Player Matchup

Kukulkan
Kukulkan
Difaler
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 46L
1,161 Elo+
Party 2
Baron Samedi
Baron Samedi
Kingshaw
Baron Samedi
Level 29
God Stats
8W - 10L
1,563 SR
Queue Stats
145W - 150L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tortorus
Morgan Le Fay
Level 29
God Stats
5W - 11L
1,291 SR
Queue Stats
38W - 47L
1,366 Elo+
Party 2
Yemoja
Yemoja
ToxicWillowX
Yemoja
Level 16
God Stats
18W - 23L
1,482 SR
Queue Stats
34W - 38L
1,451 Elo+
Solo
Merlin
Merlin
dragonage86
Merlin
Level 18
God Stats
1W - 5L
1,481 SR
Queue Stats
42W - 39L
1,423 Elo+
Solo
Team Averages
Level 24
1,464 SR
1,362 Elo+

VS

Team Averages
Level 17
1,450 SR
1,497 Elo+
Hel
Hel
 
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
NOPORO
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,698 Elo+
Party 1
Athena
Athena
Templar111
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,409 Elo+
Solo
Mercury
Mercury
devilarm
Mercury
Level 23
God Stats
7W - 11L
1,251 SR
Queue Stats
107W - 122L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Difaler
Kukulkan
15
4 / 2 / 5
10,408
1,041
13,807
15,299
4,436
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Kingshaw
Baron Samedi
15
1 / 12 / 6
9,188
919
10,764
20,175
6,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Tortorus
Morgan Le Fay
15
1 / 7 / 3
8,760
876
12,098
18,812
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
16
1 / 8 / 6
10,213
1,021
4,399
17,581
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Merlin
15
2 / 10 / 5
9,527
953
14,312
21,879
6,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

10

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
12 / 1 / 17
12,380
1,238
28,085
17,543
8,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
 
Merlin
18
12 / 2 / 13
12,102
1,210
28,439
10,721
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
NOPORO
Artemis
18
9 / 0 / 16
11,561
1,156
20,251
10,937
4,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Templar111
Athena
18
0 / 2 / 21
10,144
1,014
6,614
12,376
13,832
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
devilarm
Mercury
17
6 / 4 / 13
10,638
1,064
7,494
12,110
4,663
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
119
9
Kills
39
39
Deaths
9
25
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
12
1
17
20.5
W
Merlin
 
Merlin
12
2
13
9.25
L
Kukulkan
Difaler
Kukulkan
4
2
5
3.25
L
Baron Samedi
Kingshaw
Baron Samedi
1
12
6
0.33
W
Artemis
NOPORO
Artemis
9
0
16
17
W
Athena
Templar111
Athena
0
2
21
5.25
L
Morgan Le Fay
Tortorus
Morgan Le Fay
1
7
3
0.36
L
Yemoja
1
8
6
0.5
W
Mercury
devilarm
Mercury
6
4
13
3.13
L
Merlin
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,380
Damage
90,883
93,746
Taken
63,687
31,160
Mitigated
34,766
6,242
Healing
22,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
28,085
2,029
5,220
11,454
17,543
8,022
0
14,503
3,040
46,494
0
W
Merlin
 
Merlin
28,439
1,408
0
227
10,721
3,950
0
9,820
901
49,399
0
L
Kukulkan
Difaler
Kukulkan
13,807
1,376
0
726
15,299
4,436
0
11,490
3,617
30,729
0
L
Baron Samedi
Kingshaw
Baron Samedi
10,764
968
1,307
901
20,175
6,779
0
12,757
7,174
28,614
0
W
Artemis
NOPORO
Artemis
20,251
11,021
0
4,040
10,937
4,299
0
9,639
1,298
0
45,477
W
Athena
Templar111
Athena
6,614
856
0
250
12,376
13,832
0
10,954
1,422
17,268
0
L
Morgan Le Fay
Tortorus
Morgan Le Fay
12,098
826
497
702
18,812
5,516
0
12,086
6,488
17,962
0
L
Yemoja
4,399
1,129
666
659
17,581
8,191
0
10,051
7,458
18,165
0
W
Mercury
devilarm
Mercury
7,494
3,986
0
993
12,110
4,663
0
10,464
1,534
0
15,277
L
Merlin
14,312
1,570
0
784
21,879
6,238
0
15,838
5,871
35,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,096
Gold Earned
56,825
142
Minions Killed
202
7
Camps Cleared
9
818,603
Distance Traveled
1,014,767
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,380
1,238
41
4
0
205,670
0
W
Merlin
12,102
1,210
57
6
0
160,822
1
L
Kukulkan
10,408
1,041
30
3
0
165,038
0
L
Baron Samedi
9,188
919
33
3
4
175,712
0
W
Artemis
11,561
1,156
65
7
3
190,606
0
W
Athena
10,144
1,014
23
2
0
211,981
1
L
Morgan Le Fay
8,760
876
10
1
0
174,410
0
L
Yemoja
10,213
1,021
20
2
2
147,081
1
W
Mercury
10,638
1,064
16
2
6
245,688
1
L
Merlin
9,527
953
49
5
1
156,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role