Player Matchup

Kukulkan
Kukulkan
Braziltank
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PapaTime345
Tsukuyomi
Level 17
God Stats
1W - 2L
1,553 SR
Queue Stats
7W - 10L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
Swizzle2
Sun Wukong
Level 27
God Stats
6W - 4L
1,709 SR
Queue Stats
58W - 55L
1,497 Elo+
Solo
Izanami
Izanami
cArck3d
Izanami
Level 26
God Stats
1W - 1L
1,724 SR
Queue Stats
144W - 142L
1,586 Elo+
Solo
Ares
Ares
leonawesome
Ares
Level 5
God Stats
0W - 2L
1,220 SR
Queue Stats
1W - 4L
1,536 Elo+
Party 1
Team Averages
Level 16
1,541 SR
1,526 Elo+

VS

Team Averages
Level 28
1,535 SR
1,552 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HuntedXFreecss
Mercury
Level 29
God Stats
2W - 2L
1,836 SR
Queue Stats
33W - 21L
1,709 Elo+
Party 2
Ullr
Ullr
JagerS2
Ullr
Level 27
God Stats
2W - 2L
1,288 SR
Queue Stats
35W - 28L
1,560 Elo+
Solo
Nu Wa
Nu Wa
yoilovefeet
Nu Wa
Level 29
God Stats
1W - 0L
1,553 SR
Queue Stats
26W - 20L
1,671 Elo+
Party 2
Xing Tian
Xing Tian
zvchx
Xing Tian
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 77L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Braziltank
Kukulkan
13
0 / 8 / 5
8,528
388
5,096
12,044
4,474
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
PapaTime345
Tsukuyomi
16
6 / 6 / 5
10,824
492
12,586
17,296
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Swizzle2
Sun Wukong
17
1 / 5 / 1
10,476
476
12,013
23,342
12,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
cArck3d
Izanami
18
4 / 6 / 2
10,859
494
16,164
18,136
5,290
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 4
9,904
450
3,934
17,851
11,979
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
4 / 3 / 9
12,317
560
10,893
19,737
24,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
14 / 1 / 8
13,775
626
18,550
18,303
8,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ullr
JagerS2
Ullr
16
3 / 3 / 5
10,824
492
7,294
14,747
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 4 / 15
13,022
592
29,060
14,461
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
zvchx
Xing Tian
15
2 / 2 / 17
10,642
484
6,998
20,280
16,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
13
Kills
32
33
Deaths
13
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
3
9
2.83
L
Kukulkan
Braziltank
Kukulkan
0
8
5
0.31
W
14
1
8
18
W
Ullr
JagerS2
Ullr
3
3
5
1.83
L
Tsukuyomi
PapaTime345
Tsukuyomi
6
6
5
1.42
L
Sun Wukong
Swizzle2
Sun Wukong
1
5
1
0.3
L
Izanami
cArck3d
Izanami
4
6
2
0.83
L
2
8
4
0.5
W
9
4
15
4.13
W
Xing Tian
zvchx
Xing Tian
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,793
Damage
72,795
88,669
Taken
87,528
41,273
Mitigated
60,609
13,528
Healing
26,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,893
800
728
6,290
19,737
24,902
375
1,027
18,710
0
70,960
L
Kukulkan
Braziltank
Kukulkan
5,096
1,097
0
634
12,044
4,474
0
5,105
6,840
52,186
0
W
18,550
10,538
0
7,741
18,303
8,984
2,509
1,393
16,910
0
120,586
W
Ullr
JagerS2
Ullr
7,294
3,067
0
5,128
14,747
4,334
1,608
983
13,764
0
82,271
L
Tsukuyomi
PapaTime345
Tsukuyomi
12,586
3,265
0
1,588
17,296
7,185
0
6,485
10,667
0
51,179
L
Sun Wukong
Swizzle2
Sun Wukong
12,013
2,789
0
8,399
23,342
12,345
0
7,549
15,041
0
85,595
L
Izanami
cArck3d
Izanami
16,164
9,818
0
1,990
18,136
5,290
548
6,919
11,056
0
101,436
L
3,934
382
0
917
17,851
11,979
0
9,707
7,786
10,970
0
W
29,060
8,494
0
1,585
14,461
5,733
3,581
1,716
12,745
124,133
0
W
Xing Tian
zvchx
Xing Tian
6,998
1,080
2,828
2,549
20,280
16,656
689
4,724
15,556
20,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,591
Gold Earned
60,580
526
Minions Killed
618
0
Camps Cleared
0
1,883,802
Distance Traveled
2,195,850
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,317
560
152
7
0
451,162
8
L
Kukulkan
8,528
388
109
5
0
329,510
1
W
Mercury
13,775
626
150
7
0
521,696
7
W
Ullr
10,824
492
118
5
0
411,451
6
L
Tsukuyomi
10,824
492
67
3
0
381,792
3
L
Sun Wukong
10,476
476
162
7
0
406,139
7
L
Izanami
10,859
494
172
8
0
366,247
2
L
Ares
9,904
450
16
1
0
400,114
0
W
Nu Wa
13,022
592
176
8
0
368,021
4
W
Xing Tian
10,642
484
22
1
0
443,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role