Player Matchup

Cthulhu
Cthulhu
Bell_Z_Bubb
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 142L
1,463 Elo+
Solo
Odin
Odin
Elvaronplata
Odin
Level 28
God Stats
47W - 51L
1,522 SR
Queue Stats
166W - 218L
1,500 Elo+
Solo
Neith
Neith
clemseed
Neith
Level 15
God Stats
30W - 31L
1,536 SR
Queue Stats
37W - 41L
1,418 Elo+
Solo
Chiron
Chiron
lLL3GAL
Chiron
Level 13
God Stats
45W - 51L
1,860 SR
Queue Stats
145W - 207L
1,440 Elo+
Solo
Ra
Ra
qbaker321
Ra
Level 25
God Stats
5W - 6L
1,489 SR
Queue Stats
84W - 82L
1,452 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,455 Elo+

VS

Team Averages
Level 18
1,619 SR
1,442 Elo+
Zeus
Zeus
APE CHILEMPU
Zeus
Level 17
God Stats
8W - 14L
1,412 SR
Queue Stats
33W - 38L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Pain9975
Cliodhna
Level 26
God Stats
7W - 5L
1,534 SR
Queue Stats
40W - 33L
1,343 Elo+
Solo
Yemoja
Yemoja
Sasha77703768
Yemoja
Level 18
God Stats
4W - 1L
1,497 SR
Queue Stats
16W - 27L
1,295 Elo+
Solo
Nu Wa
Nu Wa
ThickDarkBeer
Nu Wa
Level 14
God Stats
3W - 0L
1,777 SR
Queue Stats
7W - 2L
1,642 Elo+
Solo
Bastet
Bastet
davidpalomino
Bastet
Level 15
God Stats
9W - 2L
1,877 SR
Queue Stats
42W - 22L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bell_Z_Bubb
Cthulhu
16
0 / 8 / 2
10,085
840
7,450
26,442
26,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 1
10,008
834
7,794
12,660
11,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
clemseed
Neith
17
1 / 13 / 0
10,456
871
10,406
25,531
7,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
lLL3GAL
Chiron
16
1 / 9 / 0
10,547
879
5,713
24,072
8,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 6 / 2
11,104
925
9,679
20,411
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 19
13,208
1,101
21,843
5,397
2,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Pain9975
Cliodhna
19
3 / 2 / 14
11,107
926
12,537
10,199
4,744
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 0 / 22
11,906
992
6,220
10,596
5,951
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
8 / 1 / 29
14,465
1,205
33,662
10,211
4,348
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
20 / 0 / 10
14,471
1,206
28,537
8,874
4,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
134
3
Kills
40
40
Deaths
3
5
Assists
94
Player
Kills
Deaths
Assists
KDA
W
8
0
19
17.5
L
Cthulhu
Bell_Z_Bubb
Cthulhu
0
8
2
0.13
L
0
4
1
0.13
W
Cliodhna
Pain9975
Cliodhna
3
2
14
5
W
1
0
22
12
W
8
1
29
22.5
L
Neith
clemseed
Neith
1
13
0
0.08
W
20
0
10
25
L
Chiron
lLL3GAL
Chiron
1
9
0
0.11
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,042
Damage
102,799
109,116
Taken
45,277
59,266
Mitigated
21,454
9,538
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,843
613
0
1,316
5,397
2,162
0
1,438
3,779
41,978
0
L
Cthulhu
Bell_Z_Bubb
Cthulhu
7,450
173
370
341
26,442
26,849
0
16,288
10,154
22,215
0
L
7,794
198
0
748
12,660
11,110
0
6,625
6,035
0
18,712
W
Cliodhna
Pain9975
Cliodhna
12,537
578
0
500
10,199
4,744
0
3,300
6,729
0
27,957
W
6,220
705
850
0
10,596
5,951
0
4,634
5,786
24,389
0
W
33,662
11,320
2,111
2,287
10,211
4,348
0
6,077
3,957
79,148
0
L
Neith
clemseed
Neith
10,406
4,372
0
2,024
25,531
7,481
0
14,624
10,907
0
48,005
W
28,537
6,714
0
0
8,874
4,249
0
1,680
6,928
0
38,092
L
Chiron
lLL3GAL
Chiron
5,713
1,967
719
1,517
24,072
8,585
0
11,822
12,250
0
29,790
L
9,679
1,101
1,643
2,176
20,411
5,241
0
12,366
8,045
56,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
65,157
297
Minions Killed
262
3
Camps Cleared
11
1,013,319
Distance Traveled
1,241,949
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,208
1,101
60
5
1
232,544
2
L
Cthulhu
10,085
840
37
3
0
198,309
0
L
Odin
10,008
834
23
2
0
177,107
0
W
Cliodhna
11,107
926
35
3
3
251,162
0
W
Yemoja
11,906
992
32
3
0
232,581
0
W
Nu Wa
14,465
1,205
103
9
7
197,769
0
L
Neith
10,456
871
70
6
1
183,375
0
W
Bastet
14,471
1,206
32
3
0
327,893
0
L
Chiron
10,547
879
52
4
0
204,446
0
L
Ra
11,104
925
115
10
2
250,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role