Player Matchup

Artio
Artio
JayzWazy
Artio
Level 137
God Stats
12W - 10L
1,608 SR
Queue Stats
221W - 205L
1,573 Elo+
Solo
Cernunnos
Cernunnos
The_Carster
Cernunnos
Level 135
God Stats
4W - 1L
1,880 SR
Queue Stats
196W - 194L
1,543 Elo+
Party 1
Agni
Agni
aGLIMMER_OF_HOPE
Agni
Level 146
God Stats
12W - 5L
1,715 SR
Queue Stats
233W - 232L
1,580 Elo+
Solo
Geb
Geb
pepi07_
Geb
Level 117
God Stats
4W - 4L
1,650 SR
Queue Stats
320W - 313L
1,633 Elo+
Party 1
Bastet
Bastet
xNiGhTMaReZx---
Bastet
Level 104
God Stats
14W - 8L
1,592 SR
Queue Stats
126W - 112L
1,655 Elo+
Party 1
Team Averages
Level 128
1,689 SR
1,597 Elo+

VS

Team Averages
Level 142
1,590 SR
1,574 Elo+
Cupid
Cupid
AntonioRomero18
Cupid
Level 122
God Stats
8W - 7L
1,704 SR
Queue Stats
289W - 370L
1,582 Elo+
Party 2
Artio
Artio
BluRRRend372
Artio
Level 128
God Stats
8W - 7L
1,620 SR
Queue Stats
230W - 295L
1,537 Elo+
Party 2
Persephone
Persephone
Man_Ning16
Persephone
Level 155
God Stats
346W - 258L
1,606 SR
Queue Stats
1,486W - 1,360L
1,596 Elo+
Solo
Kali
Kali
Maybe Deaf
Kali
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 114L
1,607 Elo+
Solo
Sylvanus
Sylvanus
tlahuikys
Sylvanus
Level 158
God Stats
3W - 4L
1,518 SR
Queue Stats
215W - 278L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JayzWazy
Artio
19
2 / 1 / 5
12,102
526
11,599
17,393
18,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+20
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 35 health (+1 per level) away from your target and restores 25 mana. This effect can only occur once every 8s. Can be upgraded at level 20.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor

Spectral Armor

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 55%.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
The_Carster
Cernunnos
20
5 / 3 / 7
13,806
600
17,699
15,638
6,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 6s.

Short Sword

Short Sword

+25
Physical Power

20
3 / 3 / 9
13,293
578
17,353
17,049
7,233
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+70
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 30%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Geb
15
2 / 4 / 12
11,113
483
6,966
18,713
20,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 1 / 10
12,853
559
17,989
14,388
6,221
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+50
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 0
11,269
490
8,319
16,735
6,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 15% Physical Penetration.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Heavy Mace

Heavy Mace

+25
Physical Power
+5
Physical Penetration

19
1 / 3 / 0
11,454
498
9,207
23,600
20,037
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+5
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+250
Health
+15
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 4. Max of 5 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 15% of your maximum health. Allies within 35 units heal for 15% of their maximum health over 10s. This effect can only occur once every 60 seconds.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Man_Ning16
Persephone
17
2 / 4 / 5
11,429
497
11,650
15,973
4,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+5
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Enchanted Spear

Enchanted Spear

+40
Magical Power
+5
Magical Penetration

18
4 / 3 / 6
11,301
491
15,819
21,852
10,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Golden Blade

Golden Blade

+30
Physical Power
+15%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, and 50% damage to Minions and Jungle Camps.

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Sylvanus
tlahuikys
Sylvanus
16
1 / 4 / 7
8,788
382
5,453
20,117
22,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
19
Kills
11
12
Deaths
19
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
1
3
0
0.33
W
Artio
JayzWazy
Artio
2
1
5
4.5
L
Persephone
Man_Ning16
Persephone
2
4
5
1.13
L
4
3
6
2.33
W
Cernunnos
The_Carster
Cernunnos
5
3
7
2.83
W
3
3
9
2.5
W
Geb
2
4
12
2
L
Sylvanus
tlahuikys
Sylvanus
1
4
7
1.13
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,606
Damage
50,448
83,181
Taken
98,277
59,654
Mitigated
64,042
27,701
Healing
34,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,319
3,667
362
5,668
16,735
6,017
0
3,502
13,045
0
90,119
L
9,207
1,599
144
11,001
23,600
20,037
0
10,178
11,615
86,684
0
W
Artio
JayzWazy
Artio
11,599
2,354
80
8,342
17,393
18,751
297
7,914
9,479
69,363
0
L
Persephone
Man_Ning16
Persephone
11,650
480
0
5,520
15,973
4,707
0
6,181
9,788
81,425
0
L
15,819
6,826
0
6,372
21,852
10,796
0
6,803
14,996
0
103,459
W
Cernunnos
The_Carster
Cernunnos
17,699
11,165
0
4,204
15,638
6,937
5,415
1,531
14,107
0
131,049
W
17,353
446
313
8,218
17,049
7,233
988
5,687
11,362
113,651
0
W
Geb
6,966
605
0
1,411
18,713
20,512
247
6,654
12,059
16,111
0
L
Sylvanus
tlahuikys
Sylvanus
5,453
1,395
1,283
3,983
20,117
22,485
0
7,048
12,912
25,083
8,465
W
17,989
3,258
0
5,133
14,388
6,221
1,734
4,154
10,234
0
92,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,167
Gold Earned
54,241
672
Minions Killed
696
0
Camps Cleared
0
2,279,672
Distance Traveled
2,133,504
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,269
490
169
7
0
417,410
7
L
Artio
11,454
498
173
8
0
415,268
7
W
Artio
12,102
526
138
6
0
422,982
8
L
Persephone
11,429
497
160
7
0
418,129
5
L
Kali
11,301
491
140
6
0
493,514
4
W
Cernunnos
13,806
600
208
9
0
416,254
9
W
Agni
13,293
578
205
9
0
468,397
3
W
Geb
11,113
483
11
0
0
431,492
6
L
Sylvanus
8,788
382
54
2
0
389,183
6
W
Bastet
12,853
559
110
5
0
540,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role