Player Matchup

Kukulkan
Kukulkan
JVinicius
Kukulkan
Level 15
God Stats
3W - 2L
1,304 SR
Queue Stats
15W - 8L
1,530 Elo+
Solo
Osiris
Osiris
JoJoOlivas
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Vinidelas8427
Cthulhu
Level 21
God Stats
6W - 3L
1,501 SR
Queue Stats
58W - 81L
1,329 Elo+
Solo
Apollo
Apollo
elsiempreazucarr
Apollo
Level 14
God Stats
4W - 3L
1,466 SR
Queue Stats
14W - 16L
1,374 Elo+
Solo
Kali
Kali
schulzST97
Kali
Level 9
God Stats
6W - 10L
1,626 SR
Queue Stats
119W - 160L
1,333 Elo+
Solo
Team Averages
Level 12
1,480 SR
1,413 Elo+

VS

Team Averages
Level 23
1,481 SR
1,374 Elo+
Merlin
Merlin
Cleberfried
Merlin
Level 23
God Stats
6W - 2L
1,962 SR
Queue Stats
58W - 74L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
ESP_Lautaro10
Tsukuyomi
Level 16
God Stats
0W - 2L
1,184 SR
Queue Stats
15W - 18L
1,320 Elo+
Party 1
Scylla
Scylla
Epsilon2310
Scylla
Level 18
God Stats
3W - 7L
1,293 SR
Queue Stats
20W - 26L
1,272 Elo+
Party 1
Kali
Kali
elhijodeWarchi92
Kali
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
147W - 134L
1,562 Elo+
Solo
Cthulhu
Cthulhu
nouzeey
Cthulhu
Level 29
God Stats
31W - 26L
1,465 SR
Queue Stats
127W - 187L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JVinicius
Kukulkan
19
11 / 0 / 4
12,567
698
12,255
7,258
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
JoJoOlivas
Osiris
13
2 / 5 / 5
9,077
504
3,329
9,221
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
13
1 / 1 / 2
8,813
490
2,277
11,658
5,308
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 2 / 8
10,617
590
8,427
9,388
3,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
15 / 2 / 5
12,402
689
10,504
13,684
7,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 7 / 2
7,933
441
5,690
11,463
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ESP_Lautaro10
Tsukuyomi
11
0 / 14 / 2
7,110
395
4,512
14,944
4,361
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
11
1 / 13 / 1
7,397
411
1,047
11,170
2,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 3 / 0
8,638
480
5,838
10,498
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
nouzeey
Cthulhu
6
1 / 1 / 0
6,028
335
1,107
2,962
1,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
37
Kills
8
10
Deaths
38
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
7
2
0.29
L
Tsukuyomi
ESP_Lautaro10
Tsukuyomi
0
14
2
0.07
L
Scylla
1
13
1
0.12
W
Kukulkan
JVinicius
Kukulkan
11
0
4
13
W
Osiris
JoJoOlivas
Osiris
2
5
5
0.9
W
Cthulhu
1
1
2
2
L
5
3
0
1.67
W
8
2
8
6
L
Cthulhu
nouzeey
Cthulhu
1
1
0
1
W
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,792
Damage
18,194
51,209
Taken
51,037
25,856
Mitigated
16,408
15,039
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,690
654
0
2,427
11,463
3,300
170
4,067
7,396
47,017
0
L
Tsukuyomi
ESP_Lautaro10
Tsukuyomi
4,512
1,466
0
706
14,944
4,361
414
4,934
10,010
0
23,207
L
Scylla
1,047
348
0
0
11,170
2,332
1,217
2,877
8,293
19,114
0
W
Kukulkan
JVinicius
Kukulkan
12,255
955
0
1,408
7,258
3,056
5,515
693
6,565
101,429
0
W
Osiris
JoJoOlivas
Osiris
3,329
1,411
0
720
9,221
6,796
1,431
1,855
7,366
0
38,718
W
Cthulhu
2,277
0
0
3,590
11,658
5,308
703
1,284
10,374
43,425
0
L
5,838
2,901
0
3,559
10,498
4,817
0
2,281
8,217
0
48,008
W
8,427
4,193
0
1,437
9,388
3,414
4,525
2,670
6,718
0
55,728
L
Cthulhu
nouzeey
Cthulhu
1,107
155
0
1,153
2,962
1,598
243
373
2,589
9,093
0
W
10,504
4,658
0
7,884
13,684
7,282
924
1,342
12,342
0
76,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,476
Gold Earned
37,106
563
Minions Killed
261
0
Camps Cleared
0
1,746,197
Distance Traveled
1,291,330
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,933
441
83
5
0
286,456
0
L
Tsukuyomi
7,110
395
31
2
0
306,609
1
L
Scylla
7,397
411
41
2
0
291,750
0
W
Kukulkan
12,567
698
211
12
0
360,517
1
W
Osiris
9,077
504
72
4
0
386,472
3
W
Cthulhu
8,813
490
61
3
0
271,587
1
L
Kali
8,638
480
85
5
0
311,973
1
W
Apollo
10,617
590
114
6
0
308,608
0
L
Cthulhu
6,028
335
21
1
0
94,542
0
W
Kali
12,402
689
105
6
0
419,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role