Player Matchup

Neith
Neith
BussyBuff
Neith
Level 6
God Stats
4W - 1L
1,656 SR
Queue Stats
5W - 2L
1,583 Elo+
Solo
Ares
Ares
GodSinned
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,356 Elo+
Party 1
Bakasura
Bakasura
SrReliur
Bakasura
Level 9
God Stats
6W - 0L
1,716 SR
Queue Stats
97W - 64L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
dbuckley
Gilgamesh
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,187 Elo+
Party 1
Persephone
Persephone
midnightca_t
Persephone
Level 28
God Stats
52W - 43L
1,630 SR
Queue Stats
108W - 103L
1,593 Elo+
Solo
Team Averages
Level 11
1,600 SR
1,451 Elo+

VS

Team Averages
Level 21
1,404 SR
1,509 Elo+
Apollo
Apollo
ANUBISxxNINJA
Apollo
Level 9
God Stats
2W - 5L
1,298 SR
Queue Stats
10W - 8L
1,662 Elo+
Solo
Janus
Janus
Regularsoda8790
Janus
Level 25
God Stats
3W - 5L
1,249 SR
Queue Stats
23W - 25L
1,503 Elo+
Solo
Cliodhna
Cliodhna
Tardoboy2
Cliodhna
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
247W - 293L
1,451 Elo+
Solo
Ymir
Ymir
TheAmazingCorn
Ymir
Level 29
God Stats
5W - 6L
1,473 SR
Queue Stats
154W - 160L
1,531 Elo+
Solo
Artio
Artio
inkking25110
Artio
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 24L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BussyBuff
Neith
20
14 / 1 / 6
17,135
714
26,152
16,412
7,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
14
0 / 14 / 3
9,891
412
3,413
23,081
10,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
SrReliur
Bakasura
20
17 / 2 / 2
18,231
760
24,709
21,847
12,844
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
dbuckley
Gilgamesh
13
0 / 16 / 2
9,817
409
2,238
22,133
14,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
midnightca_t
Persephone
16
2 / 5 / 10
12,235
510
10,713
14,494
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
10,880
453
4,531
16,731
5,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
7 / 12 / 3
11,087
462
13,124
15,093
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Tardoboy2
Cliodhna
18
3 / 4 / 17
11,799
492
11,113
14,467
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
27 / 3 / 5
14,583
608
31,473
23,552
28,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 5
9,096
379
2,682
21,297
11,235
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
71
33
Kills
38
38
Deaths
33
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Neith
BussyBuff
Neith
14
1
6
17
W
Ares
0
14
3
0.11
L
7
12
3
0.71
W
Bakasura
SrReliur
Bakasura
17
2
2
9
L
Cliodhna
Tardoboy2
Cliodhna
3
4
17
2.88
L
27
3
5
9.83
W
Gilgamesh
dbuckley
Gilgamesh
0
16
2
0.06
L
0
6
5
0.42
W
Persephone
midnightca_t
Persephone
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,225
Damage
62,923
97,967
Taken
91,140
50,255
Mitigated
55,612
27,973
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,531
2,247
0
5,212
16,731
5,156
21
3,039
12,964
0
73,162
W
Neith
BussyBuff
Neith
26,152
9,174
0
10,560
16,412
7,242
8,821
4,490
11,686
0
168,665
W
Ares
3,413
471
0
477
23,081
10,868
762
15,553
7,402
24,233
0
L
13,124
855
0
0
15,093
3,120
576
1,369
13,560
42,307
0
W
Bakasura
SrReliur
Bakasura
24,709
17,454
0
12,115
21,847
12,844
0
7,047
14,750
0
175,082
L
Cliodhna
Tardoboy2
Cliodhna
11,113
1,496
0
3,064
14,467
7,974
2,677
1,573
12,194
0
73,474
L
31,473
6,655
0
3,357
23,552
28,127
285
4,546
17,886
121,438
0
W
Gilgamesh
dbuckley
Gilgamesh
2,238
1,143
0
187
22,133
14,777
1,231
14,787
7,199
0
20,200
L
2,682
117
300
2,691
21,297
11,235
0
2,882
17,711
29,406
0
W
Persephone
midnightca_t
Persephone
10,713
328
481
4,153
14,494
4,524
1,931
8,341
5,974
59,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,309
Gold Earned
57,445
680
Minions Killed
565
0
Camps Cleared
0
2,159,574
Distance Traveled
2,033,456
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,880
453
144
6
0
391,757
6
W
Neith
17,135
714
244
10
0
459,066
3
W
Ares
9,891
412
39
2
0
369,258
1
L
Janus
11,087
462
76
3
0
394,335
0
W
Bakasura
18,231
760
257
11
0
574,364
0
L
Cliodhna
11,799
492
131
5
0
462,001
0
L
Ymir
14,583
608
168
7
0
392,356
6
W
Gilgamesh
9,817
409
34
1
0
358,999
0
L
Artio
9,096
379
46
2
0
393,007
0
W
Persephone
12,235
510
106
4
0
397,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role