Player Matchup

Chiron
Chiron
DialTone---
Chiron
Level 85
God Stats
3W - 4L
1,675 SR
Queue Stats
116W - 174L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
Tasmanian_Pebble
Baron Samedi
Level 121
God Stats
14W - 6L
1,534 SR
Queue Stats
408W - 342L
1,562 Elo+
Solo
Agni
Agni
duber_duber
Agni
Level 40
God Stats
0W - 2L
1,328 SR
Queue Stats
84W - 149L
1,228 Elo+
Solo
Team Averages
Level 82
1,512 SR
1,394 Elo+

VS

Team Averages
Level 97
1,470 SR
1,327 Elo+
Scylla
Scylla
AndrewKnows
Scylla
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 73L
1,250 Elo+
Solo
Erlang Shen
Erlang Shen
Cha0tic n0va
Erlang Shen
Level 119
God Stats
2W - 3L
1,355 SR
Queue Stats
190W - 248L
1,305 Elo+
Solo
Bastet
Bastet
Windscar223
Bastet
Level 123
God Stats
30W - 18L
1,554 SR
Queue Stats
109W - 124L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
0 / 10 / 2
8,814
518
7,556
17,181
5,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Tasmanian_Pebble
Baron Samedi
14
1 / 4 / 2
10,052
591
9,488
19,835
20,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 10 / 1
10,187
599
10,786
14,940
5,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
10 / 0 / 9
12,135
714
13,811
9,083
3,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Cha0tic n0va
Erlang Shen
15
5 / 3 / 15
11,195
659
13,475
18,776
17,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
16
9 / 1 / 10
12,110
712
19,692
9,854
3,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
3
Kills
24
24
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
0
9
14.5
W
Erlang Shen
Cha0tic n0va
Erlang Shen
5
3
15
4.17
L
Chiron
0
10
2
0.1
L
Baron Samedi
Tasmanian_Pebble
Baron Samedi
1
4
2
0.5
W
Bastet
9
1
10
14
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,830
Damage
46,978
51,956
Taken
37,713
31,704
Mitigated
24,194
14,568
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,811
1,583
0
3,178
9,083
3,152
1,400
4,402
4,272
47,528
0
W
Erlang Shen
Cha0tic n0va
Erlang Shen
13,475
6,005
424
5,656
18,776
17,616
1,249
10,019
7,954
0
34,263
L
Chiron
7,556
3,855
946
1,574
17,181
5,530
0
4,790
12,378
0
24,317
L
Baron Samedi
Tasmanian_Pebble
Baron Samedi
9,488
645
2,358
7,998
19,835
20,474
0
6,181
13,654
32,233
0
W
Bastet
19,692
4,889
0
1,922
9,854
3,426
584
5,320
3,988
0
53,621
L
10,786
937
0
1,692
14,940
5,700
0
3,584
11,356
26,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
35,440
145
Minions Killed
185
3
Camps Cleared
12
728,342
Distance Traveled
929,880
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,135
714
73
4
3
289,506
1
W
Erlang Shen
11,195
659
42
2
5
292,106
0
L
Chiron
8,814
518
49
3
1
221,926
2
L
Baron Samedi
10,052
591
59
3
1
271,660
0
W
Bastet
12,110
712
70
4
4
348,268
4
L
Agni
10,187
599
37
2
1
234,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role