Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ChloeUwU
Tyr
Level 125
God Stats
3W - 0L
1,485 SR
Queue Stats
92W - 93L
1,452 Elo+
Solo
Ymir
Ymir
LaurexRa
Ymir
Level 119
God Stats
3W - 5L
1,374 SR
Queue Stats
31W - 51L
1,325 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MoneyMurch
Morgan Le Fay
Level 81
God Stats
5W - 1L
1,705 SR
Queue Stats
211W - 204L
1,483 Elo+
Solo
Cliodhna
Cliodhna
TheEndofAllDays
Cliodhna
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 93L
1,482 Elo+
Solo
Team Averages
Level 107
1,513 SR
1,448 Elo+

VS

Team Averages
Level 104
1,483 SR
1,458 Elo+
Hachiman
Hachiman
Azuazonga
Hachiman
Level 124
God Stats
4W - 5L
1,467 SR
Queue Stats
173W - 201L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bleedinghoof81
Kumbhakarna
Level 61
God Stats
0W - 2L
1,291 SR
Queue Stats
10W - 18L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
OsirisBlack
Cthulhu
Level 160
God Stats
130W - 118L
1,606 SR
Queue Stats
458W - 427L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
SchoolBoyShane
Gilgamesh
Level 53
God Stats
4W - 5L
1,474 SR
Queue Stats
203W - 224L
1,418 Elo+
Solo
Ra
Ra
StaySilenzio
Ra
Level 122
God Stats
15W - 11L
1,577 SR
Queue Stats
434W - 425L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
6 / 3 / 7
8,401
600
11,377
9,447
2,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 2
7,301
522
4,660
8,749
4,841
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
11
4 / 4 / 4
7,187
513
4,171
9,520
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
MoneyMurch
Morgan Le Fay
11
1 / 5 / 5
6,795
485
6,137
8,962
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
16
11 / 0 / 5
9,391
671
9,266
8,548
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azuazonga
Hachiman
12
6 / 5 / 1
7,120
509
5,737
10,191
2,516
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Bleedinghoof81
Kumbhakarna
10
0 / 4 / 3
6,047
432
1,801
12,123
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
OsirisBlack
Cthulhu
13
3 / 3 / 3
7,353
525
7,033
11,170
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
SchoolBoyShane
Gilgamesh
12
3 / 4 / 0
7,597
543
4,990
10,855
9,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 7 / 3
6,982
499
6,939
10,363
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
23
Kills
15
15
Deaths
23
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
3
7
3.17
L
Hachiman
Azuazonga
Hachiman
6
5
1
1.3
L
Kumbhakarna
Bleedinghoof81
Kumbhakarna
0
4
3
0.38
W
1
3
2
0.67
W
Ymir
4
4
4
1.5
W
Morgan Le Fay
MoneyMurch
Morgan Le Fay
1
5
5
0.7
L
Cthulhu
OsirisBlack
Cthulhu
3
3
3
1.5
L
Gilgamesh
SchoolBoyShane
Gilgamesh
3
4
0
0.75
L
3
7
3
0.64
W
Cliodhna
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,611
Damage
26,500
45,226
Taken
54,702
19,418
Mitigated
24,926
13,243
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,377
5,367
0
3,712
9,447
2,930
1,403
2,768
6,679
0
51,678
L
Hachiman
Azuazonga
Hachiman
5,737
3,563
0
1,777
10,191
2,516
284
1,512
8,679
0
37,974
L
Kumbhakarna
Bleedinghoof81
Kumbhakarna
1,801
547
0
3,167
12,123
5,382
0
2,477
9,646
10,528
0
W
4,660
314
0
2,443
8,749
4,841
0
240
8,509
145
40,284
W
Ymir
4,171
1,082
67
2,157
9,520
5,077
457
3,828
5,692
25,465
0
W
Morgan Le Fay
MoneyMurch
Morgan Le Fay
6,137
1,001
0
1,410
8,962
2,969
0
6,266
2,696
33,122
0
L
Cthulhu
OsirisBlack
Cthulhu
7,033
296
0
3,080
11,170
4,660
0
2,137
9,033
44,510
0
L
Gilgamesh
SchoolBoyShane
Gilgamesh
4,990
1,457
0
1,920
10,855
9,269
376
74
10,781
2,001
37,175
L
6,939
638
209
1,433
10,363
3,099
0
4,182
6,181
35,038
0
W
Cliodhna
9,266
957
0
3,454
8,548
3,601
0
3,085
5,463
0
62,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,075
Gold Earned
35,099
400
Minions Killed
346
0
Camps Cleared
0
1,352,353
Distance Traveled
1,232,287
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,401
600
95
7
0
262,230
1
L
Hachiman
7,120
509
77
6
0
218,282
3
L
Kumbhakarna
6,047
432
10
1
0
253,542
2
W
Tyr
7,301
522
90
6
0
284,038
8
W
Ymir
7,187
513
44
3
0
253,124
5
W
Morgan Le Fay
6,795
485
52
4
0
237,954
5
L
Cthulhu
7,353
525
102
7
0
282,815
1
L
Gilgamesh
7,597
543
92
7
0
237,853
0
L
Ra
6,982
499
65
5
0
239,795
3
W
Cliodhna
9,391
671
119
9
0
315,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role