Player Matchup

Medusa
Medusa
AugurHenk
Medusa
Level 48
God Stats
4W - 6L
1,584 SR
Queue Stats
5W - 6L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
Beolupu
Cthulhu
Level 27
God Stats
2W - 0L
1,713 SR
Queue Stats
254W - 193L
1,497 Elo+
Party 1
Anubis
Anubis
Daimonos
Anubis
Level 35
God Stats
2W - 1L
1,471 SR
Queue Stats
29W - 19L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alfiezeroone
Tsukuyomi
Level 134
God Stats
3W - 0L
1,628 SR
Queue Stats
51W - 44L
1,544 Elo+
Party 2
Cliodhna
Cliodhna
coolev009
Cliodhna
Level 104
God Stats
6W - 5L
1,806 SR
Queue Stats
34W - 31L
1,507 Elo+
Party 2
Team Averages
Level 70
1,640 SR
1,517 Elo+

VS

Team Averages
Level 39
1,476 SR
1,494 Elo+
Cernunnos
Cernunnos
FFeadst
Cernunnos
Level 33
God Stats
5W - 20L
1,531 SR
Queue Stats
70W - 73L
1,453 Elo+
Solo
Nu Wa
Nu Wa
HоllieW00D
Nu Wa
Level 44
God Stats
0W - 2L
1,350 SR
Queue Stats
63W - 63L
1,475 Elo+
Solo
Bakasura
Bakasura
N4tsu1er
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Slappyshrimp
Cliodhna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 74L
1,543 Elo+
Solo
Loki
Loki
smaylis1070
Loki
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AugurHenk
Medusa
19
9 / 2 / 18
12,721
1,156
13,184
10,533
5,215
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Beolupu
Cthulhu
19
6 / 0 / 21
13,027
1,184
10,244
12,892
18,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
Daimonos
Anubis
19
8 / 3 / 15
12,232
1,112
18,042
12,213
5,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
alfiezeroone
Tsukuyomi
20
7 / 4 / 20
12,834
1,167
21,021
11,487
6,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
coolev009
Cliodhna
18
8 / 1 / 17
12,199
1,109
13,009
8,658
4,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FFeadst
Cernunnos
16
3 / 5 / 4
10,760
978
9,591
19,975
5,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 1 / 8
10,690
972
11,518
7,928
1,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
N4tsu1er
Bakasura
16
2 / 14 / 5
10,464
951
9,940
24,919
9,795
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Slappyshrimp
Cliodhna
16
1 / 5 / 6
10,377
943
11,016
9,438
2,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 13 / 4
10,485
953
8,787
18,368
5,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
37
38
Kills
10
10
Deaths
38
91
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
AugurHenk
Medusa
9
2
18
9
W
Cthulhu
Beolupu
Cthulhu
6
0
21
16.5
W
Anubis
Daimonos
Anubis
8
3
15
5.17
L
Cernunnos
FFeadst
Cernunnos
3
5
4
1
L
1
1
8
5
L
Bakasura
N4tsu1er
Bakasura
2
14
5
0.32
L
Cliodhna
Slappyshrimp
Cliodhna
1
5
6
0.8
W
Tsukuyomi
alfiezeroone
Tsukuyomi
7
4
20
4.25
W
Cliodhna
coolev009
Cliodhna
8
1
17
16.5
L
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,500
Damage
50,852
55,783
Taken
80,628
39,727
Mitigated
25,602
9,163
Healing
3,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AugurHenk
Medusa
13,184
6,651
0
2,537
10,533
5,215
0
1,263
9,184
0
50,121
W
Cthulhu
Beolupu
Cthulhu
10,244
903
228
1,230
12,892
18,157
0
2,820
9,132
22,466
0
W
Anubis
Daimonos
Anubis
18,042
190
0
3,572
12,213
5,851
0
2,909
8,684
34,721
0
L
Cernunnos
FFeadst
Cernunnos
9,591
3,583
0
1,187
19,975
5,610
0
9,095
10,880
0
40,570
L
11,518
2,970
239
435
7,928
1,918
0
2,923
5,005
39,504
0
L
Bakasura
N4tsu1er
Bakasura
9,940
5,678
0
1,018
24,919
9,795
0
8,561
16,358
0
11,753
L
Cliodhna
Slappyshrimp
Cliodhna
11,016
458
0
632
9,438
2,858
0
3,821
5,617
0
21,155
W
Tsukuyomi
alfiezeroone
Tsukuyomi
21,021
4,049
0
1,209
11,487
6,234
0
2,779
8,653
0
57,253
W
Cliodhna
coolev009
Cliodhna
13,009
901
0
387
8,658
4,270
0
1,747
6,421
0
36,320
L
8,787
2,569
0
50
18,368
5,421
0
3,886
14,482
0
19,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,013
Gold Earned
52,776
276
Minions Killed
173
10
Camps Cleared
5
1,137,417
Distance Traveled
923,198
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,721
1,156
80
7
3
229,626
0
W
Cthulhu
13,027
1,184
13
1
2
246,914
0
W
Anubis
12,232
1,112
39
4
3
194,597
0
L
Cernunnos
10,760
978
62
6
0
166,806
0
L
Nu Wa
10,690
972
53
5
0
232,412
2
L
Bakasura
10,464
951
22
2
4
180,472
1
L
Cliodhna
10,377
943
19
2
1
181,664
0
W
Tsukuyomi
12,834
1,167
95
9
2
229,497
1
W
Cliodhna
12,199
1,109
49
4
0
236,783
0
L
Loki
10,485
953
17
2
0
161,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role