Player Matchup

Rama
Rama
ADerpyToaster
Rama
Level 108
God Stats
33W - 12L
1,646 SR
Queue Stats
145W - 72L
1,640 Elo+
Party 2
Loki
Loki
BackstabLoki
Loki
Level 155
God Stats
24W - 8L
1,852 SR
Queue Stats
118W - 62L
1,654 Elo+
Party 2
Cerberus
Cerberus
SnaggedPlayer17
Cerberus
Level 28
God Stats
17W - 6L
1,500 SR
Queue Stats
108W - 55L
1,646 Elo+
Party 2
Team Averages
Level 97
1,666 SR
1,647 Elo+

VS

Team Averages
Level 36
1,460 SR
1,403 Elo+
Cthulhu
Cthulhu
HPNOTIQ-JOE
Cthulhu
Level 65
God Stats
27W - 30L
1,479 SR
Queue Stats
222W - 230L
1,394 Elo+
Party 1
Anubis
Anubis
midnight_gorr3
Anubis
Level 18
God Stats
20W - 25L
1,438 SR
Queue Stats
139W - 125L
1,399 Elo+
Solo
Horus
Horus
xxwalkerxx22
Horus
Level 26
God Stats
6W - 9L
1,463 SR
Queue Stats
27W - 32L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 4 / 9
10,308
937
14,970
9,742
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 3 / 14
9,326
848
10,994
8,566
3,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
3 / 3 / 17
9,594
872
5,512
13,565
10,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HPNOTIQ-JOE
Cthulhu
14
5 / 5 / 4
9,321
847
7,350
11,357
12,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 8 / 6
8,097
736
7,676
11,142
4,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 7 / 3
8,699
791
7,779
14,088
11,386
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
20
Kills
10
10
Deaths
20
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
4
9
3.88
W
6
3
14
4.33
L
Cthulhu
HPNOTIQ-JOE
Cthulhu
5
5
4
1.4
W
Cerberus
3
3
17
3.83
L
1
8
6
0.5
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
22,805
31,873
Taken
36,587
17,850
Mitigated
28,185
7,116
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,970
11,651
0
1,681
9,742
3,719
2,077
4,394
5,348
0
33,261
W
10,994
4,154
0
944
8,566
3,946
700
4,337
4,229
0
35,649
L
Cthulhu
HPNOTIQ-JOE
Cthulhu
7,350
694
104
503
11,357
12,388
0
2,327
9,030
23,782
0
W
Cerberus
5,512
237
911
3,580
13,565
10,185
440
6,907
6,658
23,326
0
L
7,676
332
0
1,753
11,142
4,411
0
1,390
9,752
20,189
0
L
7,779
2,930
1,311
2,266
14,088
11,386
0
2,346
11,742
0
22,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
26,117
143
Minions Killed
89
5
Camps Cleared
5
598,057
Distance Traveled
559,134
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,308
937
54
5
1
178,130
2
W
Loki
9,326
848
40
4
3
215,510
2
L
Cthulhu
9,321
847
32
3
1
201,966
1
W
Cerberus
9,594
872
49
4
1
204,417
4
L
Anubis
8,097
736
29
3
1
153,917
0
L
Horus
8,699
791
28
3
3
203,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role