Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CataPWNED
Janus
Level 155
God Stats
1W - 0L
1,225 SR
Queue Stats
14W - 12L
1,494 Elo+
Party 2
King Arthur
King Arthur
ImPro45
King Arthur
Level 105
God Stats
106W - 48L
1,737 SR
Queue Stats
457W - 330L
1,649 Elo+
Party 2
Cliodhna
Cliodhna
JocLaSunet
Cliodhna
Level 116
God Stats
10W - 4L
1,834 SR
Queue Stats
258W - 133L
1,668 Elo+
Party 2
Ares
Ares
downWithTheHat
Ares
Level 18
God Stats
3W - 0L
1,839 SR
Queue Stats
58W - 15L
1,826 Elo+
Party 2
Team Averages
Level 100
1,627 SR
1,627 Elo+

VS

Team Averages
Level 71
1,485 SR
1,390 Elo+
Athena
Athena
RRG_Shinigami
Athena
Level 29
God Stats
10W - 12L
1,644 SR
Queue Stats
157W - 258L
1,230 Elo+
Party 1
Ra
Ra
Sasukratosin
Ra
Level 26
God Stats
0W - 4L
1,273 SR
Queue Stats
57W - 73L
1,355 Elo+
Party 3
Danzaburou
Danzaburou
SuginSoul
Danzaburou
Level 92
God Stats
27W - 29L
1,539 SR
Queue Stats
520W - 595L
1,436 Elo+
Party 1
Cliodhna
Cliodhna
Wembie
Cliodhna
Level 148
God Stats
4W - 16L
1,500 SR
Queue Stats
260W - 266L
1,521 Elo+
Solo
Loki
Loki
marcoyotex
Loki
Level 60
God Stats
11W - 15L
1,468 SR
Queue Stats
237W - 272L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 8
7,073
643
6,298
5,997
2,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
CataPWNED
Janus
12
9 / 1 / 5
7,330
666
6,105
5,323
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ImPro45
King Arthur
13
7 / 1 / 3
7,638
694
6,631
8,858
5,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
JocLaSunet
Cliodhna
12
11 / 0 / 5
7,690
699
6,728
5,333
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
6 / 0 / 12
7,029
639
5,924
7,299
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,557
414
1,841
7,363
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 11 / 0
4,376
398
2,231
7,781
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SuginSoul
Danzaburou
7
0 / 8 / 0
4,766
433
2,111
8,732
2,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Wembie
Cliodhna
7
1 / 8 / 0
4,720
429
3,692
8,661
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 7 / 0
6,069
552
3,346
8,387
2,636
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
2
38
Kills
2
2
Deaths
38
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
8
9
W
Janus
CataPWNED
Janus
9
1
5
11.5
W
King Arthur
ImPro45
King Arthur
7
1
3
8.5
W
Cliodhna
JocLaSunet
Cliodhna
11
0
5
13.5
L
0
4
0
0
L
0
11
0
0
L
Danzaburou
SuginSoul
Danzaburou
0
8
0
0
L
Cliodhna
Wembie
Cliodhna
1
8
0
0.13
W
6
0
12
12
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
13,221
32,810
Taken
40,924
18,138
Mitigated
13,936
14,436
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,298
2,904
0
3,681
5,997
2,052
387
1,086
4,911
0
36,917
W
Janus
CataPWNED
Janus
6,105
535
73
1,233
5,323
1,483
1,211
1,458
3,663
45,310
0
W
King Arthur
ImPro45
King Arthur
6,631
673
0
3,227
8,858
5,892
523
0
8,858
6,755
39,340
W
Cliodhna
JocLaSunet
Cliodhna
6,728
1,780
0
3,150
5,333
1,654
92
97
5,196
0
43,472
L
1,841
220
0
734
7,363
3,453
0
2,356
4,965
9,206
0
L
2,231
265
30
211
7,781
2,155
93
4,420
3,137
11,501
0
L
Danzaburou
SuginSoul
Danzaburou
2,111
939
0
1,077
8,732
2,196
0
2,725
6,005
0
20,858
L
Cliodhna
Wembie
Cliodhna
3,692
654
0
403
8,661
3,496
0
2,531
6,094
0
21,647
W
5,924
537
0
3,072
7,299
7,057
0
1,049
6,110
21,789
0
L
3,346
626
0
420
8,387
2,636
826
458
7,929
0
28,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
24,488
381
Minions Killed
177
0
Camps Cleared
0
1,194,165
Distance Traveled
987,938
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,073
643
80
7
0
211,741
2
W
Janus
7,330
666
87
8
0
231,218
2
W
King Arthur
7,638
694
103
9
0
231,121
7
W
Cliodhna
7,690
699
81
7
0
281,372
1
L
Athena
4,557
414
17
2
0
206,018
0
L
Ra
4,376
398
20
2
0
173,393
2
L
Danzaburou
4,766
433
41
4
0
185,215
4
L
Cliodhna
4,720
429
34
3
0
219,163
1
W
Ares
7,029
639
30
3
0
238,713
6
L
Loki
6,069
552
65
6
0
204,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role