Player Matchup

Jormungandr
Jormungandr
Gordillojaka
Jormungandr
Level 27
God Stats
9W - 11L
1,409 SR
Queue Stats
111W - 130L
1,453 Elo+
Solo
Cliodhna
Cliodhna
Midnight_Devil76
Cliodhna
Level 29
God Stats
11W - 7L
1,690 SR
Queue Stats
296W - 290L
1,461 Elo+
Solo
Persephone
Persephone
SUPERR-HELLOO
Persephone
Level 26
God Stats
3W - 2L
1,563 SR
Queue Stats
24W - 21L
1,436 Elo+
Solo
Amaterasu
Amaterasu
Trickster Ajin
Amaterasu
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 178L
1,367 Elo+
Solo
Charybdis
Charybdis
inkking25110
Charybdis
Level 15
God Stats
2W - 2L
1,333 SR
Queue Stats
20W - 24L
1,383 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,420 Elo+

VS

Team Averages
Level 23
1,471 SR
1,411 Elo+
Chaac
Chaac
DTerminator04
Chaac
Level 29
God Stats
0W - 5L
1,300 SR
Queue Stats
112W - 110L
1,402 Elo+
Solo
Neith
Neith
Littlesaltt
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,397 Elo+
Solo
Arachne
Arachne
Nyroxis666
Arachne
Level 26
God Stats
37W - 25L
1,514 SR
Queue Stats
103W - 100L
1,436 Elo+
Solo
Ra
Ra
Sasuke_Uzumaki74
Ra
Level 18
God Stats
2W - 4L
1,317 SR
Queue Stats
13W - 14L
1,361 Elo+
Solo
Jormungandr
Jormungandr
armageddonsteak6
Jormungandr
Level 17
God Stats
8W - 3L
1,725 SR
Queue Stats
18W - 17L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gordillojaka
Jormungandr
14
4 / 2 / 5
10,067
503
4,905
11,785
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
7 / 0 / 5
11,739
587
12,090
11,742
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
SUPERR-HELLOO
Persephone
15
4 / 4 / 5
9,860
493
10,534
10,163
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Trickster Ajin
Amaterasu
17
2 / 6 / 2
10,277
514
7,915
15,817
14,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
inkking25110
Charybdis
16
7 / 4 / 6
10,635
532
9,483
10,974
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
9,601
480
9,113
20,655
18,974
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 4 / 2
8,321
416
4,355
7,297
2,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Nyroxis666
Arachne
15
5 / 4 / 3
10,055
503
8,776
16,082
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 8 / 2
8,833
442
4,815
13,844
4,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
armageddonsteak6
Jormungandr
12
3 / 6 / 2
8,514
426
6,035
11,206
10,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
24
Kills
16
16
Deaths
25
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
W
Jormungandr
Gordillojaka
Jormungandr
4
2
5
3.25
L
1
4
2
0.5
W
7
0
5
9.5
L
Arachne
Nyroxis666
Arachne
5
4
3
1.63
W
Persephone
SUPERR-HELLOO
Persephone
4
4
5
1.63
L
2
8
2
0.38
W
Amaterasu
Trickster Ajin
Amaterasu
2
6
2
0.5
L
Jormungandr
armageddonsteak6
Jormungandr
3
6
2
0.67
W
Charybdis
inkking25110
Charybdis
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,927
Damage
33,094
60,481
Taken
69,084
41,693
Mitigated
40,687
20,229
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,113
2,523
0
9,328
20,655
18,974
532
3,422
16,328
0
52,735
W
Jormungandr
Gordillojaka
Jormungandr
4,905
2,054
159
3,140
11,785
13,858
1,514
3,052
8,733
31,469
0
L
4,355
1,077
41
1,485
7,297
2,027
523
2,887
4,346
0
35,905
W
12,090
1,299
0
8,893
11,742
5,415
4,566
1,603
10,139
0
93,892
L
Arachne
Nyroxis666
Arachne
8,776
6,789
0
2,661
16,082
5,372
1,080
4,096
11,731
0
66,893
W
Persephone
SUPERR-HELLOO
Persephone
10,534
929
0
2,711
10,163
3,636
34
3,230
6,929
44,418
0
L
4,815
473
13
3,389
13,844
4,199
1,068
4,286
9,286
45,656
0
W
Amaterasu
Trickster Ajin
Amaterasu
7,915
2,548
0
4,866
15,817
14,638
461
768
15,049
0
49,998
L
Jormungandr
armageddonsteak6
Jormungandr
6,035
1,244
0
1,300
11,206
10,115
429
3,977
7,069
24,314
0
W
Charybdis
inkking25110
Charybdis
9,483
5,246
0
460
10,974
4,146
3,106
3,276
7,698
0
52,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,578
Gold Earned
45,324
509
Minions Killed
393
0
Camps Cleared
0
1,897,274
Distance Traveled
1,598,956
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,601
480
92
5
0
363,478
3
W
Jormungandr
10,067
503
55
3
0
274,070
1
L
Neith
8,321
416
69
3
0
233,910
2
W
Cliodhna
11,739
587
181
9
0
463,508
4
L
Arachne
10,055
503
101
5
0
402,330
2
W
Persephone
9,860
493
62
3
0
396,464
5
L
Ra
8,833
442
92
5
0
303,344
0
W
Amaterasu
10,277
514
102
5
0
398,164
7
L
Jormungandr
8,514
426
39
2
0
295,894
0
W
Charybdis
10,635
532
109
5
0
365,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role