Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BlueEyedGoddess
Hachiman
Level 119
God Stats
2W - 3L
1,335 SR
Queue Stats
14W - 12L
1,386 Elo+
Party 1
Hel
Hel
RedReaper27
Hel
Level 106
God Stats
0W - 1L
1,634 SR
Queue Stats
36W - 33L
1,314 Elo+
Party 1
Hades
Hades
nutty_maniac
Hades
Level 85
God Stats
0W - 1L
1,748 SR
Queue Stats
2W - 5L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
whiteshadow2332
Gilgamesh
Level 100
God Stats
5W - 5L
1,484 SR
Queue Stats
34W - 31L
1,280 Elo+
Party 1
Team Averages
Level 96
1,540 SR
1,370 Elo+

VS

Team Averages
Level 54
1,512 SR
1,350 Elo+
Loki
Loki
Frano89
Loki
Level 27
God Stats
1W - 1L
1,665 SR
Queue Stats
5W - 7L
1,371 Elo+
Party 3
Hou Yi
Hou Yi
Funsmejkr
Hou Yi
Level 63
God Stats
2W - 1L
1,377 SR
Queue Stats
14W - 14L
1,387 Elo+
Solo
Ares
Ares
JUlises22
Ares
Level 27
God Stats
1W - 1L
1,784 SR
Queue Stats
3W - 7L
1,285 Elo+
Party 3
Merlin
Merlin
Kiyosa
Merlin
Level 104
God Stats
1W - 0L
1,273 SR
Queue Stats
2W - 5L
1,205 Elo+
Party 2
Kukulkan
Kukulkan
TampaXe
Kukulkan
Level 48
God Stats
1W - 0L
1,460 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 8 / 3
10,813
721
9,075
19,626
8,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
16
1 / 7 / 7
9,744
650
10,461
12,440
5,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 8 / 5
10,625
708
6,539
15,815
6,789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 10 / 6
10,244
683
15,802
23,329
17,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
whiteshadow2332
Gilgamesh
15
0 / 8 / 9
9,082
605
10,765
30,071
17,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Frano89
Loki
20
30 / 3 / 6
17,556
1,170
38,934
16,032
7,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
Funsmejkr
Hou Yi
18
3 / 2 / 11
11,031
735
8,814
10,933
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
17
3 / 3 / 18
11,443
763
12,596
18,343
20,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Kiyosa
Merlin
17
2 / 1 / 16
10,961
731
9,473
8,925
3,329
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
TampaXe
Kukulkan
17
3 / 4 / 15
11,231
749
15,368
9,243
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
13
Kills
41
41
Deaths
13
30
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
3
0.81
L
Hachiman
1
7
7
0.64
W
Loki
Frano89
Loki
30
3
6
11
W
Hou Yi
Funsmejkr
Hou Yi
3
2
11
4.25
W
Ares
3
3
18
4
W
Merlin
Kiyosa
Merlin
2
1
16
10
L
3
8
5
0.69
W
Kukulkan
TampaXe
Kukulkan
3
4
15
2.63
L
4
10
6
0.7
L
Gilgamesh
whiteshadow2332
Gilgamesh
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,642
Damage
85,185
101,281
Taken
63,476
54,866
Mitigated
39,170
21,713
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,075
1,731
0
2,421
19,626
8,345
656
9,102
10,154
0
24,919
L
Hachiman
10,461
4,096
0
50
12,440
5,075
320
2,393
9,966
0
43,246
W
Loki
Frano89
Loki
38,934
18,978
0
1,300
16,032
7,325
1,743
5,869
9,790
0
75,950
W
Hou Yi
Funsmejkr
Hou Yi
8,814
3,809
0
2,894
10,933
4,263
3,265
3,989
6,581
0
38,398
W
Ares
12,596
316
0
1,532
18,343
20,453
73
5,992
11,788
19,705
0
W
Merlin
Kiyosa
Merlin
9,473
1,045
0
115
8,925
3,329
220
2,660
6,052
32,960
0
L
6,539
0
4,302
3,075
15,815
6,789
0
4,406
11,310
28,117
0
W
Kukulkan
TampaXe
Kukulkan
15,368
493
689
690
9,243
3,800
384
4,052
5,068
42,306
0
L
15,802
113
182
5,204
23,329
17,577
22
7,802
15,189
33,009
0
L
Gilgamesh
whiteshadow2332
Gilgamesh
10,765
1,534
635
5,844
30,071
17,080
276
12,143
17,101
0
26,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,508
Gold Earned
62,222
262
Minions Killed
297
6
Camps Cleared
9
1,237,381
Distance Traveled
1,437,516
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,813
721
40
3
4
258,131
0
L
Hachiman
9,744
650
77
5
2
224,240
0
W
Loki
17,556
1,170
87
6
3
307,516
3
W
Hou Yi
11,031
735
69
5
1
261,058
6
W
Ares
11,443
763
22
1
0
289,499
0
W
Merlin
10,961
731
55
4
0
281,645
0
L
Hel
10,625
708
58
4
0
266,580
4
W
Kukulkan
11,231
749
64
4
5
297,798
3
L
Hades
10,244
683
47
3
0
229,530
3
L
Gilgamesh
9,082
605
40
3
0
258,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role