Player Matchup

Ymir
Ymir
AnDReSWOW
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,398 Elo+
Solo
Nemesis
Nemesis
JumpyArachnid
Nemesis
Level 8
God Stats
1W - 3L
1,413 SR
Queue Stats
8W - 11L
1,445 Elo+
Solo
Artio
Artio
lSkyTekl
Artio
Level 28
God Stats
3W - 2L
1,715 SR
Queue Stats
77W - 72L
1,449 Elo+
Solo
Jing Wei
Jing Wei
АркашаУкупник
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
пОдЖиГ
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 2
Team Averages
Level 12
1,526 SR
1,385 Elo+

VS

Team Averages
Level 22
1,397 SR
1,268 Elo+
Baron Samedi
Baron Samedi
Aethuswulf
Baron Samedi
Level 29
God Stats
1W - 1L
1,534 SR
Queue Stats
4W - 2L
1,523 Elo+
Solo
Thanatos
Thanatos
Lasomniia
Thanatos
Level 12
God Stats
9W - 7L
1,500 SR
Queue Stats
18W - 19L
1,268 Elo+
Party 3
Cabrakan
Cabrakan
UFOninja
Cabrakan
Level 27
God Stats
1W - 0L
1,252 SR
Queue Stats
5W - 5L
1,142 Elo+
Party 1
Medusa
Medusa
VixB
Medusa
Level 17
God Stats
3W - 3L
1,200 SR
Queue Stats
5W - 6L
1,093 Elo+
Party 1
King Arthur
King Arthur
YesYa
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 7 / 5
8,057
424
5,404
13,987
12,318
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
14
5 / 6 / 5
10,191
536
11,097
14,230
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
lSkyTekl
Artio
13
3 / 8 / 5
8,995
473
4,977
20,749
18,424
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 16 / 4
8,263
435
7,395
18,540
5,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 14 / 6
8,009
422
7,073
14,666
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aethuswulf
Baron Samedi
18
13 / 2 / 8
11,792
621
18,450
13,232
5,935
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Lasomniia
Thanatos
15
5 / 4 / 5
9,898
521
6,658
14,831
5,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
UFOninja
Cabrakan
16
11 / 4 / 26
11,897
626
12,716
16,221
21,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
VixB
Medusa
16
18 / 3 / 18
11,495
605
23,304
12,154
4,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
YesYa
King Arthur
15
3 / 1 / 11
9,935
523
5,216
13,769
10,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
118
13
Kills
50
51
Deaths
14
25
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aethuswulf
Baron Samedi
13
2
8
8.5
L
Ymir
1
7
5
0.5
L
Nemesis
5
6
5
1.25
W
Thanatos
Lasomniia
Thanatos
5
4
5
1.88
W
Cabrakan
UFOninja
Cabrakan
11
4
26
6
W
Medusa
VixB
Medusa
18
3
18
9
W
King Arthur
YesYa
King Arthur
3
1
11
8.5
L
Artio
lSkyTekl
Artio
3
8
5
0.69
L
2
16
4
0.25
L
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,946
Damage
66,344
82,172
Taken
70,207
48,159
Mitigated
47,277
8,665
Healing
25,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aethuswulf
Baron Samedi
18,450
2,367
1,140
5,095
13,232
5,935
1,811
1,887
11,345
83,488
0
L
Ymir
5,404
1,186
0
1,008
13,987
12,318
123
3,575
10,412
26,168
0
L
Nemesis
11,097
4,813
0
1,157
14,230
6,088
380
6,594
7,636
0
46,882
W
Thanatos
Lasomniia
Thanatos
6,658
2,787
0
9,395
14,831
5,535
1,158
1,729
13,102
0
64,203
W
Cabrakan
UFOninja
Cabrakan
12,716
2,548
0
3,368
16,221
21,286
904
2,081
14,140
28,008
0
W
Medusa
VixB
Medusa
23,304
11,831
546
4,957
12,154
4,488
6,891
1,647
10,507
0
75,327
W
King Arthur
YesYa
King Arthur
5,216
1,951
0
730
13,769
10,033
1,458
3,576
10,193
0
48,807
L
Artio
lSkyTekl
Artio
4,977
416
517
4,338
20,749
18,424
421
8,553
12,196
25,906
0
L
7,395
6,157
0
1,594
18,540
5,525
413
6,227
12,313
0
33,702
L
7,073
853
0
51
14,666
5,804
29
6,402
8,264
0
20,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,515
Gold Earned
55,017
227
Minions Killed
461
0
Camps Cleared
0
1,506,599
Distance Traveled
1,636,948
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,792
621
137
7
0
360,932
6
L
Ymir
8,057
424
54
3
0
221,684
0
L
Nemesis
10,191
536
63
3
0
359,873
3
W
Thanatos
9,898
521
94
5
0
351,389
1
W
Cabrakan
11,897
626
41
2
0
321,674
0
W
Medusa
11,495
605
112
6
0
272,833
0
W
King Arthur
9,935
523
77
4
0
330,120
2
L
Artio
8,995
473
33
2
0
344,870
6
L
Jing Wei
8,263
435
63
3
0
269,389
0
L
Thor
8,009
422
14
1
0
310,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role