Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sherpalau
Danzaburou
Level 56
God Stats
19W - 10L
1,647 SR
Queue Stats
110W - 108L
1,485 Elo+
Solo
Tyr
Tyr
mirou97
Tyr
Level 87
God Stats
2W - 5L
1,382 SR
Queue Stats
311W - 305L
1,576 Elo+
Solo
Athena
Athena
strock
Athena
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
305W - 281L
1,480 Elo+
Party 1
Agni
Agni
xMalth
Agni
Level 155
God Stats
1W - 3L
1,304 SR
Queue Stats
163W - 145L
1,512 Elo+
Party 1
Team Averages
Level 115
1,424 SR
1,511 Elo+

VS

Team Averages
Level 93
1,615 SR
1,518 Elo+
Agni
Agni
DurekVerrett
Agni
Level 58
God Stats
9W - 10L
1,613 SR
Queue Stats
265W - 260L
1,548 Elo+
Solo
Cupid
Cupid
KDRushby
Cupid
Level 46
God Stats
2W - 2L
1,818 SR
Queue Stats
60W - 66L
1,500 Elo+
Solo
Susano
Susano
PeterGrün
Susano
Level 145
God Stats
7W - 6L
1,523 SR
Queue Stats
179W - 166L
1,506 Elo+
Solo
Da Ji
Da Ji
TheUltimateJew
Da Ji
Level 69
God Stats
3W - 3L
1,248 SR
Queue Stats
306W - 269L
1,547 Elo+
Solo
Khepri
Khepri
xXwhyevenXx
Khepri
Level 148
God Stats
3W - 0L
1,872 SR
Queue Stats
84W - 80L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 4 / 0
6,555
468
4,562
10,233
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Sherpalau
Danzaburou
12
1 / 4 / 0
7,023
502
6,772
9,326
2,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
10
1 / 3 / 1
6,530
466
5,105
9,740
9,865
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
strock
Athena
10
0 / 3 / 3
6,404
457
2,588
12,399
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
xMalth
Agni
11
1 / 7 / 1
6,947
496
6,775
10,261
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
7,868
562
8,871
7,834
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
KDRushby
Cupid
13
1 / 0 / 4
7,310
522
2,360
5,756
1,767
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
PeterGrün
Susano
16
3 / 1 / 0
9,085
649
6,784
8,655
3,651
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
14 / 1 / 2
9,191
657
13,984
9,915
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
10
1 / 1 / 9
6,834
488
4,301
8,832
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
21
21
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
0
0.5
W
2
2
9
3.25
W
Cupid
KDRushby
Cupid
1
0
4
3
W
Susano
PeterGrün
Susano
3
1
0
3
L
Danzaburou
Sherpalau
Danzaburou
1
4
0
0.25
W
14
1
2
15
L
Tyr
1
3
1
0.5
L
Athena
strock
Athena
0
3
3
0.5
L
Agni
xMalth
Agni
1
7
1
0.21
W
Khepri
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,802
Damage
36,300
51,959
Taken
40,992
26,881
Mitigated
19,221
9,258
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,562
1,036
0
2,483
10,233
3,882
0
1,163
8,890
0
40,107
W
8,871
1,070
0
2,979
7,834
2,856
548
3,968
3,521
43,676
0
W
Cupid
KDRushby
Cupid
2,360
954
283
4,124
5,756
1,767
120
668
5,088
0
41,516
W
Susano
PeterGrün
Susano
6,784
2,137
0
2,821
8,655
3,651
130
0
8,655
0
59,344
L
Danzaburou
Sherpalau
Danzaburou
6,772
3,336
0
2,196
9,326
2,123
0
857
8,435
0
50,678
W
13,984
5,272
0
3,220
9,915
5,181
0
1,705
8,109
0
52,964
L
Tyr
5,105
1,411
0
1,300
9,740
9,865
0
203
9,537
0
32,422
L
Athena
strock
Athena
2,588
1,285
0
1,816
12,399
7,805
0
4,302
7,962
16,251
0
L
Agni
xMalth
Agni
6,775
458
39
1,424
10,261
3,206
0
5,876
3,963
34,686
0
W
Khepri
4,301
319
0
3,198
8,832
5,766
0
2,521
6,256
18,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
40,288
353
Minions Killed
415
0
Camps Cleared
0
1,318,380
Distance Traveled
1,414,392
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,555
468
70
5
0
296,281
0
W
Agni
7,868
562
80
6
0
285,122
3
W
Cupid
7,310
522
87
6
0
273,266
2
W
Susano
9,085
649
142
10
0
270,640
3
L
Danzaburou
7,023
502
95
7
0
227,272
7
W
Da Ji
9,191
657
82
6
0
306,506
5
L
Tyr
6,530
466
77
6
0
282,361
3
L
Athena
6,404
457
27
2
0
259,951
3
L
Agni
6,947
496
84
6
0
252,515
5
W
Khepri
6,834
488
24
2
0
278,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role