Player Matchup

Discordia
Discordia
 
Discordia
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AinCrade
Eset
Level 47
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 3
Hercules
Hercules
Camaelle
Hercules
Level 69
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 3
Neith
Neith
OnePacShakur
Neith
Level 45
God Stats
17W - 11L
1,630 SR
Queue Stats
141W - 118L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
SleeperafkS
Xing Tian
Level 84
God Stats
1W - 6L
1,321 SR
Queue Stats
279W - 248L
1,545 Elo+
Party 1
Team Averages
Level 54
1,481 SR
1,410 Elo+

VS

Team Averages
Level 110
1,610 SR
1,484 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
The0Monarch
Guan Yu
Level 121
God Stats
1W - 0L
1,851 SR
Queue Stats
171W - 187L
1,521 Elo+
Solo
Nu Wa
Nu Wa
XPapaBärX
Nu Wa
Level 141
God Stats
23W - 24L
1,540 SR
Queue Stats
126W - 130L
1,458 Elo+
Party 2
Thanatos
Thanatos
Xayer
Thanatos
Level 152
God Stats
7W - 6L
1,636 SR
Queue Stats
133W - 131L
1,479 Elo+
Party 2
Chiron
Chiron
nixleche
Chiron
Level 29
God Stats
40W - 42L
1,521 SR
Queue Stats
165W - 158L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 2 / 1
6,878
688
10,241
6,875
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
11
0 / 9 / 1
5,971
597
1,573
9,573
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Camaelle
Hercules
11
0 / 5 / 2
5,970
597
2,424
12,898
9,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 3 / 0
6,108
611
3,536
7,750
2,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SleeperafkS
Xing Tian
12
0 / 6 / 3
6,595
660
4,597
19,044
12,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 8
8,431
843
8,774
5,861
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
The0Monarch
Guan Yu
13
4 / 1 / 18
8,598
860
7,481
12,585
15,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
14
1 / 0 / 16
7,822
782
8,335
2,619
1,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Xayer
Thanatos
15
14 / 0 / 6
10,548
1,055
13,238
10,198
5,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
nixleche
Chiron
15
3 / 1 / 16
9,044
904
12,972
5,919
2,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
89
3
Kills
25
25
Deaths
4
7
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
1
1.25
W
Sol
 
Sol
3
2
8
3.5
L
Eset
0
9
1
0.06
L
Hercules
Camaelle
Hercules
0
5
2
0.2
L
1
3
0
0.33
L
Xing Tian
SleeperafkS
Xing Tian
0
6
3
0.25
W
Guan Yu
The0Monarch
Guan Yu
4
1
18
13
W
Nu Wa
1
0
16
9
W
Thanatos
Xayer
Thanatos
14
0
6
17
W
Chiron
nixleche
Chiron
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,371
Damage
50,800
56,140
Taken
37,182
27,018
Mitigated
25,585
11,512
Healing
20,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,241
392
0
701
6,875
1,170
1
1,525
5,350
29,726
0
W
Sol
 
Sol
8,774
1,332
49
1,058
5,861
2,021
944
3,184
2,535
36,701
0
L
Eset
1,573
340
0
70
9,573
1,760
0
2,868
6,494
13,768
0
L
Hercules
Camaelle
Hercules
2,424
403
511
3,831
12,898
9,090
0
4,023
8,527
0
6,257
L
3,536
1,220
0
990
7,750
2,319
0
3,237
4,374
0
16,693
L
Xing Tian
SleeperafkS
Xing Tian
4,597
280
681
4,728
19,044
12,679
0
5,360
13,383
19,267
0
W
Guan Yu
The0Monarch
Guan Yu
7,481
1,219
2,244
4,190
12,585
15,163
345
4,479
7,936
0
10,802
W
Nu Wa
8,335
2,134
0
568
2,619
1,045
1,810
1,609
1,010
30,537
1,111
W
Thanatos
Xayer
Thanatos
13,238
4,091
0
8,581
10,198
5,022
441
4,601
5,597
0
22,409
W
Chiron
nixleche
Chiron
12,972
3,414
1,045
2,765
5,919
2,334
2,669
3,041
2,876
0
41,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
44,443
171
Minions Killed
238
5
Camps Cleared
11
843,887
Distance Traveled
976,120
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,878
688
53
5
2
172,768
4
W
Sol
8,431
843
72
7
1
172,995
4
L
Eset
5,971
597
43
4
0
144,109
0
L
Hercules
5,970
597
12
1
0
185,829
0
L
Neith
6,108
611
41
4
1
161,828
0
L
Xing Tian
6,595
660
22
2
2
179,353
2
W
Guan Yu
8,598
860
9
1
0
216,656
0
W
Nu Wa
7,822
782
46
5
2
187,854
4
W
Thanatos
10,548
1,055
24
2
3
208,346
0
W
Chiron
9,044
904
87
9
5
190,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role