Player Matchup

Osiris
Osiris
Brady_Johnson34
Osiris
Level 27
God Stats
12W - 9L
1,344 SR
Queue Stats
65W - 71L
1,377 Elo+
Solo
Ymir
Ymir
Budai_3
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,356 Elo+
Solo
Cthulhu
Cthulhu
NAYT_MAP
Cthulhu
Level 4
God Stats
1W - 1L
1,284 SR
Queue Stats
17W - 22L
1,520 Elo+
Solo
Camazotz
Camazotz
NadirBonafe
Camazotz
Level 18
God Stats
5W - 3L
1,733 SR
Queue Stats
22W - 30L
1,415 Elo+
Solo
Ra
Ra
X_x_Arthas_x_X
Ra
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 85L
1,314 Elo+
Solo
Team Averages
Level 14
1,472 SR
1,396 Elo+

VS

Team Averages
Level 27
1,508 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FishMighty
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,504 Elo+
Party 1
Neith
Neith
RPS_ZzROTIXzZ
Neith
Level 28
God Stats
2W - 3L
1,371 SR
Queue Stats
210W - 210L
1,396 Elo+
Solo
King Arthur
King Arthur
WarB1scuit
King Arthur
Level 28
God Stats
9W - 10L
1,484 SR
Queue Stats
85W - 73L
1,507 Elo+
Party 1
Athena
Athena
boiledpatato
Athena
Level 28
God Stats
41W - 24L
1,686 SR
Queue Stats
80W - 62L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,492
499
2,515
5,594
4,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Budai_3
Ymir
8
0 / 2 / 0
4,720
429
917
5,061
1,827
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
NAYT_MAP
Cthulhu
8
0 / 3 / 0
5,127
466
4,188
5,939
2,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Camazotz
NadirBonafe
Camazotz
11
2 / 1 / 0
6,363
578
1,723
7,138
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 0 / 1
6,093
554
4,914
2,692
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 3 / 2
5,527
502
4,663
6,536
1,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
FishMighty
Mercury
1
0 / 0 / 0
2,088
190
0
0
0
7
1 / 1 / 1
4,912
447
3,088
6,400
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
WarB1scuit
King Arthur
1
0 / 0 / 0
2,088
190
0
0
0
Athena
12
4 / 0 / 0
6,489
590
3,913
10,868
4,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
6
8
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
W
0
2
1
0.25
W
Ymir
Budai_3
Ymir
0
2
0
0
L
Mercury
FishMighty
Mercury
0
0
0
0
W
Cthulhu
NAYT_MAP
Cthulhu
0
3
0
0
W
Camazotz
NadirBonafe
Camazotz
2
1
0
2
L
1
1
1
1.5
L
King Arthur
WarB1scuit
King Arthur
0
0
0
0
W
2
0
1
2.5
L
Athena
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,257
Damage
11,664
26,424
Taken
23,804
11,931
Mitigated
7,990
7,390
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,663
1,115
0
2,047
6,536
1,724
210
4,707
1,292
28,793
0
W
2,515
802
0
773
5,594
4,020
338
338
5,256
5,993
14,333
W
Ymir
Budai_3
Ymir
917
394
0
0
5,061
1,827
272
2,279
2,782
12,393
0
L
Mercury
FishMighty
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
NAYT_MAP
Cthulhu
4,188
867
0
1,780
5,939
2,546
0
3,983
1,956
19,246
0
W
Camazotz
NadirBonafe
Camazotz
1,723
383
0
4,343
7,138
2,678
14
349
6,789
0
43,204
L
3,088
1,486
0
1,114
6,400
1,572
934
824
5,548
0
16,506
L
King Arthur
WarB1scuit
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
4,914
48
191
303
2,692
860
580
1,627
1,065
34,232
0
L
Athena
3,913
1,221
26
5,811
10,868
4,694
0
4,387
6,481
30,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,795
Gold Earned
21,104
243
Minions Killed
135
0
Camps Cleared
0
1,018,007
Distance Traveled
608,403
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,527
502
49
4
0
182,815
1
W
Osiris
5,492
499
39
4
0
223,533
0
W
Ymir
4,720
429
27
2
0
169,740
0
L
Mercury
2,088
190
0
0
0
0
0
W
Cthulhu
5,127
466
26
2
0
199,306
2
W
Camazotz
6,363
578
77
7
0
231,893
0
L
Neith
4,912
447
36
3
0
192,405
0
L
King Arthur
2,088
190
0
0
0
0
0
W
Ra
6,093
554
74
7
0
193,535
0
L
Athena
6,489
590
50
5
0
233,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role