Player Matchup

Arachne
Arachne
JPTroll
Arachne
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,357 Elo+
Solo
Persephone
Persephone
Messi420
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,333 Elo+
Party 1
Bellona
Bellona
MuebleJudio
Bellona
Level 18
God Stats
2W - 9L
1,330 SR
Queue Stats
15W - 25L
1,298 Elo+
Party 1
Xing Tian
Xing Tian
Xenosuar
Xing Tian
Level 30
God Stats
11W - 12L
1,569 SR
Queue Stats
123W - 120L
1,388 Elo+
Solo
Apollo
Apollo
zukulemtho
Apollo
Level 23
God Stats
2W - 7L
1,388 SR
Queue Stats
5W - 12L
1,263 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,328 Elo+

VS

Team Averages
Level 21
1,597 SR
1,404 Elo+
Cupid
Cupid
AGReboorn
Cupid
Level 24
God Stats
16W - 12L
1,740 SR
Queue Stats
134W - 145L
1,412 Elo+
Party 2
Anubis
Anubis
Manny_baller_ttv
Anubis
Level 27
God Stats
18W - 7L
1,605 SR
Queue Stats
51W - 39L
1,401 Elo+
Solo
Athena
Athena
SwissArmyNerd
Athena
Level 29
God Stats
13W - 11L
1,475 SR
Queue Stats
36W - 32L
1,354 Elo+
Solo
Kali
Kali
WORDSXS
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,439 Elo+
Solo
Loki
Loki
unsold_pause5
Loki
Level 22
God Stats
11W - 3L
1,662 SR
Queue Stats
103W - 110L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JPTroll
Arachne
10
3 / 6 / 3
6,512
501
7,251
10,346
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Messi420
Persephone
10
2 / 4 / 0
6,788
522
2,108
4,912
997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MuebleJudio
Bellona
11
0 / 3 / 1
6,263
482
3,148
8,002
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Xenosuar
Xing Tian
9
2 / 7 / 3
5,989
461
5,072
13,446
8,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
zukulemtho
Apollo
10
2 / 6 / 4
6,137
472
6,166
8,976
2,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AGReboorn
Cupid
11
6 / 3 / 12
7,306
562
9,859
7,829
2,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 7
7,755
597
6,925
9,163
3,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 1 / 9
7,353
566
5,142
10,620
7,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
WORDSXS
Kali
14
4 / 0 / 1
8,834
680
5,782
9,916
4,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

11
8 / 3 / 8
7,960
612
4,781
7,757
2,493
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
9
Kills
26
26
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cupid
AGReboorn
Cupid
6
3
12
4
L
Arachne
JPTroll
Arachne
3
6
3
0.75
W
5
4
7
2.13
L
Persephone
Messi420
Persephone
2
4
0
0.5
L
Bellona
MuebleJudio
Bellona
0
3
1
0.17
W
3
1
9
7.5
W
Kali
WORDSXS
Kali
4
0
1
4.5
L
Xing Tian
Xenosuar
Xing Tian
2
7
3
0.5
W
8
3
8
4
L
Apollo
zukulemtho
Apollo
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,745
Damage
32,489
45,682
Taken
45,285
22,287
Mitigated
20,387
7,129
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AGReboorn
Cupid
9,859
6,209
141
1,889
7,829
2,467
1,070
2,379
5,446
0
30,268
L
Arachne
JPTroll
Arachne
7,251
4,815
0
2,112
10,346
3,700
0
2,460
7,886
0
28,101
W
6,925
547
385
5,066
9,163
3,932
1,009
1,415
7,708
48,544
0
L
Persephone
Messi420
Persephone
2,108
328
0
659
4,912
997
294
2,082
2,826
32,578
0
L
Bellona
MuebleJudio
Bellona
3,148
723
0
1,314
8,002
6,540
0
629
7,373
4,960
27,393
W
5,142
1,208
1,553
2,560
10,620
7,220
44
2,521
8,051
16,165
0
W
Kali
WORDSXS
Kali
5,782
3,299
0
6,443
9,916
4,275
180
390
9,526
0
61,362
L
Xing Tian
Xenosuar
Xing Tian
5,072
801
0
2,012
13,446
8,853
376
5,170
8,276
14,746
0
W
4,781
1,083
0
1,420
7,757
2,493
0
949
6,731
0
30,413
L
Apollo
zukulemtho
Apollo
6,166
2,865
0
1,032
8,976
2,197
320
1,724
7,252
0
28,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
39,208
267
Minions Killed
330
0
Camps Cleared
0
1,203,459
Distance Traveled
1,204,535
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,306
562
54
4
0
210,260
1
L
Arachne
6,512
501
51
4
0
272,332
0
W
Anubis
7,755
597
77
6
0
199,474
3
L
Persephone
6,788
522
70
5
0
218,596
0
L
Bellona
6,263
482
79
6
0
255,355
4
W
Athena
7,353
566
15
1
0
297,580
10
W
Kali
8,834
680
121
9
0
230,674
1
L
Xing Tian
5,989
461
15
1
0
221,055
3
W
Loki
7,960
612
63
5
0
266,547
0
L
Apollo
6,137
472
52
4
0
236,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role