Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ElectricSoupFap
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,153 Elo+
Solo
Apollo
Apollo
MacabreNine6798
Apollo
Level 29
God Stats
2W - 1L
1,505 SR
Queue Stats
125W - 108L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
RAGlNGofficer
Baron Samedi
Level 27
God Stats
18W - 20L
1,824 SR
Queue Stats
179W - 183L
1,741 Elo+
Solo
Team Averages
Level 23
1,566 SR
1,476 Elo+

VS

Team Averages
Level 18
1,448 SR
1,403 Elo+
Ah Muzen Cab
Ah Muzen Cab
DeepGibbon64145
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,381 SR
Queue Stats
2W - 6L
1,303 Elo+
Party 1
Olorun
Olorun
REALBDASSDRAGON
Olorun
Level 25
God Stats
13W - 12L
1,429 SR
Queue Stats
116W - 132L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Will6922
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,119 Elo+
Solo
Nemesis
Nemesis
fair-onrush5
Nemesis
Level 28
God Stats
0W - 1L
1,326 SR
Queue Stats
2W - 3L
1,524 Elo+
Solo
Ares
Ares
henrick_stark
Ares
Level 6
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 2L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
17 / 7 / 7
12,660
528
21,642
25,674
16,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
 
Hercules
19
7 / 5 / 11
12,349
515
9,442
25,821
14,998
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 8 / 7
8,601
358
3,016
15,361
11,414
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
8 / 4 / 8
12,377
516
13,370
17,070
8,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
RAGlNGofficer
Baron Samedi
17
10 / 4 / 10
12,066
503
21,943
20,159
9,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeepGibbon64145
Ah Muzen Cab
16
4 / 10 / 9
11,255
469
14,403
18,903
5,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 13 / 5
9,831
410
9,437
24,842
6,876
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Will6922
Kukulkan
10
1 / 11 / 2
8,122
338
1,876
8,783
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
fair-onrush5
Nemesis
20
20 / 4 / 5
15,609
650
32,714
21,082
11,755
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 8 / 7
10,711
446
13,086
20,519
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
55
44
Kills
27
28
Deaths
46
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
17
7
7
2.93
W
Hercules
 
Hercules
7
5
11
2.5
L
Ah Muzen Cab
DeepGibbon64145
Ah Muzen Cab
4
10
9
0.85
W
2
8
7
0.69
W
8
4
8
3
W
Baron Samedi
RAGlNGofficer
Baron Samedi
10
4
10
3.75
L
1
13
5
0.27
L
Kukulkan
Will6922
Kukulkan
1
11
2
0.18
L
Nemesis
fair-onrush5
Nemesis
20
4
5
5.63
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,413
Damage
71,516
104,085
Taken
94,129
60,760
Mitigated
43,689
35,654
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
21,642
6,546
0
11,696
25,674
16,734
1,624
5,923
19,751
0
55,542
W
Hercules
 
Hercules
9,442
3,415
561
9,840
25,821
14,998
1,041
8,253
17,568
0
65,861
L
Ah Muzen Cab
DeepGibbon64145
Ah Muzen Cab
14,403
2,680
0
4,041
18,903
5,413
3,218
3,645
15,074
0
50,441
W
3,016
593
0
280
15,361
11,414
578
3,679
11,682
8,060
0
W
13,370
6,099
0
4,094
17,070
8,266
537
1,201
15,869
0
99,286
W
Baron Samedi
RAGlNGofficer
Baron Samedi
21,943
1,185
1,979
7,204
20,159
9,348
775
5,343
14,816
79,601
0
L
9,437
3,165
117
7,111
24,842
6,876
396
12,293
11,867
44,122
0
L
Kukulkan
Will6922
Kukulkan
1,876
226
0
0
8,783
1,717
552
1,741
6,990
9,267
0
L
Nemesis
fair-onrush5
Nemesis
32,714
16,735
0
4,265
21,082
11,755
3,767
4,173
16,685
0
134,548
L
13,086
1,256
0
438
20,519
17,928
260
1,900
18,554
40,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,053
Gold Earned
55,528
524
Minions Killed
392
0
Camps Cleared
0
2,019,393
Distance Traveled
2,007,042
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,660
528
88
4
0
420,237
0
W
Hercules
12,349
515
123
5
0
401,047
0
L
Ah Muzen Cab
11,255
469
71
3
0
397,976
1
W
Ares
8,601
358
18
1
0
341,887
0
W
Apollo
12,377
516
171
7
0
447,272
5
W
Baron Samedi
12,066
503
124
5
0
408,950
3
L
Olorun
9,831
410
66
3
0
360,672
4
L
Kukulkan
8,122
338
13
1
0
312,034
0
L
Nemesis
15,609
650
196
8
0
531,355
3
L
Ares
10,711
446
46
2
0
405,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role