Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
MunaValgeke
Heimdallr
Level 120
God Stats
8W - 8L
1,401 SR
Queue Stats
284W - 282L
1,436 Elo+
Solo
Team Averages
Level 114
1,480 SR
1,487 Elo+

VS

Team Averages
Level 58
1,457 SR
1,328 Elo+
Agni
Agni
Kongscorp
Agni
Level 104
God Stats
2W - 6L
1,335 SR
Queue Stats
360W - 350L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nice-Try-Dude1
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,525 SR
Queue Stats
29W - 24L
1,494 Elo+
Solo
Odin
Odin
hugonerfff
Odin
Level 48
God Stats
0W - 1L
1,426 SR
Queue Stats
9W - 14L
1,451 Elo+
Solo
Amaterasu
Amaterasu
talosik
Amaterasu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,147 Elo+
Party 1
Ra
Ra
z00lw
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
9 / 4 / 13
9,927
993
13,107
16,612
17,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
 
Sol
15
6 / 5 / 10
9,109
911
10,122
8,892
3,192
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
 
Anubis
15
1 / 2 / 12
8,267
827
7,752
11,429
5,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
 
Ra
14
2 / 5 / 12
8,209
821
5,460
9,153
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
MunaValgeke
Heimdallr
16
6 / 4 / 10
9,425
943
13,248
10,180
4,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
5 / 6 / 7
8,091
809
8,909
10,405
3,552
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Nice-Try-Dude1
Ah Muzen Cab
19
6 / 1 / 9
10,111
1,011
19,367
9,210
4,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 7
8,402
840
5,944
11,653
10,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
talosik
Amaterasu
14
1 / 4 / 8
8,142
814
5,158
15,718
10,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
15
4 / 7 / 4
9,010
901
8,020
9,313
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
24
Kills
20
20
Deaths
24
57
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
4
13
3.88
W
Sol
 
Sol
6
5
10
2.2
W
Anubis
 
Anubis
1
2
12
3.5
W
Ra
 
Ra
2
5
12
1.6
L
Agni
5
6
7
1.42
W
Heimdallr
MunaValgeke
Heimdallr
6
4
10
2.75
L
Ah Muzen Cab
Nice-Try-Dude1
Ah Muzen Cab
6
1
9
10.5
L
4
6
7
1.25
L
Amaterasu
talosik
Amaterasu
1
4
8
1.25
L
Ra
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,689
Damage
47,398
56,266
Taken
56,299
34,793
Mitigated
32,497
23,742
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,107
741
2,459
3,955
16,612
17,566
0
4,998
11,342
21,308
0
W
Sol
 
Sol
10,122
2,768
863
1,717
8,892
3,192
689
1,898
6,905
18,566
0
W
Anubis
 
Anubis
7,752
112
472
5,682
11,429
5,801
254
4,411
6,902
23,779
0
W
Ra
 
Ra
5,460
820
3,977
2,649
9,153
3,901
670
2,406
6,643
13,034
0
L
Agni
8,909
506
1,033
2,724
10,405
3,552
0
7,525
2,840
17,337
0
W
Heimdallr
MunaValgeke
Heimdallr
13,248
4,230
259
1,709
10,180
4,333
803
2,606
7,545
0
19,721
L
Ah Muzen Cab
Nice-Try-Dude1
Ah Muzen Cab
19,367
2,367
0
3,497
9,210
4,070
0
5,131
3,955
0
41,730
L
5,944
653
589
735
11,653
10,200
0
6,126
5,313
0
7,753
L
Amaterasu
talosik
Amaterasu
5,158
1,723
944
4,277
15,718
10,951
0
9,914
5,666
0
7,631
L
Ra
8,020
1,607
358
600
9,313
3,724
0
7,175
2,084
16,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,937
Gold Earned
43,756
147
Minions Killed
101
0
Camps Cleared
0
949,616
Distance Traveled
985,714
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,927
993
21
2
0
192,602
1
W
Sol
9,109
911
36
4
0
170,838
0
W
Anubis
8,267
827
47
5
0
201,874
0
W
Ra
8,209
821
22
2
0
179,153
0
L
Agni
8,091
809
15
2
0
167,525
0
W
Heimdallr
9,425
943
21
2
0
205,149
3
L
Ah Muzen Cab
10,111
1,011
44
4
0
228,755
0
L
Odin
8,402
840
1
0
0
193,492
3
L
Amaterasu
8,142
814
2
0
0
233,921
0
L
Ra
9,010
901
39
4
0
162,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role