Player Matchup

Cerberus
Cerberus
AmazinAdam
Cerberus
Level 98
God Stats
0W - 1L
1,781 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 2
Pele
Pele
BlankChalk
Pele
Level 64
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 3L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
RyanADV
Kukulkan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,450 Elo+
Party 2
Team Averages
Level 79
1,520 SR
1,532 Elo+

VS

Team Averages
Level 114
1,798 SR
1,439 Elo+
Bastet
Bastet
C_HaXXeR
Bastet
Level 135
God Stats
4W - 0L
1,917 SR
Queue Stats
219W - 210L
1,460 Elo+
Party 1
Nox
Nox
Dima_Jancza
Nox
Level 142
God Stats
3W - 0L
1,941 SR
Queue Stats
84W - 86L
1,549 Elo+
Party 1
Neith
Neith
Emeran2369
Neith
Level 64
God Stats
6W - 5L
1,536 SR
Queue Stats
25W - 58L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AmazinAdam
Cerberus
8
0 / 6 / 1
6,386
639
2,174
11,974
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 6 / 0
6,347
635
3,442
9,662
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
RyanADV
Kukulkan
10
0 / 8 / 0
5,891
589
3,683
8,756
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
C_HaXXeR
Bastet
12
11 / 0 / 8
8,950
895
11,442
7,006
2,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 12
8,050
805
10,389
3,741
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
4 / 1 / 12
7,638
764
4,242
3,859
1,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
20
20
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AmazinAdam
Cerberus
0
6
1
0.08
L
1
6
0
0.17
W
Bastet
C_HaXXeR
Bastet
11
0
8
15
W
5
0
12
11
W
Neith
4
1
12
10
L
Kukulkan
RyanADV
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,299
Damage
26,073
30,392
Taken
14,606
12,990
Mitigated
5,214
3,240
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AmazinAdam
Cerberus
2,174
140
609
1,763
11,974
7,830
0
4,647
7,039
5,314
0
L
3,442
379
0
548
9,662
2,820
126
4,543
4,940
0
16,682
W
Bastet
C_HaXXeR
Bastet
11,442
3,931
0
1,346
7,006
2,465
400
2,864
4,142
0
27,483
W
10,389
582
0
494
3,741
1,393
865
1,385
2,356
31,382
0
W
Neith
4,242
1,233
224
919
3,859
1,356
1,044
1,932
1,927
0
17,078
L
Kukulkan
RyanADV
Kukulkan
3,683
181
0
320
8,756
2,340
105
984
7,710
21,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,624
Gold Earned
24,638
97
Minions Killed
123
2
Camps Cleared
8
464,880
Distance Traveled
552,370
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,386
639
16
2
1
150,663
1
L
Pele
6,347
635
36
4
0
160,033
1
W
Bastet
8,950
895
41
4
7
209,835
3
W
Nox
8,050
805
53
5
1
192,999
2
W
Neith
7,638
764
29
3
0
149,536
0
L
Kukulkan
5,891
589
45
5
1
154,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role