Player Matchup

Artio
Artio
CometsKnight
Artio
Level 124
God Stats
12W - 10L
1,421 SR
Queue Stats
158W - 196L
1,307 Elo+
Solo
Zhong Kui
Zhong Kui
ThisNickaHere
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 82L
1,324 Elo+
Party 1
Cliodhna
Cliodhna
onewiththedragon
Cliodhna
Level 160
God Stats
18W - 18L
1,543 SR
Queue Stats
276W - 252L
1,535 Elo+
Party 1
Team Averages
Level 104
1,488 SR
1,389 Elo+

VS

Team Averages
Level 62
1,608 SR
1,435 Elo+
Ares
Ares
 
Ares
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Colormeblack
Kukulkan
Level 28
God Stats
1W - 1L
1,825 SR
Queue Stats
1W - 5L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
8,215
587
4,385
12,776
9,728
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
ThisNickaHere
Zhong Kui
14
7 / 3 / 2
9,680
691
10,906
12,272
8,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 7
9,579
684
11,915
9,678
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 3 / 5
10,151
725
9,232
14,277
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
 
Heimdallr
13
0 / 3 / 7
8,517
608
6,726
9,580
3,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Colormeblack
Kukulkan
13
5 / 3 / 3
10,343
739
10,607
7,405
3,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
8
8
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
5
1.83
L
Heimdallr
 
Heimdallr
0
3
7
1.17
L
Kukulkan
Colormeblack
Kukulkan
5
3
3
2.17
W
0
2
4
1
W
Zhong Kui
ThisNickaHere
Zhong Kui
7
3
2
2.67
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
26,565
34,726
Taken
31,262
22,137
Mitigated
20,426
10,651
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,232
439
0
1,782
14,277
13,625
0
8,060
6,217
13,559
0
L
Heimdallr
 
Heimdallr
6,726
2,117
1,199
2,758
9,580
3,778
754
3,194
6,386
0
23,420
L
Kukulkan
Colormeblack
Kukulkan
10,607
1,567
166
993
7,405
3,023
728
4,112
3,293
36,452
0
W
4,385
530
712
2,341
12,776
9,728
231
5,862
6,914
21,440
0
W
Zhong Kui
ThisNickaHere
Zhong Kui
10,906
1,865
0
3,829
12,272
8,676
385
8,272
4,000
33,336
0
W
11,915
1,028
0
3,769
9,678
3,733
0
6,543
3,135
0
40,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
29,011
163
Minions Killed
128
11
Camps Cleared
1
898,633
Distance Traveled
684,255
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,151
725
13
1
0
278,629
3
L
Heimdallr
8,517
608
44
3
0
238,608
3
L
Kukulkan
10,343
739
71
5
1
167,018
5
W
Artio
8,215
587
30
2
3
325,235
1
W
Zhong Kui
9,680
691
67
5
2
261,134
0
W
Cliodhna
9,579
684
66
5
6
312,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role