Player Matchup

The Morrigan
The Morrigan
Heniizzz
The Morrigan
Level 84
God Stats
5W - 4L
1,744 SR
Queue Stats
345W - 297L
1,613 Elo+
Party 2
Ymir
Ymir
Revenuge
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,798 Elo+
Party 1
Sun Wukong
Sun Wukong
kollpy
Sun Wukong
Level 104
God Stats
4W - 7L
1,493 SR
Queue Stats
450W - 431L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
vicim
Hou Yi
Level 24
God Stats
51W - 17L
1,680 SR
Queue Stats
207W - 147L
1,657 Elo+
Party 2
Erlang Shen
Erlang Shen
wibblytibbly
Erlang Shen
Level 102
God Stats
15W - 14L
1,483 SR
Queue Stats
406W - 405L
1,514 Elo+
Party 1
Team Averages
Level 64
1,580 SR
1,611 Elo+

VS

Team Averages
Level 94
1,591 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gethesamene
Ares
Level 34
God Stats
3W - 1L
1,617 SR
Queue Stats
64W - 58L
1,576 Elo+
Party 3
Rama
Rama
HetAaItje
Rama
Level 68
God Stats
1W - 0L
1,832 SR
Queue Stats
4W - 1L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
tecoN
Baron Samedi
Level 160
God Stats
1W - 0L
1,505 SR
Queue Stats
8W - 6L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Heniizzz
The Morrigan
10
2 / 8 / 3
6,787
522
9,466
8,509
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
5
0 / 8 / 0
4,730
364
1,126
9,498
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
kollpy
Sun Wukong
13
2 / 5 / 2
7,050
542
5,043
13,101
8,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
vicim
Hou Yi
10
0 / 5 / 0
5,893
453
2,857
7,926
1,770
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
wibblytibbly
Erlang Shen
12
5 / 5 / 2
8,220
632
6,329
12,791
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 2 / 2
8,827
679
8,937
11,507
4,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
 
Mercury
12
3 / 4 / 9
7,475
575
4,363
10,470
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 13
7,815
601
7,184
11,190
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
13
13 / 1 / 4
8,528
656
11,131
6,747
1,989
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
tecoN
Baron Samedi
14
7 / 1 / 5
8,504
654
10,838
9,564
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
9
Kills
31
31
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
2
3.5
W
Mercury
 
Mercury
3
4
9
1.88
W
2
1
13
8.5
L
The Morrigan
Heniizzz
The Morrigan
2
8
3
0.44
W
Rama
13
1
4
15
L
Ymir
0
8
0
0
L
Sun Wukong
kollpy
Sun Wukong
2
5
2
0.6
W
Baron Samedi
tecoN
Baron Samedi
7
1
5
9.5
L
Hou Yi
vicim
Hou Yi
0
5
0
0
L
Erlang Shen
wibblytibbly
Erlang Shen
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,821
Damage
42,453
51,825
Taken
49,478
23,225
Mitigated
21,446
10,788
Healing
23,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,937
990
0
7,268
11,507
4,974
721
2,571
8,936
58,207
0
W
Mercury
 
Mercury
4,363
1,994
0
4,099
10,470
3,139
157
517
9,953
0
35,430
W
7,184
663
0
4,440
11,190
7,919
90
2,768
8,422
31,598
0
L
The Morrigan
Heniizzz
The Morrigan
9,466
2,886
0
492
8,509
2,560
0
5,674
2,580
26,173
2,014
W
Rama
11,131
9,159
0
2,270
6,747
1,989
2,170
1,140
5,607
0
52,823
L
Ymir
1,126
636
0
379
9,498
5,420
0
1,426
8,072
9,683
0
L
Sun Wukong
kollpy
Sun Wukong
5,043
1,263
0
5,284
13,101
8,566
0
8,471
4,630
0
34,276
W
Baron Samedi
tecoN
Baron Samedi
10,838
1,709
1,213
4,513
9,564
3,425
112
2,920
6,644
57,296
0
L
Hou Yi
vicim
Hou Yi
2,857
1,581
0
1,320
7,926
1,770
0
2,364
5,562
0
31,627
L
Erlang Shen
wibblytibbly
Erlang Shen
6,329
2,931
0
3,313
12,791
4,909
0
8,769
4,022
0
30,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,680
Gold Earned
41,149
262
Minions Killed
408
0
Camps Cleared
0
1,170,032
Distance Traveled
1,274,258
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,827
679
119
9
0
202,623
3
W
Mercury
7,475
575
74
6
0
303,266
0
W
Ares
7,815
601
44
3
0
263,129
1
L
The Morrigan
6,787
522
44
3
0
219,703
0
W
Rama
8,528
656
88
7
0
242,857
7
L
Ymir
4,730
364
12
1
0
218,506
1
L
Sun Wukong
7,050
542
67
5
0
242,489
5
W
Baron Samedi
8,504
654
83
6
0
262,383
2
L
Hou Yi
5,893
453
71
5
0
217,862
3
L
Erlang Shen
8,220
632
68
5
0
271,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role