Player Matchup

Ymir
Ymir
Gornaf
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,332 Elo+
Solo
Osiris
Osiris
MarcvanLoon
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
MegaScamer
Neith
Level 7
God Stats
2W - 0L
1,722 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 1
Sol
Sol
ruubjepuubje
Sol
Level 86
God Stats
51W - 31L
1,563 SR
Queue Stats
269W - 240L
1,396 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sironspons
Tsukuyomi
Level 23
God Stats
3W - 11L
959 SR
Queue Stats
44W - 52L
1,300 Elo+
Party 1
Team Averages
Level 25
1,449 SR
1,363 Elo+

VS

Team Averages
Level 22
1,497 SR
1,393 Elo+
Artemis
Artemis
Aworford
Artemis
Level 25
God Stats
7W - 6L
1,543 SR
Queue Stats
44W - 49L
1,385 Elo+
Party 3
Izanami
Izanami
Karnajke
Izanami
Level 25
God Stats
11W - 18L
1,411 SR
Queue Stats
36W - 52L
1,292 Elo+
Solo
Ares
Ares
LordSauron17
Ares
Level 29
God Stats
20W - 16L
1,546 SR
Queue Stats
125W - 142L
1,432 Elo+
Party 3
Guan Yu
Guan Yu
MERETV2
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Samurai122
Anubis
Level 27
God Stats
4W - 4L
1,484 SR
Queue Stats
13W - 13L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gornaf
Ymir
17
3 / 2 / 10
11,742
511
7,269
21,979
28,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
17
4 / 9 / 5
11,632
506
6,771
18,692
18,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
15
2 / 4 / 10
10,662
464
8,163
13,162
4,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
22 / 2 / 7
15,504
674
39,019
25,909
14,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
sironspons
Tsukuyomi
18
13 / 4 / 4
12,386
539
15,278
17,563
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aworford
Artemis
14
2 / 7 / 3
8,988
391
16,026
15,176
5,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Karnajke
Izanami
15
6 / 7 / 3
10,374
451
9,175
19,428
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 7 / 6
8,242
358
7,547
19,840
20,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
MERETV2
Guan Yu
13
1 / 12 / 6
9,390
408
3,872
17,378
11,694
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Samurai122
Anubis
17
9 / 11 / 0
11,903
518
18,009
21,600
10,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
44
Kills
18
21
Deaths
44
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aworford
Artemis
2
7
3
0.5
W
Ymir
Gornaf
Ymir
3
2
10
4
L
Izanami
Karnajke
Izanami
6
7
3
1.07
L
0
7
6
0.43
L
Guan Yu
MERETV2
Guan Yu
1
12
6
0.33
W
Osiris
4
9
5
0.72
W
Neith
2
4
10
1.75
L
Anubis
Samurai122
Anubis
9
11
0
0.82
W
22
2
7
12.75
W
Tsukuyomi
sironspons
Tsukuyomi
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,500
Damage
54,629
97,305
Taken
93,422
72,563
Mitigated
54,079
32,773
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aworford
Artemis
16,026
7,091
0
3,823
15,176
5,335
0
7,347
7,829
0
58,532
W
Ymir
Gornaf
Ymir
7,269
2,415
0
5,285
21,979
28,428
337
5,054
16,925
51,118
0
L
Izanami
Karnajke
Izanami
9,175
6,277
0
5,106
19,428
6,192
1,052
4,819
14,204
0
51,528
L
7,547
992
105
1,640
19,840
20,190
0
8,693
11,097
23,163
0
L
Guan Yu
MERETV2
Guan Yu
3,872
1,219
325
476
17,378
11,694
188
7,575
9,628
0
18,343
W
Osiris
6,771
2,325
0
533
18,692
18,848
2,117
1,690
17,002
0
62,078
W
Neith
8,163
4,522
0
2,407
13,162
4,047
760
5,636
7,526
0
53,860
L
Anubis
Samurai122
Anubis
18,009
450
0
6,862
21,600
10,668
820
14,886
6,714
59,374
0
W
39,019
18,335
335
18,389
25,909
14,818
6,331
9,504
16,405
151,353
16,860
W
Tsukuyomi
sironspons
Tsukuyomi
15,278
4,287
0
5,824
17,563
6,422
590
4,617
12,946
0
70,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,926
Gold Earned
48,897
584
Minions Killed
337
0
Camps Cleared
0
1,937,112
Distance Traveled
1,602,515
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,988
391
88
4
0
360,185
5
W
Ymir
11,742
511
53
2
0
376,959
14
L
Izanami
10,374
451
100
4
0
243,193
1
L
Ares
8,242
358
25
1
0
382,299
4
L
Guan Yu
9,390
408
32
1
0
308,564
1
W
Osiris
11,632
506
106
5
0
345,873
3
W
Neith
10,662
464
94
4
0
353,347
0
L
Anubis
11,903
518
92
4
0
308,274
4
W
Sol
15,504
674
226
10
0
393,380
0
W
Tsukuyomi
12,386
539
105
5
0
467,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role