Player Matchup

Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Millionballon
Cliodhna
Level 154
God Stats
6W - 1L
1,800 SR
Queue Stats
243W - 126L
1,774 Elo+
Party 1
Merlin
Merlin
VENOMOUS GAMR
Merlin
Level 29
God Stats
10W - 1L
1,834 SR
Queue Stats
126W - 70L
1,681 Elo+
Party 1
Team Averages
Level 109
1,711 SR
1,651 Elo+

VS

Team Averages
Level 67
1,458 SR
1,465 Elo+
Geb
Geb
Evaid6438
Geb
Level 120
God Stats
4W - 5L
1,365 SR
Queue Stats
166W - 129L
1,562 Elo+
Party 2
Da Ji
Da Ji
OffsideCornet58
Da Ji
Level 19
God Stats
25W - 19L
1,508 SR
Queue Stats
79W - 77L
1,373 Elo+
Party 2
Poseidon
Poseidon
TheGenuineBaker
Poseidon
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 81L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 1 / 8
7,780
778
6,942
7,439
3,824
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Millionballon
Cliodhna
13
5 / 0 / 9
7,984
798
9,712
6,749
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 0 / 8
7,734
773
9,294
3,331
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,574
657
3,509
12,876
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 6 / 0
6,307
631
3,082
10,409
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
9
0 / 5 / 1
6,209
621
4,716
6,263
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
8
9
L
0
3
1
0.17
W
Cliodhna
Millionballon
Cliodhna
5
0
9
9.5
L
1
6
0
0.17
L
Poseidon
0
5
1
0.1
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
11,307
17,519
Taken
29,548
7,396
Mitigated
15,684
4,522
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,942
2,421
0
1,641
7,439
3,824
372
2,818
4,359
0
13,017
L
3,509
409
0
3,558
12,876
10,269
0
4,969
7,907
9,784
0
W
Cliodhna
Millionballon
Cliodhna
9,712
934
0
2,661
6,749
2,378
560
3,246
3,277
0
30,150
L
3,082
951
0
1,690
10,409
3,664
0
3,058
7,351
0
7,803
L
Poseidon
4,716
512
0
0
6,263
1,751
0
1,547
4,716
20,833
0
W
9,294
354
0
220
3,331
1,194
455
1,886
1,287
31,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
19,090
131
Minions Killed
69
8
Camps Cleared
2
622,192
Distance Traveled
550,682
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,780
778
16
2
2
205,966
0
L
Geb
6,574
657
10
1
0
181,885
2
W
Cliodhna
7,984
798
55
6
4
218,914
3
L
Da Ji
6,307
631
13
1
2
177,546
7
L
Poseidon
6,209
621
46
5
0
191,251
4
W
Merlin
7,734
773
60
6
2
197,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role