Player Matchup

Izanami
Izanami
PATHETICTISSUE
Izanami
Level 14
God Stats
3W - 1L
1,650 SR
Queue Stats
32W - 20L
1,626 Elo+
Solo
Nemesis
Nemesis
TemptationExsprt
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,521 Elo+
Solo
Zeus
Zeus
angelocho3408
Zeus
Level 28
God Stats
2W - 1L
1,418 SR
Queue Stats
60W - 51L
1,548 Elo+
Solo
Fenrir
Fenrir
rM-Symp
Fenrir
Level 15
God Stats
4W - 1L
1,882 SR
Queue Stats
58W - 64L
1,367 Elo+
Solo
Hades
Hades
scorplay7
Hades
Level 22
God Stats
5W - 1L
1,810 SR
Queue Stats
53W - 50L
1,644 Elo+
Solo
Team Averages
Level 17
1,652 SR
1,541 Elo+

VS

Team Averages
Level 23
1,601 SR
1,571 Elo+
Olorun
Olorun
DxntPeekMe3193
Olorun
Level 27
God Stats
2W - 2L
1,507 SR
Queue Stats
39W - 25L
1,463 Elo+
Solo
Ravana
Ravana
Fifa-king-20-19_
Ravana
Level 28
God Stats
6W - 1L
1,949 SR
Queue Stats
134W - 69L
1,700 Elo+
Solo
Sobek
Sobek
Kanian88
Sobek
Level 27
God Stats
9W - 13L
1,455 SR
Queue Stats
71W - 84L
1,482 Elo+
Solo
Cliodhna
Cliodhna
StretchŸ
Cliodhna
Level 28
God Stats
3W - 5L
1,591 SR
Queue Stats
103W - 95L
1,512 Elo+
Solo
Persephone
Persephone
dopesama808
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,048
605
4,254
4,723
1,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 1 / 3
6,166
617
3,132
6,013
1,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 1 / 4
6,652
665
4,877
4,549
1,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
rM-Symp
Fenrir
8
1 / 4 / 3
4,897
490
3,852
6,147
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
scorplay7
Hades
9
0 / 2 / 1
5,231
523
2,662
5,798
2,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,187
519
3,710
6,579
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 1 / 0
5,961
596
2,107
3,752
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Kanian88
Sobek
7
0 / 4 / 0
4,837
484
1,455
6,700
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
StretchŸ
Cliodhna
10
2 / 1 / 3
5,933
593
5,325
8,051
4,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
dopesama808
Persephone
8
0 / 4 / 0
4,758
476
719
4,646
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
7
8
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
4
1
0
4
L
Sobek
Kanian88
Sobek
0
4
0
0
W
2
0
2
3
L
Cliodhna
StretchŸ
Cliodhna
2
1
3
3.5
W
4
1
3
5.5
W
4
1
4
6
L
Persephone
dopesama808
Persephone
0
4
0
0
W
Fenrir
rM-Symp
Fenrir
1
4
3
0.63
W
Hades
scorplay7
Hades
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,777
Damage
13,316
27,230
Taken
29,728
9,615
Mitigated
12,685
10,146
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,710
1,641
208
3,448
6,579
1,639
0
961
5,618
31,927
0
L
2,107
610
0
1,927
3,752
1,222
0
493
3,259
0
24,237
L
Sobek
Kanian88
Sobek
1,455
296
0
1,216
6,700
3,496
260
715
5,985
5,867
0
W
4,254
2,904
0
1,070
4,723
1,575
1,799
2,161
2,562
0
40,501
L
Cliodhna
StretchŸ
Cliodhna
5,325
1,218
313
3,369
8,051
4,862
0
2,315
5,736
0
30,589
W
3,132
1,218
671
1,390
6,013
1,697
0
2,462
3,551
0
18,125
W
4,877
961
0
2,386
4,549
1,353
999
990
3,465
36,060
0
L
Persephone
dopesama808
Persephone
719
123
0
1,107
4,646
1,466
438
3,052
1,590
16,702
0
W
Fenrir
rM-Symp
Fenrir
3,852
1,169
0
2,057
6,147
2,407
280
177
5,970
0
14,871
W
Hades
scorplay7
Hades
2,662
398
151
2,421
5,798
2,583
290
0
5,798
25,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
26,676
283
Minions Killed
231
0
Camps Cleared
0
929,014
Distance Traveled
878,698
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,187
519
53
5
0
165,114
3
L
Ravana
5,961
596
62
6
0
137,704
3
L
Sobek
4,837
484
17
2
0
204,238
3
W
Izanami
6,048
605
85
9
0
182,147
4
L
Cliodhna
5,933
593
61
6
0
195,119
2
W
Nemesis
6,166
617
35
4
0
210,722
2
W
Zeus
6,652
665
76
8
0
179,058
0
L
Persephone
4,758
476
38
4
0
176,523
2
W
Fenrir
4,897
490
22
2
0
187,461
0
W
Hades
5,231
523
65
7
0
169,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role