Player Matchup

Sol
Sol
Benn2258
Sol
Level 27
God Stats
10W - 7L
1,517 SR
Queue Stats
44W - 50L
1,290 Elo+
Party 2
Ares
Ares
Ja-online116
Ares
Level 28
God Stats
28W - 23L
1,525 SR
Queue Stats
49W - 60L
1,276 Elo+
Party 2
Merlin
Merlin
Regem77
Merlin
Level 27
God Stats
3W - 4L
1,472 SR
Queue Stats
43W - 37L
1,371 Elo+
Party 1
Hades
Hades
RoYaLxT3RR0R
Hades
Level 28
God Stats
4W - 1L
1,762 SR
Queue Stats
8W - 8L
1,459 Elo+
Solo
Cernunnos
Cernunnos
Seemsalabim
Cernunnos
Level 26
God Stats
5W - 6L
1,671 SR
Queue Stats
36W - 33L
1,352 Elo+
Party 1
Team Averages
Level 27
1,589 SR
1,350 Elo+

VS

Team Averages
Level 21
1,318 SR
1,380 Elo+
Izanami
Izanami
Fikzy_Zrey42
Izanami
Level 24
God Stats
52W - 57L
1,461 SR
Queue Stats
73W - 93L
1,319 Elo+
Party 3
Fenrir
Fenrir
NorKTix
Fenrir
Level 12
God Stats
26W - 24L
1,533 SR
Queue Stats
50W - 59L
1,334 Elo+
Party 3
Cliodhna
Cliodhna
Souquet13
Cliodhna
Level 17
God Stats
1W - 3L
1,264 SR
Queue Stats
17W - 19L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
Topaz_452
Baron Samedi
Level 26
God Stats
0W - 2L
1,158 SR
Queue Stats
46W - 32L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
jacoob_pt
Erlang Shen
Level 28
God Stats
4W - 5L
1,172 SR
Queue Stats
130W - 120L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 1
10,042
591
8,743
8,614
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 2 / 7
9,827
578
7,700
11,821
10,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Regem77
Merlin
13
4 / 1 / 4
8,700
512
9,606
6,874
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 4
9,001
529
7,007
10,814
7,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Seemsalabim
Cernunnos
12
2 / 3 / 4
8,327
490
6,139
9,239
2,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fikzy_Zrey42
Izanami
10
2 / 8 / 1
6,994
411
5,949
12,818
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
NorKTix
Fenrir
11
2 / 2 / 0
7,059
415
4,224
9,238
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
Souquet13
Cliodhna
2
0 / 0 / 0
4,831
284
0
7
2
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
Topaz_452
Baron Samedi
14
4 / 4 / 1
8,323
490
9,888
12,339
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
jacoob_pt
Erlang Shen
15
4 / 6 / 0
8,879
522
10,081
17,651
7,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
12
12
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
L
Izanami
Fikzy_Zrey42
Izanami
2
8
1
0.31
W
5
2
7
4.25
L
Fenrir
NorKTix
Fenrir
2
2
0
1
W
Merlin
Regem77
Merlin
4
1
4
6
W
2
3
4
1.33
W
Cernunnos
Seemsalabim
Cernunnos
2
3
4
1.33
L
Cliodhna
Souquet13
Cliodhna
0
0
0
0
L
Baron Samedi
Topaz_452
Baron Samedi
4
4
1
1.13
L
Erlang Shen
jacoob_pt
Erlang Shen
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,195
Damage
30,142
47,362
Taken
52,053
25,606
Mitigated
17,856
11,273
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,743
3,614
0
3,431
8,614
3,108
7,904
1,489
7,125
46,383
5,894
L
Izanami
Fikzy_Zrey42
Izanami
5,949
4,027
0
1,126
12,818
3,689
0
10,767
2,051
0
30,400
W
7,700
399
0
862
11,821
10,163
2,491
1,122
10,699
31,198
0
L
Fenrir
NorKTix
Fenrir
4,224
1,200
0
1,344
9,238
2,715
0
4,429
4,809
0
33,284
W
Merlin
Regem77
Merlin
9,606
364
0
724
6,874
2,094
1,471
943
5,931
29,005
0
W
7,007
542
30
4,308
10,814
7,805
2,449
3,889
6,925
49,214
0
W
Cernunnos
Seemsalabim
Cernunnos
6,139
3,754
0
1,918
9,239
2,436
3,750
2,445
6,794
0
32,344
L
Cliodhna
Souquet13
Cliodhna
0
0
0
0
7
2
0
0
7
0
377
L
Baron Samedi
Topaz_452
Baron Samedi
9,888
869
66
1,670
12,339
4,415
133
9,146
3,193
49,355
0
L
Erlang Shen
jacoob_pt
Erlang Shen
10,081
5,176
0
5,978
17,651
7,035
970
7,851
9,800
0
51,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,897
Gold Earned
36,086
309
Minions Killed
307
0
Camps Cleared
0
1,588,593
Distance Traveled
1,031,335
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,042
591
87
5
0
293,705
0
L
Izanami
6,994
411
61
4
0
210,633
0
W
Ares
9,827
578
51
3
0
335,057
0
L
Fenrir
7,059
415
68
4
0
251,999
0
W
Merlin
8,700
512
41
2
0
325,767
0
W
Hades
9,001
529
82
5
0
316,099
0
W
Cernunnos
8,327
490
48
3
0
317,965
0
L
Cliodhna
4,831
284
2
0
0
21,903
0
L
Baron Samedi
8,323
490
86
5
0
258,238
0
L
Erlang Shen
8,879
522
90
5
0
288,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role