Player Matchup

Scylla
Scylla
Maevisss
Scylla
Level 41
God Stats
12W - 16L
1,598 SR
Queue Stats
13W - 19L
1,532 Elo+
Solo
Fenrir
Fenrir
RantixX
Fenrir
Level 44
God Stats
0W - 3L
1,751 SR
Queue Stats
99W - 65L
1,579 Elo+
Solo
Olorun
Olorun
XxXHollowZzZ
Olorun
Level 48
God Stats
0W - 3L
1,281 SR
Queue Stats
70W - 118L
1,405 Elo+
Party 2
Heimdallr
Heimdallr
XxXRaiderZzZ
Heimdallr
Level 39
God Stats
28W - 39L
1,347 SR
Queue Stats
173W - 194L
1,411 Elo+
Party 2
Skadi
Skadi
ixDripZz
Skadi
Level 86
God Stats
1W - 5L
1,263 SR
Queue Stats
332W - 352L
1,474 Elo+
Party 2
Team Averages
Level 52
1,448 SR
1,480 Elo+

VS

Team Averages
Level 87
1,538 SR
1,500 Elo+
Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Charmoh
Anhur
Level 45
God Stats
2W - 0L
1,851 SR
Queue Stats
10W - 7L
1,440 Elo+
Solo
Ah Puch
Ah Puch
IrgendwieKaputt
Ah Puch
Level 83
God Stats
2W - 3L
1,156 SR
Queue Stats
90W - 85L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
World_Warrior_88
Baron Samedi
Level 128
God Stats
15W - 13L
1,575 SR
Queue Stats
150W - 165L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
jhonson_cr7
Sun Wukong
Level 93
God Stats
35W - 23L
1,608 SR
Queue Stats
371W - 380L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Maevisss
Scylla
18
0 / 1 / 7
11,663
833
10,968
12,266
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
RantixX
Fenrir
18
7 / 7 / 2
13,389
956
17,876
19,098
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
18
1 / 6 / 6
11,955
854
9,540
18,881
5,353
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
XxXRaiderZzZ
Heimdallr
18
0 / 7 / 5
11,755
840
8,568
24,399
7,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
ixDripZz
Skadi
18
3 / 5 / 4
12,600
900
17,731
21,630
5,302
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
4 / 1 / 15
13,171
941
16,932
23,471
26,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Charmoh
Anhur
20
3 / 4 / 15
13,517
966
14,221
15,472
5,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 2 / 11
13,593
971
25,343
5,428
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
World_Warrior_88
Baron Samedi
20
10 / 2 / 11
14,260
1,019
28,358
13,597
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
jhonson_cr7
Sun Wukong
20
2 / 2 / 15
12,760
911
7,460
22,759
30,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
11
Kills
26
26
Deaths
11
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
15
11.5
W
Anhur
Charmoh
Anhur
3
4
15
2.63
W
7
2
11
6.25
L
Scylla
Maevisss
Scylla
0
1
7
3.5
L
Fenrir
RantixX
Fenrir
7
7
2
1.14
W
Baron Samedi
World_Warrior_88
Baron Samedi
10
2
11
7.75
L
Olorun
1
6
6
0.67
L
Heimdallr
XxXRaiderZzZ
Heimdallr
0
7
5
0.36
L
Skadi
ixDripZz
Skadi
3
5
4
1
W
Sun Wukong
jhonson_cr7
Sun Wukong
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,683
Damage
92,314
96,274
Taken
80,727
29,562
Mitigated
71,726
4,979
Healing
30,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
16,932
7,670
3,975
8,110
23,471
26,241
0
4,744
17,200
0
27,584
W
Anhur
Charmoh
Anhur
14,221
5,612
0
3,072
15,472
5,596
0
4,215
11,257
0
48,149
W
25,343
243
0
568
5,428
2,285
0
1,505
3,923
56,994
0
L
Scylla
Maevisss
Scylla
10,968
590
0
576
12,266
3,319
0
6,225
5,714
28,843
0
L
Fenrir
RantixX
Fenrir
17,876
4,402
0
786
19,098
7,652
0
8,011
10,410
0
29,943
W
Baron Samedi
World_Warrior_88
Baron Samedi
28,358
261
5,428
4,226
13,597
6,689
0
2,622
10,975
45,436
0
L
Olorun
9,540
4,746
425
1,241
18,881
5,353
0
9,827
8,398
30,718
0
L
Heimdallr
XxXRaiderZzZ
Heimdallr
8,568
4,129
0
1,139
24,399
7,936
0
13,367
10,194
0
29,932
L
Skadi
ixDripZz
Skadi
17,731
7,626
181
631
21,630
5,302
0
14,783
6,290
0
30,977
W
Sun Wukong
jhonson_cr7
Sun Wukong
7,460
924
655
4,140
22,759
30,915
0
7,422
13,760
0
30,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,362
Gold Earned
67,301
217
Minions Killed
276
6
Camps Cleared
12
1,119,141
Distance Traveled
1,428,093
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,171
941
27
2
2
357,219
0
W
Anhur
13,517
966
75
5
6
257,819
2
W
Ah Puch
13,593
971
55
4
1
244,199
1
L
Scylla
11,663
833
45
3
0
238,170
0
L
Fenrir
13,389
956
35
3
1
245,628
0
W
Baron Samedi
14,260
1,019
68
5
1
265,406
2
L
Olorun
11,955
854
55
4
4
198,469
0
L
Heimdallr
11,755
840
48
3
0
200,847
0
L
Skadi
12,600
900
34
2
1
236,027
1
W
Sun Wukong
12,760
911
51
4
2
303,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role