Player Matchup

Mercury
Mercury
Asur3x
Mercury
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
Soggzor
Baron Samedi
Level 69
God Stats
1W - 1L
1,709 SR
Queue Stats
13W - 6L
1,570 Elo+
Party 1
Cerberus
Cerberus
gile1992
Cerberus
Level 68
God Stats
27W - 46L
1,501 SR
Queue Stats
112W - 186L
1,332 Elo+
Solo
Team Averages
Level 85
1,570 SR
1,463 Elo+

VS

Team Averages
Level 55
1,571 SR
1,398 Elo+
Cthulhu
Cthulhu
Peonay
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,340 Elo+
Solo
Chiron
Chiron
iudi2play
Chiron
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 90L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
sjoepaper
Nu Wa
Level 56
God Stats
4W - 1L
1,713 SR
Queue Stats
73W - 84L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Asur3x
Mercury
16
8 / 6 / 2
10,744
716
19,889
17,745
6,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Soggzor
Baron Samedi
15
3 / 6 / 7
9,996
666
17,037
14,484
7,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
gile1992
Cerberus
8
0 / 2 / 4
7,862
524
2,432
7,985
4,145
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Peonay
Cthulhu
12
2 / 4 / 7
9,953
664
6,278
18,395
17,660
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
iudi2play
Chiron
17
6 / 2 / 7
11,622
775
15,783
20,131
6,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
sjoepaper
Nu Wa
15
6 / 5 / 5
11,598
773
12,050
11,142
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
11
Kills
14
14
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Asur3x
Mercury
8
6
2
1.5
W
Cthulhu
Peonay
Cthulhu
2
4
7
1.38
L
Baron Samedi
Soggzor
Baron Samedi
3
6
7
1.08
L
Cerberus
gile1992
Cerberus
0
2
4
1
W
Chiron
iudi2play
Chiron
6
2
7
4.75
W
Nu Wa
sjoepaper
Nu Wa
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
34,111
40,214
Taken
49,668
17,766
Mitigated
27,998
9,039
Healing
16,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Asur3x
Mercury
19,889
7,711
254
1,963
17,745
6,413
0
9,131
8,614
0
48,457
W
Cthulhu
Peonay
Cthulhu
6,278
688
344
2,123
18,395
17,660
0
7,701
10,694
16,930
0
L
Baron Samedi
Soggzor
Baron Samedi
17,037
2,266
957
4,956
14,484
7,208
0
6,078
8,406
42,749
0
L
Cerberus
gile1992
Cerberus
2,432
33
0
909
7,985
4,145
0
3,311
4,674
10,729
0
W
Chiron
iudi2play
Chiron
15,783
7,257
912
10,111
20,131
6,878
1,817
8,719
11,377
0
47,650
W
Nu Wa
sjoepaper
Nu Wa
12,050
3,574
614
2,065
11,142
3,460
895
3,834
7,308
42,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,602
Gold Earned
33,173
147
Minions Killed
160
5
Camps Cleared
3
637,439
Distance Traveled
795,790
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,744
716
64
4
4
288,183
0
W
Cthulhu
9,953
664
20
1
1
257,384
1
L
Baron Samedi
9,996
666
66
4
0
228,049
1
L
Cerberus
7,862
524
17
1
1
121,207
0
W
Chiron
11,622
775
62
4
0
293,084
3
W
Nu Wa
11,598
773
78
5
2
245,322
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role