Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AstroMarkk
Nu Wa
Level 116
God Stats
60W - 58L
1,546 SR
Queue Stats
549W - 547L
1,480 Elo+
Solo
Cliodhna
Cliodhna
BigPrimeXIII
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
554W - 549L
1,560 Elo+
Party 3
Chernobog
Chernobog
Droid_SDz
Chernobog
Level 127
God Stats
15W - 17L
1,499 SR
Queue Stats
453W - 438L
1,556 Elo+
Party 3
Sol
Sol
Vacioh
Sol
Level 91
God Stats
87W - 55L
1,582 SR
Queue Stats
282W - 249L
1,527 Elo+
Party 2
Team Averages
Level 117
1,525 SR
1,525 Elo+

VS

Team Averages
Level 120
1,504 SR
1,540 Elo+
Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BigBlacGoliath
Kumbhakarna
Level 121
God Stats
5W - 9L
1,475 SR
Queue Stats
162W - 147L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
CallMeShadowe
Nu Wa
Level 129
God Stats
13W - 8L
1,742 SR
Queue Stats
176W - 159L
1,564 Elo+
Party 1
Da Ji
Da Ji
Itz Dare7334
Da Ji
Level 107
God Stats
46W - 37L
1,632 SR
Queue Stats
859W - 806L
1,531 Elo+
Solo
Cliodhna
Cliodhna
Youngsta20916
Cliodhna
Level 123
God Stats
2W - 0L
1,172 SR
Queue Stats
299W - 296L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
5 / 5 / 3
7,621
544
9,483
14,093
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
13
0 / 1 / 2
7,546
539
6,406
4,211
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
BigPrimeXIII
Cliodhna
12
2 / 4 / 1
7,135
510
2,586
10,464
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Droid_SDz
Chernobog
13
2 / 5 / 4
7,747
553
6,722
10,725
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Vacioh
Sol
12
3 / 7 / 2
7,617
544
5,457
9,965
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 4 / 3
7,548
539
6,475
9,693
2,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
BigBlacGoliath
Kumbhakarna
12
1 / 3 / 12
7,716
551
4,591
13,765
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

15
12 / 3 / 6
9,558
683
15,115
7,825
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 1 / 3
8,495
607
7,409
9,280
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cliodhna
Youngsta20916
Cliodhna
14
1 / 1 / 0
8,183
585
1,690
6,686
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
22
22
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
5
3
1.3
W
Medusa
 
Medusa
2
4
3
0.88
L
Nu Wa
0
1
2
1
W
Kumbhakarna
BigBlacGoliath
Kumbhakarna
1
3
12
2.33
L
Cliodhna
BigPrimeXIII
Cliodhna
2
4
1
0.63
W
12
3
6
5
L
Chernobog
Droid_SDz
Chernobog
2
5
4
0.8
W
6
1
3
7.5
L
Sol
Vacioh
Sol
3
7
2
0.57
W
Cliodhna
Youngsta20916
Cliodhna
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,654
Damage
35,280
49,458
Taken
47,249
17,216
Mitigated
23,194
13,471
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,483
4,023
0
3,014
14,093
7,609
468
6,584
7,280
0
28,467
W
Medusa
 
Medusa
6,475
3,434
0
3,059
9,693
2,652
1,354
1,025
8,542
0
45,851
L
Nu Wa
6,406
1,653
0
980
4,211
1,100
571
684
3,465
48,391
0
W
Kumbhakarna
BigBlacGoliath
Kumbhakarna
4,591
1,447
540
3,658
13,765
12,205
0
2,660
10,839
22,753
0
L
Cliodhna
BigPrimeXIII
Cliodhna
2,586
299
0
4,623
10,464
2,927
0
2,902
7,406
0
38,373
W
15,115
3,252
0
2,039
7,825
2,929
738
2,237
5,340
55,702
0
L
Chernobog
Droid_SDz
Chernobog
6,722
2,867
0
2,206
10,725
2,829
22
4,324
6,231
0
50,388
W
7,409
1,581
0
4,690
9,280
3,148
0
2,279
6,709
0
45,420
L
Sol
Vacioh
Sol
5,457
1,410
0
2,648
9,965
2,751
928
4,349
5,370
42,326
0
W
Cliodhna
Youngsta20916
Cliodhna
1,690
58
0
1,633
6,686
2,260
263
2,464
3,956
0
56,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
41,500
391
Minions Killed
429
0
Camps Cleared
0
1,308,665
Distance Traveled
1,462,912
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,621
544
39
3
0
258,634
2
W
Medusa
7,548
539
91
7
0
262,708
4
L
Nu Wa
7,546
539
94
7
0
285,355
3
W
Kumbhakarna
7,716
551
24
2
0
289,803
2
L
Cliodhna
7,135
510
73
5
0
254,397
3
W
Nu Wa
9,558
683
89
6
0
270,643
2
L
Chernobog
7,747
553
99
7
0
246,960
4
W
Da Ji
8,495
607
85
6
0
333,788
5
L
Sol
7,617
544
86
6
0
263,319
0
W
Cliodhna
8,183
585
140
10
0
305,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role