3W - 4L
1,427 SR
Queue Stats
28W - 18L
1,381 Elo+
Party 2
Ymir
Ymir
KAPUSMC9
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,122 Elo+
Party 2
Team Averages
Level 27
1,527 SR
1,261 Elo+

VS

Team Averages
Level 19
1,481 SR
1,240 Elo+
Merlin
Merlin
AC_Gauntlet567
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,275 Elo+
Party 1
Osiris
Osiris
BOSS5674
Osiris
Level 29
God Stats
1W - 3L
1,363 SR
Queue Stats
11W - 15L
1,270 Elo+
Solo
Sol
Sol
GSSL
Sol
Level 8
God Stats
6W - 4L
1,580 SR
Queue Stats
9W - 15L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 9
11,001
611
19,078
20,150
7,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
HahaFTW
Morgan Le Fay
15
12 / 5 / 4
12,873
715
21,375
18,673
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
1 / 3 / 10
10,107
562
3,299
15,401
17,224
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 8
10,131
563
10,710
15,045
4,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
BOSS5674
Osiris
15
1 / 2 / 10
11,165
620
10,108
22,108
19,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
GSSL
Sol
19
15 / 4 / 1
14,231
791
28,907
18,005
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
18
Kills
16
16
Deaths
18
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
12
8
0.33
W
Osiris
BOSS5674
Osiris
1
2
10
3
W
Sol
GSSL
Sol
15
4
1
3.88
L
5
8
9
1.19
L
Morgan Le Fay
HahaFTW
Morgan Le Fay
12
5
4
2.8
L
Ymir
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,752
Damage
49,725
54,224
Taken
55,158
32,563
Mitigated
30,547
12,683
Healing
21,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,710
888
0
0
15,045
4,196
529
7,401
7,644
22,256
0
W
Osiris
BOSS5674
Osiris
10,108
2,570
320
10,897
22,108
19,468
84
8,897
13,211
0
23,205
W
Sol
GSSL
Sol
28,907
7,266
0
10,740
18,005
6,883
1,497
8,671
9,334
78,200
5,098
L
19,078
10,162
811
4,709
20,150
7,758
532
13,712
6,438
0
39,851
L
Morgan Le Fay
HahaFTW
Morgan Le Fay
21,375
3,986
991
5,648
18,673
7,581
240
13,377
5,296
45,895
0
L
Ymir
3,299
559
0
524
15,401
17,224
209
11,000
4,401
15,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
35,527
133
Minions Killed
172
3
Camps Cleared
7
843,754
Distance Traveled
925,109
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,131
563
29
2
0
252,495
0
W
Osiris
11,165
620
20
1
0
369,672
0
W
Sol
14,231
791
123
7
7
302,942
0
L
Medusa
11,001
611
44
2
0
274,107
0
L
Morgan Le Fay
12,873
715
60
3
1
299,358
1
L
Ymir
10,107
562
29
2
2
270,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role