Player Matchup

Hun Batz
Hun Batz
DeadlyBlow92
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,706 Elo+
Party 2
Chang'e
Chang'e
ThePhantom99
Chang'e
Level 42
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 8L
1,385 Elo+
Party 2
Kali
Kali
Thundas
Kali
Level 25
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 4L
1,119 Elo+
Party 2
Kukulkan
Kukulkan
Xx___9-Ball___xX
Kukulkan
Level 154
God Stats
1W - 1L
1,956 SR
Queue Stats
21W - 15L
1,676 Elo+
Solo
Ganesha
Ganesha
kikboxser
Ganesha
Level 127
God Stats
5W - 4L
1,658 SR
Queue Stats
470W - 475L
1,563 Elo+
Solo
Team Averages
Level 73
1,561 SR
1,490 Elo+

VS

Team Averages
Level 59
1,598 SR
1,459 Elo+
Xbalanque
Xbalanque
Hąchį
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NayNayNay1649
Kukulkan
Level 25
God Stats
2W - 0L
1,726 SR
Queue Stats
83W - 96L
1,436 Elo+
Solo
Ra
Ra
TapirK
Ra
Level 124
God Stats
4W - 0L
1,762 SR
Queue Stats
526W - 506L
1,472 Elo+
Solo
Neith
Neith
Tiaa
Neith
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,450 Elo+
Party 1
Athena
Athena
UoonI
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 71L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeadlyBlow92
Hun Batz
12
1 / 12 / 2
8,113
580
8,338
15,261
10,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
ThePhantom99
Chang'e
16
3 / 6 / 4
9,607
686
8,253
12,612
9,114
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Kali
Thundas
Kali
16
4 / 5 / 6
10,484
749
7,665
16,082
11,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 3 / 1
10,310
736
19,343
10,646
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
kikboxser
Ganesha
18
0 / 4 / 10
9,086
649
10,601
17,613
21,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hąchį
Xbalanque
16
5 / 4 / 20
10,051
718
12,301
14,235
6,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Kukulkan
NayNayNay1649
Kukulkan
18
7 / 1 / 20
11,035
788
15,691
11,095
5,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ra
17
5 / 3 / 18
10,723
766
12,802
11,558
5,190
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Tiaa
Neith
19
11 / 2 / 13
11,894
850
15,468
8,311
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
UoonI
Athena
17
2 / 3 / 26
10,087
721
9,223
23,703
23,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
127
13
Kills
30
30
Deaths
13
23
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DeadlyBlow92
Hun Batz
1
12
2
0.17
W
Xbalanque
Hąchį
Xbalanque
5
4
20
3.75
W
Kukulkan
NayNayNay1649
Kukulkan
7
1
20
17
W
Ra
5
3
18
4.67
L
Chang'e
ThePhantom99
Chang'e
3
6
4
0.83
L
Kali
Thundas
Kali
4
5
6
1.4
W
Neith
Tiaa
Neith
11
2
13
8.75
W
Athena
UoonI
Athena
2
3
26
5
L
5
3
1
1.83
L
Ganesha
kikboxser
Ganesha
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,200
Damage
65,485
72,214
Taken
68,902
57,735
Mitigated
45,013
23,713
Healing
39,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DeadlyBlow92
Hun Batz
8,338
1,158
532
154
15,261
10,282
229
8,080
6,957
0
12,444
W
Xbalanque
Hąchį
Xbalanque
12,301
5,061
1,512
2,707
14,235
6,913
1,899
7,757
6,478
0
22,444
W
Kukulkan
NayNayNay1649
Kukulkan
15,691
425
2,198
3,966
11,095
5,842
358
5,524
5,571
33,948
0
W
Ra
12,802
741
11,734
5,114
11,558
5,190
1,077
5,600
5,958
32,388
0
L
Chang'e
ThePhantom99
Chang'e
8,253
568
4,730
3,265
12,612
9,114
598
8,355
3,889
19,025
0
L
Kali
Thundas
Kali
7,665
3,061
299
4,538
16,082
11,435
720
6,902
8,944
0
10,476
W
Neith
Tiaa
Neith
15,468
5,310
1,758
2,145
8,311
3,847
3,316
5,337
2,974
0
32,153
W
Athena
UoonI
Athena
9,223
2,134
1,451
7,383
23,703
23,221
229
13,979
9,724
14,680
0
L
19,343
577
1,901
2,942
10,646
5,840
0
5,738
4,694
45,639
0
L
Ganesha
kikboxser
Ganesha
10,601
388
1,538
3,814
17,613
21,064
179
7,220
10,014
21,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,600
Gold Earned
53,790
110
Minions Killed
158
0
Camps Cleared
0
1,205,584
Distance Traveled
1,272,760
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,113
580
9
1
0
205,061
1
W
Xbalanque
10,051
718
19
1
0
246,133
0
W
Kukulkan
11,035
788
46
3
0
280,441
2
W
Ra
10,723
766
48
3
0
251,622
0
L
Chang'e
9,607
686
24
2
0
247,586
0
L
Kali
10,484
749
11
1
0
261,532
0
W
Neith
11,894
850
32
2
0
224,604
1
W
Athena
10,087
721
13
1
0
269,960
1
L
Kukulkan
10,310
736
66
5
0
255,247
0
L
Ganesha
9,086
649
0
0
0
236,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role