Player Matchup

Izanami
Izanami
BStuber5
Izanami
Level 28
God Stats
30W - 20L
1,500 SR
Queue Stats
44W - 39L
1,384 Elo+
Solo
Athena
Athena
Fer5318
Athena
Level 26
God Stats
11W - 6L
1,392 SR
Queue Stats
73W - 88L
1,443 Elo+
Solo
Cthulhu
Cthulhu
balgovf
Cthulhu
Level 26
God Stats
9W - 3L
1,670 SR
Queue Stats
12W - 12L
1,488 Elo+
Solo
Vulcan
Vulcan
bigtoons12
Vulcan
Level 29
God Stats
7W - 7L
1,605 SR
Queue Stats
60W - 52L
1,514 Elo+
Solo
Khepri
Khepri
bloopper123
Khepri
Level 23
God Stats
14W - 11L
1,619 SR
Queue Stats
47W - 33L
1,567 Elo+
Solo
Team Averages
Level 26
1,557 SR
1,479 Elo+

VS

Team Averages
Level 17
1,519 SR
1,493 Elo+
Athena
Athena
Happy-fun-ball-6
Athena
Level 27
God Stats
1W - 1L
1,396 SR
Queue Stats
6W - 6L
1,604 Elo+
Party 1
Arachne
Arachne
Yandhi_1
Arachne
Level 31
God Stats
38W - 40L
1,565 SR
Queue Stats
214W - 250L
1,470 Elo+
Solo
Charybdis
Charybdis
blackmagic62496
Charybdis
Level 6
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 3L
1,689 Elo+
Party 1
Cthulhu
Cthulhu
deppaa_01
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,216 Elo+
Solo
King Arthur
King Arthur
zange_1
King Arthur
Level 14
God Stats
3W - 1L
1,442 SR
Queue Stats
3W - 6L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BStuber5
Izanami
20
11 / 6 / 6
15,616
538
30,352
19,883
9,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Fer5318
Athena
20
10 / 6 / 14
14,121
487
19,309
38,814
31,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
balgovf
Cthulhu
18
2 / 3 / 20
12,449
429
19,707
16,891
31,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
bigtoons12
Vulcan
20
8 / 6 / 10
14,224
490
26,271
20,745
14,910
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
20
6 / 2 / 19
14,137
487
14,924
22,572
37,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 5
12,887
444
15,637
35,974
33,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Yandhi_1
Arachne
20
18 / 5 / 2
17,174
592
34,204
39,942
21,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
blackmagic62496
Charybdis
17
1 / 11 / 6
11,674
403
18,619
21,591
7,559
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
deppaa_01
Cthulhu
15
0 / 8 / 6
10,081
348
8,036
24,862
14,539
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
zange_1
King Arthur
16
0 / 9 / 4
11,323
390
7,965
26,978
34,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
45
37
Kills
22
23
Deaths
39
69
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
BStuber5
Izanami
11
6
6
2.33
W
Athena
Fer5318
Athena
10
6
14
2.83
L
3
6
5
0.92
L
Arachne
Yandhi_1
Arachne
18
5
2
3.8
W
Cthulhu
balgovf
Cthulhu
2
3
20
4
W
Vulcan
bigtoons12
Vulcan
8
6
10
2.17
L
Charybdis
blackmagic62496
Charybdis
1
11
6
0.36
W
Khepri
6
2
19
7.75
L
Cthulhu
deppaa_01
Cthulhu
0
8
6
0.38
L
King Arthur
zange_1
King Arthur
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,563
Damage
84,461
118,905
Taken
149,347
124,879
Mitigated
110,882
23,015
Healing
31,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BStuber5
Izanami
30,352
25,837
0
4,845
19,883
9,546
5,591
5,460
14,423
0
169,183
W
Athena
Fer5318
Athena
19,309
3,906
0
4,902
38,814
31,823
150
5,910
32,904
83,590
0
L
15,637
4,894
78
3,124
35,974
33,180
326
19,350
16,280
56,711
0
L
Arachne
Yandhi_1
Arachne
34,204
23,517
0
21,675
39,942
21,575
806
15,429
24,256
0
180,074
W
Cthulhu
balgovf
Cthulhu
19,707
978
2,014
2,874
16,891
31,163
1,848
4,290
12,601
60,474
0
W
Vulcan
bigtoons12
Vulcan
26,271
12,189
1,933
3,941
20,745
14,910
1,031
1,771
18,974
89,502
0
L
Charybdis
blackmagic62496
Charybdis
18,619
12,216
0
0
21,591
7,559
3,162
15,117
6,221
0
65,940
W
Khepri
14,924
2,079
0
2,506
22,572
37,437
870
6,391
16,181
46,480
0
L
Cthulhu
deppaa_01
Cthulhu
8,036
537
0
1,109
24,862
14,539
256
13,926
10,553
32,632
0
L
King Arthur
zange_1
King Arthur
7,965
1,568
0
5,902
26,978
34,029
143
14,074
11,826
0
51,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,547
Gold Earned
63,139
593
Minions Killed
528
0
Camps Cleared
0
2,769,514
Distance Traveled
2,513,389
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,616
538
198
7
0
505,237
1
W
Athena
14,121
487
117
4
0
605,330
0
L
Athena
12,887
444
68
2
0
582,597
4
L
Arachne
17,174
592
214
7
0
671,319
0
W
Cthulhu
12,449
429
94
3
0
534,163
2
W
Vulcan
14,224
490
146
5
0
550,877
0
L
Charybdis
11,674
403
110
4
0
413,111
1
W
Khepri
14,137
487
38
1
0
573,907
9
L
Cthulhu
10,081
348
54
2
0
400,926
0
L
King Arthur
11,323
390
82
3
0
445,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role