Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dac95
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,328 Elo+
Party 1
Janus
Janus
Derajthe420est
Janus
Level 69
God Stats
3W - 7L
1,397 SR
Queue Stats
153W - 200L
1,412 Elo+
Party 1
Horus
Horus
Lousuir
Horus
Level 107
God Stats
1W - 1L
1,652 SR
Queue Stats
90W - 70L
1,490 Elo+
Party 1
Team Averages
Level 67
1,516 SR
1,410 Elo+

VS

Team Averages
Level 69
1,651 SR
1,611 Elo+
Zeus
Zeus
 
Zeus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DrFogelson
Kumbhakarna
Level 121
God Stats
19W - 3L
1,839 SR
Queue Stats
196W - 125L
1,705 Elo+
Party 2
Danzaburou
Danzaburou
YeetONthyMEAT
Danzaburou
Level 24
God Stats
35W - 14L
1,615 SR
Queue Stats
197W - 126L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dac95
Ah Muzen Cab
10
0 / 8 / 1
7,022
585
5,184
9,003
3,066
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 10 / 0
8,195
683
5,212
11,277
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Lousuir
Horus
9
0 / 4 / 1
6,990
583
4,410
12,086
6,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 2 / 15
9,197
766
9,585
5,552
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
DrFogelson
Kumbhakarna
14
2 / 0 / 20
10,034
836
5,229
14,057
13,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
YeetONthyMEAT
Danzaburou
16
16 / 0 / 6
11,533
961
12,788
5,607
2,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
22
22
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
15
5.75
L
Ah Muzen Cab
Dac95
Ah Muzen Cab
0
8
1
0.06
L
2
10
0
0.2
W
Kumbhakarna
DrFogelson
Kumbhakarna
2
0
20
12
L
Horus
Lousuir
Horus
0
4
1
0.13
W
Danzaburou
YeetONthyMEAT
Danzaburou
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,806
Damage
27,602
32,366
Taken
25,216
13,137
Mitigated
17,607
2,930
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,585
524
0
1,144
5,552
1,655
556
1,996
3,446
21,303
0
L
Ah Muzen Cab
Dac95
Ah Muzen Cab
5,184
1,618
0
589
9,003
3,066
0
5,308
3,695
0
16,288
L
5,212
597
0
628
11,277
3,362
0
5,211
6,066
28,502
0
W
Kumbhakarna
DrFogelson
Kumbhakarna
5,229
424
0
4,666
14,057
13,741
135
2,502
11,227
22,801
0
L
Horus
Lousuir
Horus
4,410
1,783
289
1,424
12,086
6,709
0
4,789
7,297
0
13,554
W
Danzaburou
YeetONthyMEAT
Danzaburou
12,788
6,900
0
2,758
5,607
2,211
2,068
636
4,887
0
51,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,207
Gold Earned
30,764
111
Minions Killed
164
2
Camps Cleared
8
581,695
Distance Traveled
705,726
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,197
766
30
3
0
195,945
1
L
Ah Muzen Cab
7,022
585
36
3
0
185,624
2
L
Janus
8,195
683
65
5
2
175,403
1
W
Kumbhakarna
10,034
836
30
3
1
269,347
1
L
Horus
6,990
583
10
1
0
220,668
1
W
Danzaburou
11,533
961
104
9
7
240,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role