Player Matchup

Thor
Thor
BC9R-
Thor
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 77L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Gh0stinng_
Cliodhna
Level 7
God Stats
30W - 17L
1,490 SR
Queue Stats
133W - 114L
1,112 Elo+
Party 2
Persephone
Persephone
ITS_ISMAzzz
Persephone
Level 28
God Stats
7W - 10L
1,443 SR
Queue Stats
164W - 183L
1,301 Elo+
Solo
Fafnir
Fafnir
MaszsaFqR2
Fafnir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 49L
1,098 Elo+
Solo
Artemis
Artemis
SongSuYeonnn
Artemis
Level 13
God Stats
5W - 5L
1,267 SR
Queue Stats
10W - 9L
1,188 Elo+
Solo
Team Averages
Level 11
1,440 SR
1,240 Elo+

VS

Team Averages
Level 27
1,501 SR
1,369 Elo+
Chaac
Chaac
SlyBei
Chaac
Level 25
God Stats
13W - 11L
1,550 SR
Queue Stats
168W - 161L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
SuppeWaerter6
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,339 Elo+
Solo
Susano
Susano
akadanielsan
Susano
Level 26
God Stats
21W - 25L
1,318 SR
Queue Stats
95W - 104L
1,313 Elo+
Solo
Geb
Geb
mo2005-11
Geb
Level 27
God Stats
3W - 2L
1,693 SR
Queue Stats
140W - 155L
1,424 Elo+
Party 1
Olorun
Olorun
totomrn1406
Olorun
Level 28
God Stats
39W - 54L
1,443 SR
Queue Stats
66W - 92L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BC9R-
Thor
12
0 / 14 / 3
7,574
421
4,842
14,861
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
Gh0stinng_
Cliodhna
15
9 / 5 / 0
9,489
527
10,565
11,406
4,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
ITS_ISMAzzz
Persephone
13
1 / 5 / 2
8,470
471
6,912
9,887
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
MaszsaFqR2
Fafnir
8
3 / 5 / 1
7,254
403
3,253
12,927
9,600
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
SongSuYeonnn
Artemis
13
0 / 5 / 1
7,685
427
5,328
8,340
2,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SlyBei
Chaac
18
21 / 2 / 2
11,883
660
16,716
12,537
15,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
SuppeWaerter6
Jing Wei
12
1 / 4 / 6
7,898
439
3,950
9,078
2,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
16
8 / 2 / 4
9,640
536
5,848
12,212
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 11
9,481
527
6,130
10,342
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
14
0 / 3 / 3
8,160
453
2,872
11,714
4,037
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
13
Kills
33
34
Deaths
13
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
BC9R-
Thor
0
14
3
0.11
L
Cliodhna
Gh0stinng_
Cliodhna
9
5
0
1.8
L
Persephone
ITS_ISMAzzz
Persephone
1
5
2
0.4
L
Fafnir
MaszsaFqR2
Fafnir
3
5
1
0.7
W
Chaac
SlyBei
Chaac
21
2
2
11
L
Artemis
SongSuYeonnn
Artemis
0
5
1
0.1
W
Jing Wei
SuppeWaerter6
Jing Wei
1
4
6
1
W
Susano
8
2
4
5
W
3
2
11
4.25
W
Olorun
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
35,516
57,421
Taken
55,883
24,743
Mitigated
32,703
7,948
Healing
19,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BC9R-
Thor
4,842
2,661
0
55
14,861
4,793
833
1,287
13,003
0
30,242
L
Cliodhna
Gh0stinng_
Cliodhna
10,565
1,484
0
427
11,406
4,146
804
2,367
8,843
0
46,388
L
Persephone
ITS_ISMAzzz
Persephone
6,912
0
0
2,177
9,887
3,364
214
2,264
7,423
47,027
0
L
Fafnir
MaszsaFqR2
Fafnir
3,253
1,374
246
3,523
12,927
9,600
352
1,868
10,685
15,557
0
W
Chaac
SlyBei
Chaac
16,716
3,888
0
5,994
12,537
15,194
187
1,670
10,784
12,637
58,707
L
Artemis
SongSuYeonnn
Artemis
5,328
1,266
0
1,520
8,340
2,840
1,030
3,719
4,480
0
45,340
W
Jing Wei
SuppeWaerter6
Jing Wei
3,950
2,944
0
1,055
9,078
2,733
900
365
8,713
0
39,110
W
Susano
5,848
1,443
0
3,966
12,212
4,307
0
2,923
9,139
0
57,145
W
6,130
790
0
3,630
10,342
6,432
0
3,142
7,104
39,731
0
W
Olorun
2,872
1,793
55
5,004
11,714
4,037
1,102
1,604
9,978
46,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,472
Gold Earned
47,062
319
Minions Killed
478
0
Camps Cleared
0
1,542,324
Distance Traveled
1,698,338
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,574
421
46
3
0
304,619
0
L
Cliodhna
9,489
527
74
4
0
339,639
1
L
Persephone
8,470
471
92
5
0
343,741
6
L
Fafnir
7,254
403
21
1
0
252,812
6
W
Chaac
11,883
660
118
7
0
379,161
0
L
Artemis
7,685
427
86
5
0
301,513
1
W
Jing Wei
7,898
439
95
5
0
289,320
0
W
Susano
9,640
536
113
6
0
398,280
4
W
Geb
9,481
527
56
3
0
359,733
0
W
Olorun
8,160
453
96
5
0
271,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role