Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Androdamant
Cu Chulainn
Level 152
God Stats
4W - 3L
1,528 SR
Queue Stats
140W - 88L
1,637 Elo+
Party 1
Nu Wa
Nu Wa
Kahlua26
Nu Wa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,354 Elo+
Party 1
Ares
Ares
Rocky002
Ares
Level 64
God Stats
2W - 0L
1,782 SR
Queue Stats
67W - 51L
1,564 Elo+
Party 1
Hachiman
Hachiman
Shakalad
Hachiman
Level 160
God Stats
1W - 3L
1,188 SR
Queue Stats
174W - 123L
1,628 Elo+
Party 1
Team Averages
Level 127
1,499 SR
1,537 Elo+

VS

Team Averages
Level 108
1,524 SR
1,538 Elo+
Heimdallr
Heimdallr
Mafioza3d
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 76L
1,595 Elo+
Party 3
Vulcan
Vulcan
Satananchik
Vulcan
Level 120
God Stats
1W - 2L
1,534 SR
Queue Stats
114W - 97L
1,573 Elo+
Party 3
Khepri
Khepri
Tianam
Khepri
Level 123
God Stats
2W - 1L
1,607 SR
Queue Stats
136W - 138L
1,513 Elo+
Party 2
Yemoja
Yemoja
Toffmeister3000
Yemoja
Level 126
God Stats
0W - 1L
1,279 SR
Queue Stats
46W - 56L
1,500 Elo+
Party 2
Chaac
Chaac
swifton1
Chaac
Level 62
God Stats
1W - 1L
1,698 SR
Queue Stats
66W - 58L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
2 / 1 / 17
11,803
656
11,595
14,456
13,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Androdamant
Cu Chulainn
20
7 / 4 / 15
13,471
748
30,479
34,320
35,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Kahlua26
Nu Wa
18
4 / 3 / 14
11,992
666
17,056
12,589
6,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
19
1 / 5 / 16
11,553
642
8,182
24,042
34,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Shakalad
Hachiman
20
10 / 4 / 12
13,232
735
33,058
18,887
10,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mafioza3d
Heimdallr
19
6 / 4 / 9
12,426
690
24,340
19,653
12,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
17
2 / 7 / 12
11,647
647
24,592
14,018
8,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Tianam
Khepri
20
4 / 4 / 11
11,686
649
8,225
25,695
38,480
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 3 / 12
11,989
666
7,193
26,740
29,991
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
swifton1
Chaac
17
3 / 6 / 6
11,149
619
21,819
30,322
43,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
67
24
Kills
17
17
Deaths
24
74
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
17
10.5
W
Cu Chulainn
Androdamant
Cu Chulainn
7
4
15
3.63
W
Nu Wa
Kahlua26
Nu Wa
4
3
14
3.67
L
Heimdallr
Mafioza3d
Heimdallr
6
4
9
2.63
W
Ares
1
5
16
1.8
L
Vulcan
2
7
12
1.14
W
Hachiman
Shakalad
Hachiman
10
4
12
4
L
Khepri
Tianam
Khepri
4
4
11
2.38
L
2
3
12
2.67
L
Chaac
swifton1
Chaac
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,370
Damage
86,169
104,294
Taken
116,428
101,018
Mitigated
132,876
54,903
Healing
52,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,595
245
22,515
10,000
14,456
13,978
501
6,135
8,321
30,957
0
W
Cu Chulainn
Androdamant
Cu Chulainn
30,479
5,212
1,665
10,715
34,320
35,574
1,110
11,974
22,346
6,501
50,711
W
Nu Wa
Kahlua26
Nu Wa
17,056
5,410
2,063
726
12,589
6,981
1,355
4,903
7,686
36,492
0
L
Heimdallr
Mafioza3d
Heimdallr
24,340
8,805
2,153
4,403
19,653
12,526
2,099
6,225
13,428
0
67,026
W
Ares
8,182
614
690
1,273
24,042
34,233
990
8,600
15,442
17,378
0
L
Vulcan
24,592
8,209
953
300
14,018
8,102
1,468
4,959
9,059
51,573
0
W
Hachiman
Shakalad
Hachiman
33,058
13,871
2,117
3,139
18,887
10,252
2,427
8,398
10,489
0
58,871
L
Khepri
Tianam
Khepri
8,225
1,141
1,941
2,049
25,695
38,480
464
6,661
19,034
24,259
0
L
7,193
2,179
17,854
9,677
26,740
29,991
956
11,627
15,113
22,772
0
L
Chaac
swifton1
Chaac
21,819
2,298
2,454
10,670
30,322
43,777
248
10,010
20,312
0
47,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,051
Gold Earned
58,897
194
Minions Killed
221
0
Camps Cleared
0
1,796,584
Distance Traveled
1,455,571
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,803
656
30
2
0
418,366
0
W
Cu Chulainn
13,471
748
44
2
0
349,362
3
W
Nu Wa
11,992
666
39
2
0
328,299
2
L
Heimdallr
12,426
690
82
5
0
312,078
0
W
Ares
11,553
642
17
1
0
349,640
8
L
Vulcan
11,647
647
61
3
0
284,348
0
W
Hachiman
13,232
735
64
4
0
350,917
2
L
Khepri
11,686
649
18
1
0
296,110
0
L
Yemoja
11,989
666
31
2
0
235,521
0
L
Chaac
11,149
619
29
2
0
327,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role