Player Matchup

Ares
Ares
BrithoLord
Ares
Level 25
God Stats
12W - 4L
1,771 SR
Queue Stats
106W - 97L
1,470 Elo+
Solo
Medusa
Medusa
CG3Kingz32
Medusa
Level 16
God Stats
32W - 24L
1,492 SR
Queue Stats
33W - 27L
1,447 Elo+
Solo
Fenrir
Fenrir
ITMQUEEN
Fenrir
Level 7
God Stats
6W - 5L
1,500 SR
Queue Stats
56W - 54L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jimlahey34
Morgan Le Fay
Level 16
God Stats
20W - 14L
1,594 SR
Queue Stats
111W - 95L
1,462 Elo+
Solo
Nike
Nike
Lololol7702
Nike
Level 18
God Stats
15W - 13L
1,492 SR
Queue Stats
152W - 162L
1,470 Elo+
Solo
Team Averages
Level 16
1,570 SR
1,436 Elo+

VS

Team Averages
Level 16
1,530 SR
1,492 Elo+
Olorun
Olorun
Anbu_Unknown115
Olorun
Level 24
God Stats
1W - 2L
1,605 SR
Queue Stats
35W - 27L
1,405 Elo+
Solo
Danzaburou
Danzaburou
CoffeeHat573423
Danzaburou
Level 26
God Stats
21W - 16L
1,561 SR
Queue Stats
50W - 41L
1,532 Elo+
Solo
Yemoja
Yemoja
DSJohnson112
Yemoja
Level 4
God Stats
1W - 2L
1,686 SR
Queue Stats
3W - 8L
1,646 Elo+
Solo
Vamana
Vamana
DearAunt4
Vamana
Level 13
God Stats
0W - 1L
1,297 SR
Queue Stats
29W - 33L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
mmu7orr
Tsukuyomi
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 22L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 25
13,904
1,159
24,017
15,429
26,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
CG3Kingz32
Medusa
20
11 / 3 / 16
13,322
1,110
19,190
13,938
7,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ITMQUEEN
Fenrir
20
10 / 3 / 19
13,802
1,150
18,907
15,998
17,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Jimlahey34
Morgan Le Fay
20
9 / 0 / 12
12,771
1,064
19,936
5,506
2,910
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
0 / 2 / 23
11,428
952
10,162
18,317
12,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 5
10,591
883
11,813
17,958
7,204
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
CoffeeHat573423
Danzaburou
18
3 / 6 / 5
12,192
1,016
20,437
15,698
5,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
17
0 / 13 / 5
11,480
957
6,685
24,618
16,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Vamana
DearAunt4
Vamana
17
2 / 6 / 3
10,821
902
12,432
21,475
20,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
mmu7orr
Tsukuyomi
17
2 / 8 / 5
11,171
931
13,138
17,884
7,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
31
40
Kills
8
8
Deaths
40
95
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
10
0
25
22.5
W
Medusa
CG3Kingz32
Medusa
11
3
16
6.33
L
Danzaburou
CoffeeHat573423
Danzaburou
3
6
5
0.92
L
Yemoja
0
13
5
0.19
L
Vamana
DearAunt4
Vamana
2
6
3
0.58
W
Fenrir
ITMQUEEN
Fenrir
10
3
19
6.5
W
Morgan Le Fay
Jimlahey34
Morgan Le Fay
9
0
12
15
W
0
2
23
5.75
L
Tsukuyomi
mmu7orr
Tsukuyomi
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,212
Damage
64,505
69,188
Taken
97,633
67,741
Mitigated
57,320
8,976
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,813
4,961
542
4,173
17,958
7,204
0
7,225
10,692
27,169
0
W
24,017
579
0
0
15,429
26,955
0
3,590
11,839
35,967
0
W
Medusa
CG3Kingz32
Medusa
19,190
8,675
0
3,848
13,938
7,635
0
4,499
9,439
0
35,953
L
Danzaburou
CoffeeHat573423
Danzaburou
20,437
7,990
0
1,940
15,698
5,988
0
8,134
7,379
0
59,266
L
Yemoja
6,685
1,045
1,421
1,096
24,618
16,298
0
10,771
13,227
21,060
0
L
Vamana
DearAunt4
Vamana
12,432
4,431
0
3,240
21,475
20,265
0
9,749
10,967
0
21,442
W
Fenrir
ITMQUEEN
Fenrir
18,907
2,884
0
1,244
15,998
17,362
0
3,140
12,858
0
29,262
W
Morgan Le Fay
Jimlahey34
Morgan Le Fay
19,936
2,632
330
1,501
5,506
2,910
0
2,312
3,194
61,089
0
W
10,162
1,365
0
2,053
18,317
12,879
0
4,957
13,360
0
27,077
L
Tsukuyomi
mmu7orr
Tsukuyomi
13,138
3,107
0
312
17,884
7,565
0
8,074
9,692
0
34,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,227
Gold Earned
56,255
239
Minions Killed
218
8
Camps Cleared
7
1,215,079
Distance Traveled
1,132,151
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,591
883
29
2
2
216,176
0
W
Ares
13,904
1,159
28
2
0
256,545
0
W
Medusa
13,322
1,110
30
3
3
233,573
0
L
Danzaburou
12,192
1,016
102
9
2
226,477
1
L
Yemoja
11,480
957
34
3
0
192,122
0
L
Vamana
10,821
902
17
1
2
252,651
0
W
Fenrir
13,802
1,150
24
2
3
239,803
2
W
Morgan Le Fay
12,771
1,064
93
8
2
233,940
1
W
Nike
11,428
952
64
5
0
251,218
0
L
Tsukuyomi
11,171
931
36
3
1
244,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role