Player Matchup

Hel
Hel
Silver IV
Thia6o_M
Hel
Silver IV
Level 108
God Stats
5W - 4L
1,478 SR
Queue Stats
180W - 190L
741 MMR
Party 1
Guan Yu
Guan Yu
Silver V
dragonsssbritez0
Guan Yu
Silver V
Level 87
God Stats
2W - 0L
1,683 SR
Queue Stats
197W - 218L
470 MMR
Party 1
Nemesis
Nemesis
Silver IV
eragonknight24
Nemesis
Silver IV
Level 89
God Stats
11W - 8L
1,598 SR
Queue Stats
159W - 188L
745 MMR
Solo
Hera
Hera
Bronze I
miguelrcjm
Hera
Bronze I
Level 119
God Stats
23W - 14L
1,605 SR
Queue Stats
87W - 116L
467 MMR
Solo
Cernunnos
Cernunnos
Silver V
snipethegumby
Cernunnos
Silver V
Level 83
God Stats
4W - 2L
1,471 SR
Queue Stats
88W - 111L
540 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,567 SR
593 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,533 SR
788 MMR
Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver V
Facundolotic32
Chang'e
Silver V
Level 101
God Stats
4W - 5L
1,553 SR
Queue Stats
197W - 213L
589 MMR
Solo
Jing Wei
Jing Wei
Bronze I
PEREIRARMF
Jing Wei
Bronze I
Level 127
God Stats
50W - 66L
1,455 SR
Queue Stats
337W - 379L
438 MMR
Solo
Mulan
Mulan
Silver III
bearkerchiefton
Mulan
Silver III
Level 125
God Stats
60W - 53L
1,536 SR
Queue Stats
334W - 361L
875 MMR
Solo
Bacchus
Bacchus
Silver V
lutcherboi13
Bacchus
Silver V
Level 137
God Stats
23W - 20L
1,624 SR
Queue Stats
264W - 285L
538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 13
14,284
549
19,999
22,597
12,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 3 / 10
13,172
507
5,167
21,048
24,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 2 / 7
15,203
585
14,190
18,692
8,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 7 / 6
14,674
564
13,445
13,352
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
snipethegumby
Cernunnos
20
6 / 3 / 10
14,815
570
17,003
22,315
9,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
GilgameshArachneAthenaCu ChulainnTsukuyomi

VS

Bans
Morgan Le FayChironDanzaburouArtemisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 5 / 0
10,964
422
6,003
16,331
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 8 / 4
12,366
476
11,886
19,250
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
PEREIRARMF
Jing Wei
18
0 / 2 / 4
11,173
430
7,190
16,547
4,771
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 6 / 2
14,571
560
27,309
24,782
22,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
lutcherboi13
Bacchus
16
1 / 5 / 10
10,872
418
13,079
21,407
25,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
26
Kills
20
20
Deaths
26
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
5
0
1.4
L
5
8
4
0.88
L
Jing Wei
PEREIRARMF
Jing Wei
0
2
4
1
W
4
5
13
2.1
L
7
6
2
1.33
W
0
3
10
1.67
W
10
2
7
6.75
L
Bacchus
lutcherboi13
Bacchus
1
5
10
1.2
W
6
7
6
1.29
W
Cernunnos
snipethegumby
Cernunnos
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,804
Damage
65,467
98,004
Taken
98,317
59,737
Mitigated
64,749
46,568
Healing
29,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,003
1,370
0
4,051
16,331
5,840
198
4,304
11,993
0
53,833
L
11,886
437
3,123
6,823
19,250
6,830
0
7,211
11,873
71,714
0
L
Jing Wei
PEREIRARMF
Jing Wei
7,190
4,022
312
4,451
16,547
4,771
0
9,042
7,401
0
85,494
W
19,999
760
8,663
12,972
22,597
12,343
1,734
8,251
14,346
95,105
0
L
27,309
2,738
0
6,237
24,782
22,263
1,473
5,454
19,322
0
131,660
W
5,167
1,039
2,908
5,322
21,048
24,349
1,159
3,196
17,852
0
66,064
W
14,190
4,407
555
7,579
18,692
8,993
2,269
4,646
14,046
0
109,466
L
Bacchus
lutcherboi13
Bacchus
13,079
1,074
113
3,991
21,407
25,045
0
7,255
14,049
35,591
0
W
13,445
3,667
0
2,185
13,352
5,046
1,622
5,096
8,256
91,085
0
W
Cernunnos
snipethegumby
Cernunnos
17,003
7,478
0
6,384
22,315
9,006
6,472
5,706
16,609
0
150,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,148
Gold Earned
59,946
734
Minions Killed
645
0
Camps Cleared
0
2,509,993
Distance Traveled
2,120,751
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,964
422
92
4
0
330,597
7
L
Chang'e
12,366
476
113
4
0
408,499
6
L
Jing Wei
11,173
430
177
7
0
489,252
0
W
Hel
14,284
549
147
6
0
514,648
7
L
Mulan
14,571
560
218
8
0
436,975
4
W
Guan Yu
13,172
507
116
4
0
511,168
0
W
Nemesis
15,203
585
132
5
0
534,458
3
L
Bacchus
10,872
418
45
2
0
455,428
14
W
Hera
14,674
564
162
6
0
463,108
5
W
Cernunnos
14,815
570
177
7
0
486,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role